Originally posted by storch
The game needs to be competetively balanced. No one wants to be a drone for the allies.
One harangue deserves another.
The game ought to be as balanced as possible, but the fact is that there were very few points in the war when the axis planes were well-balanced with the allied planes. In the Pacific, I'm not sure there ever was such a time.
I don't like flying inferior planes any more than the next guy (well....maybe a bit more...)(just ask me the next time there's a spitfire 5 or 9 in the setup)....but one of the big draws of the CT is SUPPOSED to be that it's as historically accurate as AH modeling allows. I don't want the Japanese planes "adjusted" just so that they will be more competitive. Face it, in 1944 the Zeke was not competitive with most of the US fighters. In 1942 the Wildcat was not really competitive with the A6M2, and AH2 duplicates that pretty well.
And FWIW, I spent a fair amount of time this weekend flying against (and generally getting shot down by) Oleg, who is a pretty good pilot. At low speeds, flaps or not, the Hellcat is not going to outturn a Zeke. Accounts to the contrary herein may have been at higher speeds or in the vertical, but in a plain flat-turn fight the Hellcat is going to lose, whether the modeling has been changed or not.
So. Flying in the CT as the Japanese has always been a challenge (except in 1942). It remains so. Let's just get with the program, Storch, and suck it up.
- oldman