Author Topic: what´s wrong with the Perkin up planes instead of limmit idea?  (Read 911 times)

Offline TexMurphy

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what´s wrong with the Perkin up planes instead of limmit idea?
« on: September 09, 2004, 09:01:31 AM »
Ive seen the idea of perking up planes based on ENY in unballanced player number situations floating around in a few threads. Though Ive not yet seen a response from HTC to that idea.

Did I miss it or hasnt there been any?

If I did miss it can someone please recap it for me why it got shot down or link me to the answer?

Thanks
Tex

Offline Shane

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what´s wrong with the Perkin up planes instead of limmit idea?
« Reply #1 on: September 09, 2004, 09:05:53 AM »
because it would only penalize noobs? i mean consider all planes with eny of less than 15 while the limiter is in effect.  only people with perks could fly 'em, noobs would be left out.  the current application affects alllllll members of the horde equally.

this ain't 1984.  :D
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Offline rabbidrabbit

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what´s wrong with the Perkin up planes instead of limmit idea?
« Reply #2 on: September 09, 2004, 09:21:00 AM »
then start the "noobs" out with a bunch of perk points.  By time they burn through them they won't be "noobs" anymore.  No one is saying giving the top 10 birds high perk points.  Just a base of 5 or so.  Thats not tough to earn.

Offline Dead Man Flying

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what´s wrong with the Perkin up planes instead of limmit idea?
« Reply #3 on: September 09, 2004, 09:30:56 AM »
Quote
Originally posted by rabbidrabbit
then start the "noobs" out with a bunch of perk points.


What you're suggesting would essentially remove perking planes as an obstacle to anyone.  Gameplay would not change at all.  What does this solve?

-- Todd/Leviathn

Offline Midnight

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what´s wrong with the Perkin up planes instead of limmit idea?
« Reply #4 on: September 09, 2004, 09:40:46 AM »
Quote
Originally posted by Dead Man Flying
What you're suggesting would essentially remove perking planes as an obstacle to anyone.  Gameplay would not change at all.  What does this solve?

-- Todd/Leviathn


Gameplay hasn't changed as a result of this ENY limiter nonsense. People still play the same, hordes still win the base captures. Even with equal numbers on in all three countries, you still see a group of Rooks attacking an undefended Bish base, and a group of Bish attacking an undefended Rook base.

It's still pork and auger, vultch and capture roving horde lousy gameplay.

Offline Dead Man Flying

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what´s wrong with the Perkin up planes instead of limmit idea?
« Reply #5 on: September 09, 2004, 09:48:25 AM »
Quote
Originally posted by Midnight
Gameplay hasn't changed as a result of this ENY limiter nonsense.
[/b]

Yes, it has.  Just the day after TBolt's post about how the ENY limiter failed to stop the Rook hordes, I logged into an arena where every side wielded the exact same number of players.  Rooks, Bishops, and Knights were completely even.  I would say that the arena numbers have become more balanced on average.

Also, I'm not so sure that the ENY limiter was meant to prevent localized hordes as you described.  It was meant to prevent them at every base along a front due to overwhelming numbers disparities.  In any event, since the HTC enabled the plane limiter, I have enjoyed more roughly equal and long-lasting furballs than I did in the three months prior.  For what it's worth.

-- Todd/Leviathn

Offline rabbidrabbit

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what´s wrong with the Perkin up planes instead of limmit idea?
« Reply #6 on: September 09, 2004, 09:58:28 AM »
It has had some effect but I'll wager the negatives outweigh the good as far as achieving the goal without causing harm.

If the noobs start our with say 300 fighter perks then they have time to burn 5 at a time in some of the top 10 planes. By time they have burned through them they should be good enough to fend for themselves.

I'm not saying give them unlimited perks , just enough to serve as a "grace" to get them up to speed.  By creating a demand for perks I bet you will find it a much more effective mechanism for inducing balance than it is now.  Maybe then we can do away with the ENY limiter which has so many downsides.

Offline Tilt

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what´s wrong with the Perkin up planes instead of limmit idea?
« Reply #7 on: September 09, 2004, 10:03:58 AM »
some social models

1) Universal sufferage (concept that all sacrifice is shared equally)

2) Free market (the ability to buy your way out of 1 above)

3) Meritocrisy (a system where by  relief from common sacrifice is "earnt")
Ludere Vincere

Offline Dead Man Flying

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what´s wrong with the Perkin up planes instead of limmit idea?
« Reply #8 on: September 09, 2004, 10:11:56 AM »
Quote
Originally posted by rabbidrabbit
If the noobs start our with say 300 fighter perks then they have time to burn 5 at a time in some of the top 10 planes. By time they have burned through them they should be good enough to fend for themselves.


