There really are two sides to this discussion, and yours is one of them.
Let's take it point by point.
You "just want to fight". Ok. Then find a like-minded playmate, and play. Yes, we are climbing high to avoid a dogfight. Why? Because WE ARE CARRYING 3 OR 4 THOUSAND POUNDS OF EXTRA WEIGHT THAT WE WANT TO DELIVER TO A TARGET. We cannot win a dogfight under those conditions. We don't have the energy to win a dogfight, and CAN'T GET IT, EVEN IF WE DROP OUR ORD AT DOT DISTANCE.
In my book, YOU WIN if I drop my ordnance. You have already won, even if I shoot you down. That's because my goal is to deliver the ordnance to the target, and destroy the target. On the other hand, if I avoid getting shot down and manage to make my delivery, I just beat you. You were unable to stop me. Neener-neener.
In my humble opinion, your gameplay is too one-dimensional. Your entire world centers around a dogfight, and you miss the potential for a lot of fun in the other aspects of the game.
Many of us don't have a need to have a heart-pounding experience every minute online, no matter how much or little time we spend in the game. Different strokes for different folks, as they used to say when I was a kid.