1. The harder is to supply a base, the more is a possibility of having field strat killed right before the capture.
2.a Does not matter how long friendlies attack the field, when you reach the field, acks are up.
2.b. If field acks down, they will respawn the very moment you are flying over them.
2.c. If manned acks up, they always choise YOU as a target.
2.d. Acks always kill you with the very first ping.
3. 4 of 5 buffs who bomb fields has a secret task of dropping bombs without killing anything.
3.a. If bombers hit something on the field, it is something useless for defenders, and will be needed 1 second after the field capture for your side.
3.b. Bombers always bomb field, when they shall bomb town, and bomb town when field needs to be shut down.
3.c. Buff pilots never miss undestructable buildings, and always miss vh.
4.a. If town is down, no one will bring goons. If town is up, it will be 4 goons flying around it.
4.b. If troops dropped, buildings will be up right in time to ruin capture.
5.a When you are in tiger, first 500lb drop will kill you, even if you move, change direction, and under a trees. If enemy is in tiger, it will stay alive after 4 friendly lancs salvo 14 drops, even if it stands still on the open, and guy is afk for coffee.
5.b Then he will get back to computer right in time to kill you.
6. Skuzzy reset server when your side is about to win.
7. The more kills you get, the more is a possibility that people will think it was a good fat vulch.