Author Topic: simmer/gamer...community  (Read 2924 times)

Offline hitech

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« Reply #30 on: September 10, 2004, 11:14:38 AM »
That would be catagory 1 westy

Offline Westy

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« Reply #31 on: September 10, 2004, 11:18:21 AM »
you're right. My "bad"

Um. while you're here can I interview you quickly on HTC's up & coming "TOD?  :)

Offline NoBaddy

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« Reply #32 on: September 10, 2004, 11:35:18 AM »
Quote
Originally posted by Westy
I'd say some, myself for example,  want all of those.

Listed in order of importance( to me):  

I....

1) ...want to feel like they are in WWII. And act like a pilot.

2) ...want to learn all about ACM and the best way to fight aircraft.

3) ...want to win the war (fight).      

 


Actually, there is a fourth category. Those just looking for fun. I like WW2 aircraft. I find ACM interesting. But, I am not fanatical about either of these categories. Win the war??? As long as losing the war doesn't negatively impact my fun...I could care less.

What I have found to be funny over the years is that sim nazis will often push for the most pointless, realistic features at the expense of game play. Game goobers will often go the opposite way. HT has done an excellent job of balancing the desires of both camps.
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Offline airbumba

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« Reply #33 on: September 10, 2004, 11:52:04 AM »
Great responses folks .

As Mars said…Very subjective and as two of you mentioned, it is a very fine line between gamers and simmers and also an immense grey area. I would think we all have the ability to do both.

From the responses, I have to agree that the line between the two camps is really fine, maybe trying to give one or the other a definition in regards to AH is an impossible task. That in mind, it must be said that there are clearly separate and distinctive views of the game shown by the majority of players, hence the polarization we see now. How some players views affect the gameplay of others and the subsequent direction of the game, is the million dollar question.

When Dok points out that with change at different levels and given the right environment, a pilots gameplay can be changed. Exactly, but back to the big question, are the players changing the environment, or is the environment changing the players? This is I believe one of the present points of contention.

When Moil considers himself a ‘simmer’ in a flight simm, even thought he may be in vehicles most of the time, is it not true that a ‘flight simm’ must have things like, GV’s, ack, and weather to be a true simm? Maybe for a simmer, but does the gamer deem those things necessary for the gameplay as they see it? Maybe not, but to an arcade style gamer , such things as limited gas/ammo, are a pain. Again separate camps.

I also agree with Arlo when he says AH has more depth then any online game, I’ll have to take your word on that Arlo, since I haven’t played many of the online games. The only difference I have , is I’d call it a simm, not a game, but again is that even a distinction that’s possible to make? Again, the million dollar question.

I understand HT saying that , in his view, there are three separate camps, splitting it right down the middle, one looks like a gamer view, one like a simmer view and the third a blend of the two. This may be , yet there is still a defining of camps, and pointing that out was my intention in this post.
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Offline DoKGonZo

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« Reply #34 on: September 10, 2004, 12:11:36 PM »
Quote
Originally posted by Westy
...

1) ...want to feel like they are in WWII. And act like a pilot.

2) ...want to learn all about ACM and the best way to fight aircraft.

3) ...want to win the war (fight).      

...  


If you don't want to do (2), you really can't seriously do (1).

I think that the (3)'s are the more dominant voice now in terms of the MA environment, whereas the (2)'s mentality more or less govern the game mechanics.

Offline Grimm

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« Reply #35 on: September 10, 2004, 12:32:48 PM »
I will try to explain myself better and not quite as cripticly.  

The Meca of Aviation if you will is AirVenture at Oshkosh.   The fact that I was asked even backs up what I believe.  It is the largest event of its type in the world,  featuring thousands of aircraft and nearly a million visitors each year.   Its a week long event.   Anyone that flys, wants to fly, builds,  researches aircraft all know and most dream of attending.  

Iv often wondered wondered why AH has never reached out to this huge opertunity to be exposed to so many potential customers.   Many other Sims do.   Perhaps its because AH pilots mostly come from Computer guys,  not aviation guys.

I would guess most AH Pilots are CyberPilots first,  Aviation enthusists second if at all.    Nothing wrong with that.  

So,  As we debate weather guys are Simmers or Gamers,  AB said they were all Aviation Fans.   I propose that majority are really Simmers and Gamers first and formost.   They spend hours and hours honing skills and learning their cybercraft.    I would bet that spend much less time doing actual aviation things.   Doing what you enjoy is important.  

I like to think I fit somewhere in between but I probably am more a computer guy than not.  I get airborn whenever possible,  Iv been to most of the major A/C sites around the country a few overseas,  and Oshkosh is a must each year.   Yet I also Fly AH whenever I get some free time and enjoy it alot.  

To conclude,   AH pilots are Gamers and Simmers.    Some are Aviation fans.

