Author Topic: 88mm is rediculous  (Read 263 times)

Offline Zigrat

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88mm is rediculous
« on: February 15, 2001, 12:34:00 PM »
shooting planes participating in dogfights is retarded, no way it could happen.

flak should be deadly to frienbdly planes too, so 88mm wont fire if great chance of friendly fire.

also, amke it fire, notjust appear like magic. assuming you are 8000 yards from CV, and round travels at 1000 yards/sec, it should take 8 seconds to reach you.. are the gunners psychic? how the hell can they shoot to exactly where you are gonnabe in the future?


Offline RAM

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88mm is rediculous
« Reply #1 on: February 15, 2001, 12:48:00 PM »
 
Quote
Originally posted by Zigrat:
also, amke it fire, notjust appear like magic. assuming you are 8000 yards from CV, and round travels at 1000 yards/sec, it should take 8 seconds to reach you.. are the gunners psychic? how the hell can they shoot to exactly where you are gonnabe in the future?


I have been saying this for ages   we have future tellers in the place of 88mm ack servers  

funked

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88mm is rediculous
« Reply #2 on: February 15, 2001, 01:10:00 PM »
I'm amazed how the AI gunners can not only predict my flight path, and discriminate between the friend and foe at astronomical range, but the amazing part is that they can spot my tiny airplane when I can't even see the CV.  Who needs NMD?  Just park some of these carriers by major metropolitan areas.  Problem solved!  

Offline Yeager

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88mm is rediculous
« Reply #3 on: February 15, 2001, 01:15:00 PM »
So far , keeping fingers crossed, the flak bursts havent layed waste to me en'masse.

The flak is whacked out though.  

Zig, I would hazard a guess that the ack is traveling to you within the parameters of the game ballistics engine but the A/I aiming of the ack is beyond me.

What troubles me is that damage from ack should be a lot more prevalent than it appears to be.  Right now 90% of my time in the ack fields is meaningless.  I take no damage and fly right on through. 5% of the time I take a ping or three in rapid succession but take no damage.

The other 5% is -you guessed it.  I take a direct hit and blow up instantly.

I should be taking a lot of splinters with a good chance at minimul to moderate damage and rarely take direct hits.

Ack needs some serious fine tuning.

Yeager

[This message has been edited by Yeager (edited 02-15-2001).]
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline texace

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88mm is rediculous
« Reply #4 on: February 15, 2001, 05:13:00 PM »
Real flak needed the gunner to either see the plane or get pos reports. If he can't see you he shouldn't shoot. Also, the flak was not accurate enough to hit a fighter going faster than 300 MPH at 10K. Now a CV can kill me from 10K going 600MPH in the Pony.  

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Lt. Col. Aaron "txace-" Giles of the 457th BG
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In arena: semperfi

Beeking

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88mm is rediculous
« Reply #5 on: February 15, 2001, 05:46:00 PM »
oh well.. any WW2 fighter pilot will tell you that the 88s only hit a fighter with TONS, i mean.. MANY TONS of luck. And when hit, only 1% could rip your wing off or explode you.
This AH's 88mm is definitely BAD represented.
Man, really sux when im hunting and this stupid 88mm hit my 109 when i cant even see the CV, just like Funked said.
Come on!
it PeEsMe OfF!

Dont shoot at me  

Offline Fariz

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88mm is rediculous
« Reply #6 on: February 15, 2001, 05:53:00 PM »
Flaks are damn annoying. For my point of view they do not add anything to game other than lot of annoyance. They shall be less accurate, and much less deadly.

Sorrow[S=A]

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88mm is rediculous
« Reply #7 on: February 15, 2001, 06:19:00 PM »
Just a note of sorts:
By 1944 88mm ack was both radar guided and very much a threat to fighters as well as bombers. At Dogfighter there is a note worthy story from a P-38 driver about how when over germany at 20k they would have to change direction 6 degrees or so every 20 seconds, and how astounded he was at how the FlaK bursts would magically appear where they would have been if they did not. In any case don't assume it was just box fire at bomber formations, the radar guided stuff was damned good.

That being said I want to add that this is still not right  
I disagree about actually being fired- bullpooie. I think the big FR we got linked to Flack at CV's was that no longer did CV guns fire actual shells. Instead it just tracks you and the server pops one at a random distance from your cockpit getting closer and closer. thus it follows you even in acrobatic manuevers where there was no way in hell it was leading you the 4 seconds or so of flight time it needed unless it was prescient.

Offline Tac

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88mm is rediculous
« Reply #8 on: February 15, 2001, 09:18:00 PM »
I just laugh my bellybutton off every time I fly my buff over the flak, get pings once every 2 minutes of level, steady flight. Then get on my 9g downward corckscrew manouver at 500mph and get hit once every 5 secs (of course, 1st ping blows my plane up, 2nd 3rd and 4th pings hit me as my chute-less body falls down.

I would like to fly against a PERSON not against some lame bellybutton AI ack.

Offline Yeager

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88mm is rediculous
« Reply #9 on: February 15, 2001, 11:01:00 PM »
Nice observation sorrow.

Y
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline Torgo

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88mm is rediculous
« Reply #10 on: February 15, 2001, 11:07:00 PM »
The fleet doesn't have any 88mm flak.

It's 5 in. (127mm) flak with the proximity shells :-)

funked

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88mm is rediculous
« Reply #11 on: February 15, 2001, 11:19:00 PM »
Yep you may be right Sorrow.

I still say NO AI!  

Offline easymo

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88mm is rediculous
« Reply #12 on: February 15, 2001, 11:36:00 PM »
 It did serve one purpose. Ran me out of the Main.

Offline Jigster

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88mm is rediculous
« Reply #13 on: February 15, 2001, 11:39:00 PM »
Radar only tracked the targets -- even when using radar to aim the guns, the gunners still had to set the altitude fuse and aim the shell where the plane would be if it continued on it's current heading.

Because bomber formations didn't change headings or altitude on their run, the rader could be effectively lead right into generally 25-100 88 gun batteries.

Remember that 20,000ft is nearly 4 miles...STRAIGHT UP...there's going to be quite a bit of deacceleration so even at a the 1028 m/s muzzle velocity it's going to take several seconds, factor in vertical deacceleration it's going to be even longer.


88 gunners did try and concentrate due to the low probability of a direct hit, so they kept on projected vectors...if a fighter (or bomber pilot for that matter) changed vertical and horizontal vectors at often enough intervals there would be little danger of heavy flak concentration due to the constraints of the 88mm. Namely though, changing altitude for the most part nullified the 88, even if they did get your horizontal vector right.


Oh yeah, and the 88 wasn't the only large German AAA  piece, they did make some bigger ones yanno    

- Bessy



[This message has been edited by Jigster (edited 02-15-2001).]

Offline Scootter

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88mm is rediculous
« Reply #14 on: February 16, 2001, 12:52:00 PM »
I do a bunch of flack gunnning with the 5 inch stuff and have gotten quite good at it (dont forget I only have to get close w the fuses) as for mind reading not that hard TBM and buffs on the way to me   fighters chaseing another fighter well ya kind of know where he going, watch other fighter.
You know how some guys are unreal in a panzer and can hit ya from a long way off. The 5 inch gunners just need to get close.  NOT ALL FLAK IN AI FLAK  
just a thought

Scott out