Author Topic: Community Question - Snap Roll Gamey or Basic ACM  (Read 2164 times)

Offline Pooh21

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #15 on: December 13, 2004, 02:25:13 PM »
Ive only seen 1 person in 3 years of AH really do a snap roll. Way back in July of 01 I was a noob. I was flying my 109 odve in from high on Helm's ki-61 opened up at d600, he snap roll perfectlyout of my way, he did it again on the next pass, But by this time StSanta came in in a 109 as well, I went low, Helm's SA failed him as he Snap-rolled again on StSanta's pass, I came in low 6 and nailed him.

Though against anything armed with hispanos,.50s,or niki spray guns the snap is suicide
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Offline mars01

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #16 on: December 13, 2004, 02:46:17 PM »
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Ive only seen 1 person in 3 years of AH really do a snap roll. Way back in July of 01 I was a noob. I was flying my 109 odve in from high on Helm's ki-61 opened up at d600, he snap roll perfectlyout of my way, he did it again on the next pass, But by this time StSanta came in in a 109 as well, I went low, Helm's SA failed him as he Snap-rolled again on StSanta's pass, I came in low 6 and nailed him.
I don't think they are that hard to do IMO, nor do I think they are right in every situation.  The snap roll is one of my last manuvers.  

Point in case, I was in an LA7 in a 3 turn scissors with another LA7 as he pulled within 400 I backed off the throttle and snap rolled the airplane, he got a good ping on my engine and it died just as he went flying by and I completed the roll.  I got off some nice pings as he went flying by but no engine low to the ground damage done.

Next thing I know shane is crying on channel 200 about me flopping all over the place.  I was surprised he didn't recognize a snap roll.

Offline Shane

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #17 on: December 13, 2004, 03:18:46 PM »
i know *a* snaproll when i see one, but not a continuous one for about 10-15 secs while you were floppyfishing all over to avoid getting shot.
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Offline Jackal1

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #18 on: December 13, 2004, 03:25:33 PM »
Commonly known as the dryland trout manuever. :D
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Offline Hammy

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #19 on: December 13, 2004, 03:29:23 PM »
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I agree with this. Stick stirring is lame and creates some weird results on the screen where as a snap roll is a basic manuever.

I think you just answered your own question there. ;)

Offline mars01

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #20 on: December 13, 2004, 03:40:19 PM »
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i know *a* snaproll when i see one, but not a continuous one for about 10-15 secs while you were floppyfishing all over to avoid getting shot.
10 to 15 seconds lol, it only lasted at most 5, if I was flopping so radiacally, how did I get my plane upright and score hits when you went flying by.

Then you proceeded to rant on channel how a snap roll is such a Noob move.  Again I disagree.  Yeah if your only manuver is a snap roll then you are a noob, but the snap at the end of our scissors, with you at higher speed and close range was a good and effective move.  Had you not gotten my engine this may have been one of the few encounters with you that I might actually have won. lolh.  Unfortunatley with my engine dead I could not stay behind you in the turn.

Hammy, the question was to get a consensus from the folks here on the board, not to answer any burning question for myself.:)

Offline TequilaChaser

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #21 on: December 13, 2004, 03:51:30 PM »
try flying inverted then do a snaproll....them are fun

I snaprolled the F4u-1 today by accidnt while in about a 45 degree climb, dang thing got away from me for a second or 2....and it saved my bacon!
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Offline Octavius

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #22 on: December 13, 2004, 03:54:32 PM »
A smoothing of others' departure from normal flight envelope (flop on our FE) would be VERY welcome.

Something with netcode?

The snap-garbage may look like a tight roll on your FE, but to the guy on your six the plane literally does 180s about ALL axes.  Recovery on your end is rather easy - and pointing your nose for a shot as he overshoots can certainly be done.  On your opponent's FE it certainly doesn't look anything resembling a departure when his arse is pointing at you one second, then his guns are ripping you up the next.
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Offline mars01

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #23 on: December 13, 2004, 03:58:14 PM »
So what are you saying Octavious?  That any snap roll done will show a plane rotating about all three axis and that snap rolls can not be done correctly?

