1 big problem right now, is there is no way of knowing if the doors are open or closed. I thought I had them open on 3 runs over enemy base, only to find out they weren't. And by then you have missed your target.

Another major issue is the "0" button. HT, please make this a toggle switch, like in the gunner position. We don't have 3 hands. 1 hand for the "0" button (have to hold it down to view), 1 hand for the joystick (rudder control), and a 3rd hand for the "B" button.
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Sledriver
(The MAD BOMBER)