It's a moot point Dok.
Technology races ahead, and from the recent experience of giant-sized Pacific Fighters multiplayer rooms, its quite becoming evident that the lagging tech curve is not because a system cannot handle high quality graphics online, but rather the users are lagging behind in their ability to spend to get a better system. However, in a few years, having IL2/FB quality game online is gonna become the new standard.
The problem is the 'optimization point' moves further towards better quality day by day, but the upgrade speed of AH2 takes years.
It could be overly optimistic, but basically in about five years the average PCs we'll be using, and the average net connection technology, will become potent enough to handle that kind of graphics in an online massive-multiplayer environment.
The question is, when that time comes, is AH gonna look like that?
I dearly hope so.