I have seen other people snap roll their airplanes in AH and recognized it as such.  Not anything that you described.

And honestly anyone that is just throwing the plane into an uncontrollable stall are not going to recover in time to get a decent shot.

I have been behind many 51s that just throw the plane into a stall spin and they are easy targets.

Offline Blue Mako

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #24 on: December 13, 2004, 03:59:50 PM »
Quote
Originally posted by mars01
I am talking about a snap roll, basic acrobatic manuever.  Close Furious, it is an accelerated stall, but it starts as a Pull full back on the stick and kick full left rudder.  If you only want a single roll, you come in about 3/4s of the way around with oppisite rudder to break the roll and forward stick to break the stall.  Same procedure to break a normal upright stall.

Now if HTC says that the Snap Roll is not modeled well and it creates a flopping motion due to internet lag or FM, then yeah it is poor taste.  But honestly in all my films where I am just fly Acro in the TA the snaproll looks right.

Spits don't do great snaps, but LA7, P47, F4U ect snap like a charm.


In AH1 the pony (B or D) would do really fast, crisp snap rolls.  AH2 I can't get em to do it at all.  Pony just mushes around without rolling...

Offline mars01

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #25 on: December 13, 2004, 04:01:03 PM »
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In AH1 the pony (B or D) would do really fast, crisp snap rolls. AH2 I can't get em to do it at all. Pony just mushes around without rolling...
I havent tried a pony, what is your entry speed?

Offline Octavius

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #26 on: December 13, 2004, 04:03:46 PM »
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Originally posted by mars01
So what are you saying Octavious?  That any snap roll done will show a plane rotating about all three axis and that snap rolls can not be done correctly?

I have seen other people snap roll their airplanes in AH and recognized it as such.  Not anything that you described.

And honestly anyone that is just throwing the plane into an uncontrollable stall are not going to recover in time to get a decent shot.

I have been behind many 51s that just throw the plane into a stall spin and they are easy targets.


I'm just saying whatever maneuver a pilot tries to pull, visually it does not look the same on both FE's... to me anyway.

As for it being valid tactics, sure why not.  I think they're great, but I avoid doing them for the whole FE visual difference thing.  I dont like flops :)

They might be easy targets, but when you're d200 off their six, there isn't any way you can cut that much speed to stay with them.  Once they recover, their E seems to be restored as well... depending on what they did (snap roll or complete ugly stall).
« Last Edit: December 13, 2004, 04:06:17 PM by Octavius »
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Offline rabbidrabbit

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #27 on: December 13, 2004, 04:06:33 PM »
Shane always cries over chan 200 regardless of what happens.

Offline Octavius

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #28 on: December 13, 2004, 04:11:36 PM »
Hey mars, do you think you could make a film of the recognizable snap roll?  

I haven't fought many pilots (in the MA) that can perform good reversals.  I guess normally for me these wild floppy maneuvers are initiated on accident or out of panic by the tard in my gunsight... I can't recall one planned snap roll to throw me off.  Maybe I was dead by the time I realized what happened and never recognized it in hte first place :)  

If we're online at the same time, I wouldnt mind a demo if you're able :)
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Offline SlapShot

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Community Question - Snap Roll Gamey or Basic ACM
« Reply #29 on: December 13, 2004, 04:19:00 PM »
Mars did one for me the other night and while it did look a little floppy on my FE, I could tell that it was snapping only on one axis (horizontal ?).

On the other hand we have what Jackal describes and appropriate named as the "dryland trout manuever". There are too many players using this tactic.

It seems that somewhere around 400-600 out on their six, they pull back on stick as hard as they can which induces something that probably has even been given a name in the aeronautical world as of yet (I will lobby for "dryland trout manuever"), which cause them to lose speed at a rate which only a Jedi knight can react to to get a shot off. This causes an immediate overshoot (if you don't ram the bastage trying to get guns on him) and if you don't zoom, you will find them gracefully flying their plane on your 6 ... where is GLOC when ya need it.
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