owned a web development company in atlanta few years back...
http://www.aciexhibits.com proof that i did...not the best site but hey, its old...at the time it was the first full page flash site that i knew of... our goal was to be the edge.
anyways, i know enough about developement to know how these things go...while the money is rolling in, there is not a whole lot of git up and go when it comes to r and d... and the people that worked with me, or that i contracted (who i paid exhorbidantly) had a whole lot of lunches and came up with many an excuse not to do this or that because it might mean a few extra hours of coding and editing when we could go to the beach in florida instead. in the beginning i was as guilty of this myself.
in the end, to keep my promises, i wound up having to do all of the work or firing those who couldnt, or wouldnt get it done. unfortunately, it was too late and i, in frustration, gave up and went back to my original calling. self absorbed, non client based art. the kind that you buy when its done.
my company failed by an inability to be the edge that we wanted to be and died by the sword of the competition who could and would take responsibility for being that ball.
i blame myself. but not for lack of effort.
i made promises that i couldnt keep and it sunk me.
is this happening to high tech? probably not, yet.
fact is, that most of the things that we were trying to accomplish
really werent that hard... they just took a willingness to stick by the original plan (ONE THING. DONE WELL) and wait to reap the rewards until we had made it so.
i really dont think that getting the visuals down in this game is going to be so hard either. certainly not enough to afford several months of downtime or customer disatisfaction without so much as a well placed excuse.
and i dont think that a passionate coder (or artist) ever gets tired of uploading a better product, or making it so when they want it to be so.
clouds to start. update on the rest. make it better.
i miss my Flugvergnugen.
please and thank you.
august
(stock holder)