Author Topic: Is the CT dead or something?  (Read 1076 times)

Offline Vudak

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Is the CT dead or something?
« on: January 09, 2005, 11:31:44 PM »
Not trying to flame whatsoever.

I never really fly in the CT but lately the MA is well, the MA...  And recently I've found myself looking at the CT for a few sorties.

Problem is, every time I look there is absolutely NO ONE in there.  I know it normally doesn't have huge numbers, but I'm talking absolutely no one.  Nada, zilch.

Is there some sort of tech problem with the arena going on?  I had a problem getting the Tunisia map to work (point in fact, I didn't).

If so, hope you all get it worked out soon, I'd like to fly in there a bit more often if you all wouldn't mind.  Just flame me if I'm going against your etiquette, I learn quick :)
Vudak
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Offline soda72

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« Reply #1 on: January 10, 2005, 12:12:19 AM »
Tuesday's and Thursdays around 9:00pm CST are good times to show up....

As for etiquette I'm sure there are plenty of CT'rs who would be glad to go into details about facts and myths of the CT....

storch

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« Reply #2 on: January 10, 2005, 09:54:36 AM »
for my part,  the A6M FM is an abomination.  it has been changed and the only redeeming quality for that ride is gone.   the F6F can turn inside of it now.  Until the FM is corrected and representative of the actual Japanese aircraft's I will no longer fly PAC set ups even on squad nights.

Offline Angry Samoan

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« Reply #3 on: January 10, 2005, 10:45:26 AM »
Quote
Originally posted by storch
for my part,  the A6M FM is an abomination.  it has been changed and the only redeeming quality for that ride is gone.   the F6F can turn inside of it now.  Until the FM is corrected and representative of the actual Japanese aircraft's I will no longer fly PAC set ups even on squad nights.


I agree!

Bad enough dealing with light armor and puny firepower!

Offline jamusta

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« Reply #4 on: January 10, 2005, 01:06:55 PM »
I dont think the A6M has changed much.

Offline Grits

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« Reply #5 on: January 10, 2005, 01:18:52 PM »
The A6M's changed just like everything else with the structural load "fix", its just some planes were effected more than others. Before the fix the Zeke's (both of them) could pull insane G's and not have a problem. Now you have to be careful that you dont pull the wings off, and even at lower than blackout G's the things creak and groan.

I'm not so sure that is inaccurate, but it is very different from the perfomance of the A6M's before the fix. The Zekes will still easily out turn the corresponding US stuff, just not at as high a speed as they used to, and so things have evened up a bit in turn rate.

Offline humble

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« Reply #6 on: January 10, 2005, 01:50:14 PM »
Quote
Originally posted by storch
for my part,  the A6M FM is an abomination.  it has been changed and the only redeeming quality for that ride is gone.   the F6F can turn inside of it now.  Until the FM is corrected and representative of the actual Japanese aircraft's I will no longer fly PAC set ups even on squad nights.


Gee....

Maybe they can turn easy mode back on for ya:)

"The beauty of the second amendment is that it will not be needed until they try to take it."-Pres. Thomas Jefferson

Offline Krusty

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« Reply #7 on: January 10, 2005, 02:13:44 PM »
I don't like the change the zero got shortly after 2.0

It got a huge boost in speed, climb, and dive. Not it can dive like a bat outta hell and not break up (compared to its locking up at about 350-400 previously). It's too uber.

I also think that the US planes rely WAY too much on manuvering flaps, and that they are way overmodeled on all US planes with such flaps.

I say they're BOTH overmodeled. Pork 'em both!

Reduce the E retention of the zero, reduce its structural top speed and zoom abilities.

Reduce across the board all manuvering flap use. Make performance much worse after the first notch of flaps is out, at any speed.

That would be much better in my book. Had some great f6f/zero fights back in AH1. Now I see more zeros in HTH rooms than I do spitfires (and that's saying something!!!). I had a white skinned zero out dive my p40E when we were coalt and about co-E (were were both near our top speeds) and from 3k out in a shallow dive down to the deck he roared in at least 100mph faster than me (and me using full wep no less). It was total BS.

storch

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« Reply #8 on: January 10, 2005, 02:35:52 PM »
Quote
Originally posted by Grits
The A6M's changed just like everything else with the structural load "fix", its just some planes were effected more than others. Before the fix the Zeke's (both of them) could pull insane G's and not have a problem. Now you have to be careful that you dont pull the wings off, and even at lower than blackout G's the things creak and groan.

