The combination of the new easy mode bombsight and the straight line layout of FH on fields has changed the gameplay making it too easy to kill all the FHs and disable fighters.
The thing that bothers me about this is when these bombers just kill the FHs and don't kill ords, troops, GVs, AA guns, etc. and also do it when the rest of their country players aren't even remotely trying to make a capture of the base.
After some consideration, I think I know the reason why this happens. It all comes down to what's easy and convienient. A bomber pilot has to line up for a bombing run, and wants to maximize damage potential for each pass. Most of the other targets on the field are spread out, or end up being a waste of bombs because they are too small of a target (i.e. an ammo bunker) If it's a formation of heavy bombers carrying 500lb bombs, the pilot doesn't want to waste 2 bombs to kill the lone bunker. The bunker only needs to be hit by a single 250lb bomb, so 2 of the 3 bombs dropped (on a salvo of 1) to kill the bunker hit nothing and are wasted, where if the same salvo is dropped on a FH, all 3 bombs can hit and cause damage.
Anyway, the best choice is the FHs because they are grouped so nicely. How about changing the field configuration so that the FHs are spread out (like they used to be at the end of AH1) and put more GV garages in a row, so the bombers have something else to hit.