Author Topic: Cool Stuff for 2.01  (Read 5159 times)

Offline Westy

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Cool Stuff for 2.01
« Reply #75 on: October 08, 2004, 07:21:25 AM »
The sparkling effect seen from high up is a bit sharp and bright but over all a serious nod of appreciation and one big "WOW!" from me.  I really like that. A lot.

Offline nopoop

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« Reply #76 on: October 08, 2004, 08:43:15 AM »
Fantastic. I would slow down the shimmer effect and see what that looks like. At altitude I don't think it should sparkle as much as it does.

Good start !!
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Offline BlueJ1

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« Reply #77 on: October 08, 2004, 09:50:53 AM »
When can we start fishing off the pt boats ?
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Offline Alpo

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« Reply #78 on: October 08, 2004, 10:09:12 AM »
Quote
Originally posted by Elfie
Watched it 3 times, I didnt see a periscope anywhere.



I'm betting it's a gamma issue... the glare and shimmer will make subs an absolute bear to spot!! :eek:


;)  OTOH... I agree with nopoop, great start but I question the shimmer from altitude (as if we aren't blinded enough already, hehehe)
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Offline Midnight

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« Reply #79 on: October 08, 2004, 11:06:18 AM »
Edit for thread steal
« Last Edit: October 08, 2004, 01:55:36 PM by hitech »

Offline oboe

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« Reply #80 on: October 08, 2004, 11:22:34 AM »
Very cool looking water shimmer, esp up close.   Can we get a wav file of waves lapping against the hull of the PT boat when the motor is off?

Offline Wurger

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« Reply #81 on: October 08, 2004, 11:29:07 AM »
Awesome effects on the water, only comment is that it does look a bit too blue.  Will we have different colored water depending on the map?  That would be great too!

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Offline SlapShot

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« Reply #82 on: October 08, 2004, 12:39:17 PM »
Great job HiTech !!!

Maybe HiTech should have prefaced his post with ...

Check out the cool shimmering water effect that I have made for 2.01.

Don't be concerned with the color of the water or the rapidity of the shimmering ... these are just peripheral effects to what I just really coaded ... shimmering water. The adjustments of peripheral effects will come later.

Look SHIMMERING WATER !!!
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Offline mars01

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« Reply #83 on: October 08, 2004, 01:14:28 PM »
WOW nice shot Mits.

Offline hitech

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« Reply #84 on: October 08, 2004, 01:56:23 PM »
Shimmer effect turned out to be a vector length conversion problem in the shader.

Offline Flossy

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« Reply #85 on: October 08, 2004, 02:10:20 PM »
Beautiful!  :aok   :D
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Offline SlapShot

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« Reply #86 on: October 08, 2004, 02:16:36 PM »
Quote
Originally posted by hitech
Shimmer effect turned out to be a vector length conversion problem in the shader.


I don't understand ... are you saying that its been there for some time and it was a vector length conversion problem that prevented us from seeing it and you just fixed it ?

or

you have been working your butt off trying to make this happen and finally found that it was vector length conversion problem and in your excitement decided to share this with us ?
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Offline vorticon

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« Reply #87 on: October 08, 2004, 02:23:52 PM »
or

was he working on something else and have that accidently happen?



someone wanna post a pic of the effect, im not about to download that much on 56k :aok

Offline Westy

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« Reply #88 on: October 08, 2004, 02:30:11 PM »
HiTech: Trouble with coad.
SlapShot: Oh no - what kind of trouble?
Hitech: Shimmer effect turned out to be a vector length conversion problem in the shader.
SlapShot: Pardon?
Hitech: Shimmer effect turned out to be a vector length conversion problem in the shader.
SlapShot: I don't understand what you're saying.
Hitech: [slightly irritatedly and with exaggeratedly clear accent]Shimmer effect turned out to be a vector length conversion problem in the shader.
SlapShot: Well what on earth does that mean?
Hitech: *I* don't know - Mr Balmos just told me to come in here and say that there was trouble with the coad, that's all - I didn't expect a kind of Spanish Inquisition.



;)




(I think HiTech may mean that the ocean wave "shimmer has been changed from the clip we see. IMO it was too sparkly and birght before. Perhaps it's a bit more subdued?)
« Last Edit: October 08, 2004, 02:34:47 PM by Westy »

Offline hitech

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Cool Stuff for 2.01
« Reply #89 on: October 08, 2004, 04:36:45 PM »
Good translation from HT to english Westy.


HiTech