Author Topic: PF patch is out  (Read 622 times)

Offline AKS\/\/ulfe

  • Platinum Member
  • ******
  • Posts: 4287
PF patch is out
« Reply #15 on: November 19, 2004, 11:52:44 AM »
It already has it's own Java, the bin and lib folders in the Il-2 FB root directory are the Java runtime files.

There's a new one.. http://mindprod.com/jgloss/jet.html

1GB made a huge difference on the Finland map (when I upgraded to it).
-SW

Offline Pongo

  • Platinum Member
  • ******
  • Posts: 6701
PF patch is out
« Reply #16 on: November 19, 2004, 12:46:43 PM »
Is the whole app written in Java?

Offline AKS\/\/ulfe

  • Platinum Member
  • ******
  • Posts: 4287
PF patch is out
« Reply #17 on: November 19, 2004, 01:02:06 PM »
No, the interface definitely is... but I really doubt the FM or anything that requires real time computation could be done in Java.
-SW

Offline Pongo

  • Platinum Member
  • ******
  • Posts: 6701
PF patch is out
« Reply #18 on: November 19, 2004, 01:25:39 PM »
Thats what I thought..the game engine and graphics engines would have to be C. Why introduce java into it? Strange.

Offline Octavius

  • Skinner Team
  • Platinum Member
  • ******
  • Posts: 6651
PF patch is out
« Reply #19 on: November 19, 2004, 01:32:27 PM »
The patch screwed my sounds... Stereo is all messed up.  Hearing partial sounds from one side and other sounds from another.  Turning your head in cockpit sounds horrible.
octavius
Fat Drunk BasTards (forum)

"bastard coated bastards with bastard filling?  delicious!"
Guest of the ++Blue Knights++[/size]

Offline AKS\/\/ulfe

  • Platinum Member
  • ******
  • Posts: 4287
PF patch is out
« Reply #20 on: November 19, 2004, 01:42:46 PM »
Did you try changing the sounds in Il2setup to safe or something, maybe work from there...
-SW

Offline Octavius

  • Skinner Team
  • Platinum Member
  • ******
  • Posts: 6651
PF patch is out
« Reply #21 on: November 19, 2004, 02:17:29 PM »
Changed 3D sounds from Balanced to minimum, works now.
octavius
Fat Drunk BasTards (forum)

"bastard coated bastards with bastard filling?  delicious!"
Guest of the ++Blue Knights++[/size]

Offline Creamo

  • Parolee
  • Platinum Member
  • ******
  • Posts: 5976
      • http://www.fatchicksinpartyhats.com
PF patch is out
« Reply #22 on: November 21, 2004, 04:41:02 AM »
I love the Chog zookas, makes it feel like AH. I have been making Zero's just go away, not burn, till I deflate their chutes.

Setting up all the cool IJN vs. Allied matches is a bonus.

Anyway, Pongo or anyone that might read the IL-2 bbs, any chance of the 'head on a swivel' not a torso that can lean being addressed? That stubborn bastard knocked the gun flashes down a bit, i was wondering if it is a COAD thing that can't be altered.

Offline Wotan

  • Platinum Member
  • ******
  • Posts: 7201
PF patch is out
« Reply #23 on: November 21, 2004, 07:49:35 AM »
No chance Creamo, The Cockpits in FB are model to reflect a given head postion. For instance the knobs arent really knobs but half or or Quarter round.

Its the same with most games. AH cockpits are low poly but allow for multiple head postions because everthing is fully modelled.

At this point even if Oleg wanted to the amount of work would make it all but impossible.