Author Topic: water  (Read 1326 times)

Offline Curval

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water
« Reply #15 on: November 03, 2004, 12:44:39 PM »
The water...



Very sparkley....like a holiday



Sorry guys....frame rate MASSIVE hit and makes hitting cons hard from a ball turret looking down.  Too much distraction.

Turned it off and will leave it off.
Some will fall in love with life and drink it from a fountain that is pouring like an avalanche coming down the mountain

Offline Arlo

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« Reply #16 on: November 03, 2004, 12:51:13 PM »
FR fine on the 9600 ATI card Skuzzy recommended I get to play AHII.

Offline Overlag

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« Reply #17 on: November 03, 2004, 12:56:35 PM »
Quote
Originally posted by Arlo
FR fine on the 9600 ATI card Skuzzy recommended I get to play AHII.


i find it funny that some people with X800XT's, 9800pros and 9700pros have problems but others with a entry level 2002 card are fine!??????????
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Seeker

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water
« Reply #18 on: November 03, 2004, 01:02:39 PM »
With animations on; my frame rate drops to hell (and it looks yuk).

With it off, the water; while darker; looks great! still a bit uniform and no waves; but with a lovely sunlight reflective effect.

In general; while my frame rates haven't shot up; I can pull a higher graphics setting; and strangely; when I put an extremely high load on; such as trying to straffe GV's on a totally burning base; the slide show effect of low FPS seems smoother; almost just like slow motion rather than jerk-freeze frame. I can track and kill with it OK.

On the other hand; IE seems slower to respond and OE seems to take longer to fire up when I alt tab-out (such as now). The read me said something about memory management?


P IV 2.g IBM netvista

1.25 gb ram

Geforce 5FX5200

SB live

Saitek X45

all of the above running XP pro SP2 and "stuff" on it's respective latest drivers.


Offline Furball

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« Reply #19 on: November 03, 2004, 01:05:57 PM »
water reflections look nice if you look straight down on my computer, but in the distance it looks just like white spraypaint on MSPaint.
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Offline Arlo

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« Reply #20 on: November 03, 2004, 07:25:24 PM »
Quote
Originally posted by Overlag
i find it funny that some people with X800XT's, 9800pros and 9700pros have problems but others with a entry level 2002 card are fine!??????????


Argh .... the evil pRonsite worms be eating high end peep's framerates!

Offline United

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water
« Reply #21 on: November 03, 2004, 07:45:41 PM »
Seeker, I find it surprising that you get a slide show effect with that card.  I have the same and I'm now pushing around 45 while flying through a completely burning base.  In fact, Ive seen my frames drop to single digits once, and that was because I was stupid, not because of my card.

Try downloading the Omega drivers for it, http://www.omegadrivers.net  They will probably add around 10 frames a second.

Offline streetstang

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water
« Reply #22 on: November 03, 2004, 07:52:40 PM »
From what I am seeing, the majority of those having good luck with  the new water as far as performance goes, are those who dont have a Geforce card. Again this is the majority of what I've seen. It doesnt mean squat tho. Just what I've noticed.

I've decided to ditch the GF card I have and go with the X800 256mb card. Just figured i'd try out an ATI for once. Always been a Geforce advocate.

Offline mauser

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« Reply #23 on: November 03, 2004, 08:05:44 PM »
Quote
Originally posted by Jasta
Water totally kills my Framerates...

System Specs:

NVidia GeForce FX 5200
Soundblaster Audigy LS
AMD Athlon XP 2000+
512 DDR Ram
Maxtor 80 GB HD



I have the same processor, same amount of RAM, and an ATI Radeon 9500 Pro for video.  My framerates go below 20 when I turn on animated water.  The shimmer from the water looks like little gray pixels.  I don't think it's just an NVIDIA thing.

mauser

Offline FBScud

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water
« Reply #24 on: November 04, 2004, 04:51:24 AM »
GeForce 6800GT
P4 3.6 ghz
1Gig Ram

I get a huge frame rate hit with water on.  It stays off.  Tested it with AV and Firewall disabled, no difference.

Offline Overlag

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water
« Reply #25 on: November 04, 2004, 05:45:47 AM »
i took loads of screenshots to show how "crap" it looks, but when i look at screenshots it LOOKS good, i think the main problem is the speed the animation plays from alt... halfing it might fix it?
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline TheflyingElk

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water
« Reply #26 on: November 04, 2004, 04:13:41 PM »
I was taking a major FR hit when water enabled but after making the switch from catalyst drivers to Omega my ATI 9800XT is doing great with water on, I  maintain no lower that 60 FR over water and 100 + everywhere else. Side note newest  ATI catalyst control panel gave my system a Infinite loop and almost crashed the entire system, For me Omegas are the way too go! Happy landing:aok
You dragged the dead horse into the yard and handed out the bats, sir.

Offline mauser

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water
« Reply #27 on: November 05, 2004, 01:09:34 AM »
Ok, after reading Flyboy's "wtf" post, I figured out how to get the active water to work right on my system.  Went into the video settings and set AA to "Application Preference."  Now my framerates are playable at around 30 over water (I also found out I've been using 512 textures so I upped it to 1024).  

mauser

Offline Overlag

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« Reply #28 on: November 05, 2004, 09:37:12 AM »
Quote
Originally posted by mauser
Ok, after reading Flyboy's "wtf" post, I figured out how to get the active water to work right on my system.  Went into the video settings and set AA to "Application Preference."  Now my framerates are playable at around 30 over water (I also found out I've been using 512 textures so I upped it to 1024).  

mauser


im not turning AA off, it makes games horrible
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline mauser

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water
« Reply #29 on: November 05, 2004, 10:45:50 AM »
Quote
Originally posted by Overlag
im not turning AA off, it makes games horrible


Although I got it to work on my system, I'm not sure whether I'm keeping it that way or not.  I liked having all my sliders at full quality in the video driver's setup.  

mauser