hello
anyone have some advice how I should avoid the vertical HO???????
ok when I figth a good turning plane like a spit and Im on my dhog, first I extend, gain speed and some alt, when Im about 2k from him I reverse(oblique immelman), Im over the enemy and dive to his 6, and he allways put hes nose up and met me at HO, and I usually die this way,
in my extended proces I try to gain some alt too but looks like those planes (spits, niks , zekes, etc) never lose they E and they can meet me all the way up when diving on they,
any help?, what Im doing wrong?, any film?
btw If I try to be more agresive, and start my turn before the 2k I canīt get enougth vertical turn room, to dive on him
thanks for any help
terra