I've recieved a response from Pand. Somehow, a mis-understanding of the rules occurred. He believed, at that time, that as long as the fields were still open, players were allowed to take-off again, be it disconnection, crash, shot down, etc. He understands now that this is not the case.
Motorhead, still being somewhat new to squad ops probably had the same mis-understanding.
I appologize for not clarifying this with my squad prior to take-off for the frame. I will be sure to do so from now on. I wish that I knew they were taking off again, as I would have told them that was not allowed. Unfortunately, we were involved in heavy action at that time, and I didn't realize what was going on or that they had been shot down in the first place.
I am not trying to gloss this over any, as breaking the rules is a bad thing to do, no matter what the excuse is. I will suggest, however, that being shot down in the first few minutes of a frame, while the fields are still open could lead to this happening in the future by other players not so farmiliar with the rules. I know for a fact that I have seen this happen in the past when players crash on takeoff.
So, I have 2 questions from this
1. Didn't hitech add a setting for the number of lives a player can have during a session? If so, can or should this be changed to 1?
2. Would it be possible to either design frames so that combat does not occur until the fields are closed, or in cases where fields are so close that combat is bound to happen in the first few minutes, close the fields earlier?
Lastly... should we (as a community) ask HTC to put some more controls into the game that would allow a CM to close fields and only allow new takeoffs on a case-by-case basis by adding a new 'dot' command such as .takeoff playerID fieldID. With this, CMs could close fields right after initial roll time, then if a player discoed, etc. they could ask the CM for permission to takeoff again, the CM could type the command, and that player (and only that player) would get a single take-off window for the specified field. The window would last for 1 minute and if the player didn't take off by then, the window would be closed.