I'm not so sure that is inaccurate, but it is very different from the perfomance of the A6M's before the fix. The Zekes will still easily out turn the corresponding US stuff, just not at as high a speed as they used to, and so things have evened up a bit in turn rate.




I have yet to take a wing off of a zeke.  it does however accellerated stall unbelievably and unrealistically.  That simply did not occur according to everything I have ever read on that particular aircraft.  

I can't recall being able to pull "insane Gs" in any A6M even going back to AH1 in fact half of the time was spent blacked out even with (mild) 4 Gs being pulled.  In any event the result is no axis players, that equals no game.  I hope that this is what HTC was trying to accomplish.

I would refer anyone interested to read Saburo Sakai's book "Samurai" and use that as a basis for comparing how the A6M performed in the skies of the Pacific vs the cartoon skies.

In a conversation with Pyro some weeks back he expressed that he felt his modelling of all aircraft is accurate to the best of his knowledge but that he is willing to look at any data.

Crumpp has sent along reams of FW190 documentation to Pyro, who has agreed to correct discrepancies in the FW190 FM if any are found.

This summer (God willing)  we will be going to the NASM archieves and I will spend some time looking for Japanese A/C data and other documentation to see if we can provide data for future modelling or modelling corrections.

As it stands I'm not enjoying myself with the current set up so I will not participate.

Furthermore if the modelling issue isn't going to be addressed then they may as well shut down the CT, forget about TOD and any future scenarios.  The game needs to be competetively balanced.  No one wants to be a drone for the allies.



That's my story and I'm sticking to it.  :D
« Last Edit: January 10, 2005, 02:40:07 PM by storch »

Offline soda72

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« Reply #9 on: January 10, 2005, 02:43:18 PM »
As you can see Vudak opinions very....

Welcome to the CT  :)

Offline bustr

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« Reply #10 on: January 10, 2005, 02:50:22 PM »
That accounts for the A6M and Ki61 I took on last night with an F6F and beat them. The Ki61 had lots of alt to start with and the A6M was coalt. With flaps I turned inside of the A6M and shot it up. I climbed with the Ki61 useing wep and 1 notch of flaps at the top.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

storch

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« Reply #11 on: January 10, 2005, 03:12:37 PM »
Quote
Originally posted by bustr
That accounts for the A6M and Ki61 I took on last night with an F6F and beat them. The Ki61 had lots of alt to start with and the A6M was coalt. With flaps I turned inside of the A6M and shot it up. I climbed with the Ki61 useing wep and 1 notch of flaps at the top.


that story is so nice it was worth posting twice!  :D

Offline soda72

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« Reply #12 on: January 10, 2005, 03:15:39 PM »
hmmmm ... I've only had a f6f/f4f out turn me in a zeke if my air speed is to high...

Offline plank

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« Reply #13 on: January 10, 2005, 03:58:32 PM »
Quote
Originally posted by storch




And I thought you just had a bad case of hemoroids.

Offline Oldman731

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« Reply #14 on: January 10, 2005, 04:13:08 PM »
Quote
Originally posted by storch
The game needs to be competetively balanced.  No one wants to be a drone for the allies.

One harangue deserves another.

The game ought to be as balanced as possible, but the fact is that there were very few points in the war when the axis planes were well-balanced with the allied planes.  In the Pacific, I'm not sure there ever was such a time.

I don't like flying inferior planes any more than the next guy (well....maybe a bit more...)(just ask me the next time there's a spitfire 5 or 9 in the setup)....but one of the big draws of the CT is SUPPOSED to be that it's as historically accurate as AH modeling allows.  I don't want the Japanese planes "adjusted" just so that they will be more competitive.  Face it, in 1944 the Zeke was not competitive with most of the US fighters.  In 1942 the Wildcat was not really competitive with the A6M2, and AH2 duplicates that pretty well.

And FWIW, I spent a fair amount of time this weekend flying against (and generally getting shot down by) Oleg, who is a pretty good pilot.  At low speeds, flaps or not, the Hellcat is not going to outturn a Zeke.  Accounts to the contrary herein may have been at higher speeds or in the vertical, but in a plain flat-turn fight the Hellcat is going to lose, whether the modeling has been changed or not.

So.  Flying in the CT as the Japanese has always been a challenge (except in 1942).  It remains so.  Let's just get with the program, Storch, and suck it up.

- oldman