Author Topic: Ah3??  (Read 1316 times)

Offline mechanic

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Ah3??
« on: September 14, 2004, 02:58:56 AM »
well not really, its *whispers* IL-2 Sturmovik

but hopefully HTC will move things forward visually, we already have the best multi-player capable game.

Enjoy the pics, i think they are great!




















(yes i do love shooting down defenceless JU-52s   mwuuhahaha!)

Come on HTC, lets strive to make AH better than the rest visually.
High altitude contrails, and improved bullet strike graphics are a must!

Batfink
« Last Edit: September 14, 2004, 03:02:17 AM by mechanic »
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline frank3

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Ah3??
« Reply #1 on: September 15, 2004, 08:03:37 AM »
Nice pics!

Just some things; The Ju-52 wasn't defenceless (4 x .303 mg's)
and the contrails aren't right.
At these low alts, hardly any contrails would occure and they wouldn't last very long. The contrails of fighters usually dissapeared immediately (bombers' lasted alot longer)

Offline mechanic

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Ah3??
« Reply #2 on: September 15, 2004, 08:10:23 AM »
hahahha  trust me, against a yak's 30mm cannon, they are deffenceless :)


and as far as contrails go, this was at 5000ft, would they not show up?

you're probably right, but man it looks good :)

bat
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline o0Stream140o

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Ah3??
« Reply #3 on: September 15, 2004, 08:59:17 AM »
Quote
Originally posted by mechanic
hahahha  trust me, against a yak's 30mm cannon, they are deffenceless :)


and as far as contrails go, this was at 5000ft, would they not show up?

you're probably right, but man it looks good :)

bat


Think you mean 5000 meters which is 16,500 feet... I think it might have been higher, contrails usually don't show up untill your over 7000 meters.
« Last Edit: September 15, 2004, 09:01:59 AM by o0Stream140o »

Offline mechanic

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« Reply #4 on: September 15, 2004, 11:11:25 AM »
ok, not sure. i wasnt saying i knew anything.

in the game IL-2, when you set the quick mission alt, is it in ft or m?

this particular fight was set at 5000whatevers.
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline o0Stream140o

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« Reply #5 on: September 15, 2004, 11:36:07 AM »
It's in Meters... and speed is Kp/h if you are looking at the red display on the bottom left...  Don't worry I still call them feet too... I forget all the time...:lol  I think the American birds on the insturments are Feet and Mph, but the red display is always in metric system.

Offline frank3

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« Reply #6 on: September 15, 2004, 02:02:53 PM »
You're right about the 7000 meters o0Stream140o, it's about 20.000 feet.

I guess the British and American are pretty much the only ones who used the Mp/h and feets those days?
(today it's all in feets etc.)

Lol I was used to meters and kilometers/hour but after playing aces high for 6 years I don't know anything else then mph's :lol

Offline o0Stream140o

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« Reply #7 on: September 15, 2004, 08:53:21 PM »
Here some... man this looks sweet...

We talk to one of these 325th pilots #35 Arthur Fiedler...







 

----------------------------------------------------------------

Colonel Stream14
Commanding Officer

Offline mechanic

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« Reply #8 on: September 15, 2004, 09:00:00 PM »
man that looks good!
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline frank3

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« Reply #9 on: September 16, 2004, 05:40:32 AM »
If I get this right, that's an online game? I've never seen such a tight formation online! (rarely that is)

Offline Krusty

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« Reply #10 on: September 16, 2004, 02:50:02 PM »
It's mostly offline.

It centers 95% around offline AI planes and a campaign for offline play.

You CAN host 32-player games, but that's nothing compared to what AH can support.


And who wants to fight AI?

Offline mechanic

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« Reply #11 on: September 17, 2004, 12:22:20 PM »
Quote
Originally posted by Krusty
It's mostly offline.

It centers 95% around offline AI planes and a campaign for offline play.

You CAN host 32-player games, but that's nothing compared to what AH can support.


And who wants to fight AI?


exactly the reason why AH is still the best.
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline Nilsen

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« Reply #12 on: September 17, 2004, 05:50:01 PM »
AH really needs the Ju52. Dont give a toss about new buffs, but the axis really needs a troop transport :aok

Offline GScholz

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« Reply #13 on: September 17, 2004, 06:37:12 PM »
They are testing bigger server based play now. I believe a 64-player beta test is in play now. Don't remember who was working on it, but I think it was a third party developer. Basically making a massively multiplayer server while using Il2 as the front end.
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline Panzzer

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« Reply #14 on: September 17, 2004, 08:31:37 PM »
Quote
Originally posted by GScholz
They are testing bigger server based play now. I believe a 64-player beta test is in play now. Don't remember who was working on it, but I think it was a third party developer. Basically making a massively multiplayer server while using Il2 as the front end.

Actually the Finnish VirtualPilots server Virtualpilots1 (or whatever, on hyperlobby.. :)) has been 64-player server for a couple of weeks now. I'm not sure if it's been working ok (don't have the time to play IL2FB AEP, have bought and tested it but don't have the time to play it... :(), I'm sure Camo would have more info on that. But there are 64-player servers already. Or at least that Virtualpilots one. ;)
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