Wotan,
today i got my simpeds, finally i have back rudder control.
Tried to hammerhead the D9 both offline and online, using the method you posted here.
Outcome is an inevitable spin. Once the plane is down to 120-100 mph and you put in the rudder, the plane stalls violently, also the induced roll movement through the rudder use, cannot be countered by aileron.
As the only other "Flightsim" i currently have on HDD is WW2Online, i tried out a couple of HHs there and it work.
Most were not really "clean" and for an airshow i would have to train a bit, but atleast the plane acted as expected.
Also i noticed it is much easier to maintain the right amount of forward pressure in WW2OL to go straight up, something atm almost inpossible for me in AH2.
EDIT: Just practised a bit more. Could not get the D9 to go over the wing. Look at it from outside and it seemed like the nose would not drop more than 45-60° to the side, but than suddenly it stays that way and stalls.
Once the D9 fell back (nose still up) through the smoke about 30m and than suddenly snaped around it's nose and went down.
Even tried to initiated the HH at a somewhat higher speed, but again, no nose drop.
Than i went to the hangar and took a P51 up. Was pretty tough to get P51 going straight up, because the elevator felt slow to react and the it had a tendeny to drop over the head. But finally i managed it and got her to hammerhead. No perfect ones, but atleast the P51 would go over the wing entirely. (Note: P51's AUX tank was empty).