Author Topic: supply exploit prevents port capture  (Read 418 times)

Offline CavemanJ

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supply exploit prevents port capture
« on: November 22, 2004, 06:30:59 PM »
So we're attacking port 47.  Kill the acks, and they're back in 20-30seconds.  Kill'em again, they're back up before the gooney bird can be called in.

Whels was spawning from the carrier in an LVT, dropping base supplies, doing an immediate .ef, and respawning with more supplies.  Made it absolutely impossible to capture the port.  Killing the carrier and all support ships makes no difference, because LVTs and PT boats can still spawn even if all ships are sunk, and the fleet apparently spawns close enough to P47 to still spawn LVTs just offshore.

Ways to combat this...
a fleet can not resupply the port it comes from.
make the LVTs wade shore to drop supplies (supplies sink in water and are destroyed).
don't let resupply affect ack regen.

additionally, the fleets need a troop/supply ship included that can be sunk to prevent troops/supplies from being available.
Or troops/supplies are not available once a carrier has reached a certain damage level (troops/supplies being used for damage control and can't leave the ship).

Offline CavemanJ

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supply exploit prevents port capture
« Reply #1 on: November 22, 2004, 08:37:54 PM »
additional note:  this is really only exploitable when the carrier group homeported at the port is nearby, since it will respawn at the port when sunk and the lvt spawns can continue without interruption.

Offline MOSQ

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supply exploit prevents port capture
« Reply #2 on: November 23, 2004, 12:35:20 PM »
There are a few Fields and Ports where the LVTs spawn right on to the base, instead of offshore and have to slowly churn to shore. I think P-47 on Trinity is that way, also there was a Airbase that did the same thing but I can't remember the field number right now, on Trinity).

Like you said, it makes it impossible to capture the port if the CV is just offshore.

Offline Booky

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supply exploit prevents port capture
« Reply #3 on: November 23, 2004, 05:19:17 PM »
The LVt spawn in water at P47 but they are close enough for the supplies to count.  Guess the base doesn't care if thier supplies are waterlogged or not.