Well, what I mean is this.  A perk limiter hardly matters to vets who either horde an insane number of perk points or can earn new ones faster than they can lose them.  The only players a perk system would then affect would be newbies.  If you give them enough perk points to fly whatever they want until they can fend for themselves, then they too should be able to easily earn enough perk points to ride whatever they want to ride once the freebie perks disappear.

The result is that everyone flies what they want to fly, easily earns enough perks to fly whatever they want all the time, and gameplay does not change at all.

-- Todd/Leviathn

Offline rabbidrabbit

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what´s wrong with the Perkin up planes instead of limmit idea?
« Reply #9 on: September 09, 2004, 10:34:11 AM »
If you add an incenctive to burn perks then at some point folks will have to earn the perks they want to use on various rides. With the perk modifier, based on a longer term avg,  the sides with higher numbers would earn on avg less perks .  This would provide an incentive towards side balancing.  IMO, the original system was not set up to the extent necessary to provide the level of balancing desired.

Offline oboe

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what´s wrong with the Perkin up planes instead of limmit idea?
« Reply #10 on: September 09, 2004, 10:43:05 AM »
Agree with rabbit.    If people are sitting on piles of 1000s of perk points and you hardly ever see any perk plane flying around, then the system is being underutilized.

Perhaps a large Rook squad that sees how easy it is to gain perks in a smaller country would be tempted to move.   Its the movement of large squads the creates the imbalance after all, isn't it?

But there has to be more incentives for perks - right now the selection is to small to generate much excitement.  Add a P-47M, perk the La-7 and Ki.84, reduce costs for the others so we'll see them more often - and change the icons so they dont' attract so much attention.

A Tempest could show up as "Typh" until it's within a certain range.

There's alot that could still be tinkered with in the perk system.

Offline tkor

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what´s wrong with the Perkin up planes instead of limmit idea?
« Reply #11 on: September 09, 2004, 10:44:49 AM »
Hasn't this topic been beat to death yet?

Offline DipStick

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what´s wrong with the Perkin up planes instead of limmit idea?
« Reply #12 on: September 09, 2004, 10:50:37 AM »
Quote
Originally posted by oboe
Perhaps a large Rook squad that sees how easy it is to gain perks in a smaller country would be tempted to move.   Its the movement of large squads the creates the imbalance after all, isn't it?

Sounds like it would work. That's why HT added the perk multiplier months ago... It didn't help much, some but not much.

Offline peregrin

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what´s wrong with the Perkin up planes instead of limmit idea?
« Reply #13 on: September 09, 2004, 10:51:20 AM »
Let's say I decide to fly only p51d's.  Lets say my k/d in that plane is 1:1.  Lets say when its perked it costs 5 perks.  Lets say the ENY limiter only perks that plane on sunday night.   If I fly some every night, I get 6 days to earn perks and 1 day to spend them.  I only need a 5:1 ratio of free:not-free to avoid losing perks on that ride.  There is no no incentive to even the numbers, and no disadvantage for the more populous side.  The goal is to either A: even the numbers or B: add a disadvantage to the larger side to balance the advantage of their larger size.

That's why the system is the way it is.

An alernative would be to perk planes heavily above the ENY limit and charge those perks whether or not the pilot lands safely.
--Peregrine

Offline rabbidrabbit

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what´s wrong with the Perkin up planes instead of limmit idea?
« Reply #14 on: September 09, 2004, 10:57:53 AM »
Quote
Originally posted by peregrin
Let's say I decide to fly only p51d's.  Lets say my k/d in that plane is 1:1.  Lets say when its perked it costs 5 perks.  Lets say the ENY limiter only perks that plane on sunday night.   If I fly some every night, I get 6 days to earn perks and 1 day to spend them.  I only need a 5:1 ratio of free:not-free to avoid losing perks on that ride.  There is no no incentive to even the numbers, and no disadvantage for the more populous side.  The goal is to either A: even the numbers or B: add a disadvantage to the larger side to balance the advantage of their larger size.

That's why the system is the way it is.

An alernative would be to perk planes heavily above the ENY limit and charge those perks whether or not the pilot lands safely.
--Peregrine



or you could have a minor perk for the 51d as well as the other top 10 that would be affected by the perk modifier.  The point I'm making is that the prior system was poorly configured hence it failed to accomplish the task.