One of the odd things about Aces High that strikes me from session to session is the way the mortality of gunners is handled. They can kill you but you really can’t kill them.
Field and ship gunners are very famous, they blast the heck out of you then get to “land” their kills after you finally get em.
Likewise with the tank commander’s gun. This has become an uber air defense weapon with an immortal gunner. Probably not very historical, as this gun was not an air defense weapon in the first place. The gun can eventually be disabled but only as a result of damaging the turret. The gun itself, and especially the gunner, are not separate damage items. They should be.
In short no gunner should be immortal. If you die in a gunner position you should get (and give) a death just like anywhere else in the game. In multi crewed vehicles/aircraft – you get hit you die and go back to the pilot/drivers position where you can either then man another gun or run away at your discretion. But immortal gunners should become a thing of AH’s past – they never were a part of anyone elses.