Offline DoKGonZo

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« Reply #36 on: September 10, 2004, 12:43:08 PM »
What I was getting at is that if you read the memoirs of the pilots, they all had extensive training about the planes and how to use them. When you see photos of these guys back then, half the time they're using their hands (with thumb and pinky extended as "wings") to show the move they used in their last fight. My point was that you can't "act like" a WW2 pilot without knowing what the hell you're doing and why.
« Last Edit: September 10, 2004, 01:05:12 PM by DoKGonZo »

Offline Grimm

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« Reply #37 on: September 10, 2004, 12:52:20 PM »
DoK,  

I think I follow you,  But I dont have a clue what Im doing,  but I try to act like a WWII Pilot when I drink shots of JD.   ;)

Offline TequilaChaser

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Re: Re: simmer/gamer...community
« Reply #38 on: September 10, 2004, 01:36:13 PM »
Quote
Originally posted by Grimm
No Disrespect intended for those of you that love aviation,  But I dont believe this true.  I think the community is mostly Gamers and Simmers, even history Buffs and Not Aviation lovers.  

I say this because only the tinyest fraction of AH Folks have ever been to the Meca of Aviation,  I have been shocked at how few people here even know what it is.    If your really Truley an aviation person,  you would strive to make the pilgramige at somepoint.   I see almost total lack of interest here in the largest aviation event in the world.  
 


I would have to disagree with you here Grimm,  most here do love aviatin, most here don't live close enough to Oshkosh event and can not afford the luxury of attending it, I also think their are a good many here in the AH community that would love to attend this event if they could afford it.

I myself attend airshows when I can,  but I have never been to the Meca show......

I think  most people here have a desire of interest of the aviation world as far as WWII aircraft go, if they didn't they would not be here They would be off playing quake, or someother FPS game or another RPG.........

It is the thought of fantasizing you in the cockpit of a WWII aircraft and having the ability to virtually fly, for the simple reason you can not afford what a few here can and go to combatUSA, or some other real life ACM flight School .

Yes alot are gamers and or Simmers but alot are also aviation enthusiasts

and this is a great post airbumba


Grimm, was a good idea you had about HTC promoting Aceshigh at OshKosh
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Westy

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« Reply #39 on: September 10, 2004, 02:27:46 PM »
I hear what you're saying DoK and I agree.

Offline Hajo

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« Reply #40 on: September 10, 2004, 03:33:06 PM »
Hmmmmm........maybe best way to combine simmer and gamer.

Is to issue no points.   K/D ratio might be best way to earn the right to fly a Tempest etc.  Maybe combine with k/hr.
And last but not least number of kills.  If you're simmer tho...k/hr though is really not realistic.  Hell.......if Chuck Yeager had a 3 kill per hour rate....on one five hour flight he would have to have 15 confirmed kills.  Somehow I don't think they flew like that.

Do the math.......these guys flew lots of hours and I don't think  one of them had close to 1 kill per hour.

And face it....if a guy was worried about k/d and didn't engage enough to earn a number of kills....he/she would never be able to fly a perk plane.

Just a thought.....maybe can be expanded upon....who knows?

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Offline phookat

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« Reply #41 on: September 10, 2004, 03:44:23 PM »
It is worth injecting into this that there are folks who care about the realism of the physics simulation, but not the realism of the wargame.

Offline DoKGonZo

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« Reply #42 on: September 10, 2004, 04:45:16 PM »
Quote
Originally posted by Hajo
Hmmmmm........maybe best way to combine simmer and gamer.

Is to issue no points.   K/D ratio might be best way to earn the right to fly a Tempest etc.  Maybe combine with k/hr.
And last but not least number of kills.  If you're simmer tho...k/hr though is really not realistic.  Hell.......if Chuck Yeager had a 3 kill per hour rate....on one five hour flight he would have to have 15 confirmed kills.  Somehow I don't think they flew like that.

...


Using K/D as the means of scoring will result in horrificly defensive flying. We been there with the old ELO system in AW and it sucked rocks.

Offline DipStick

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« Reply #43 on: September 10, 2004, 04:54:46 PM »
I will try to explain my personal view of the gaming /simulation dynamics involved with this fine game we all know as Aces High 2.

I like ta shoot dim red sumbishes and watch'm go boom.

But I digress.

Offline Chitownflyer

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« Reply #44 on: September 10, 2004, 05:13:05 PM »
I love hunting live meat... in this case rooks... They’re like baby seals... big dark wet eyes,  cute white fur and
the fact that they scream and whine when getting whacked with my very vintage, well oiled seal whacking bat.


I love seeing a rook plane lit up like Sox park and  feeling their pain as hopes of his returning fade with every bullet hole in the windshield.

And when the rook is tumbling, in flames and trashing his keyboard out of blind hate, and yelling so loud that I can hear though the either of the Internet, THAT GD DWEEB CHI

My heart soar, like a winged eagle and feel the warm satisfaction that I killed a rook ego and ruined his KD...

Chi
Groupthink: ... "a deterioration of mental efficiency, reality testing, and moral judgment that results from in-group pressures." Essentially, people within a group become so consumed with the group, maintaining group cohesiveness, and doing what is important for the group that they themse