Author Topic: Natedog!!!  (Read 1232 times)

Offline eagl

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Natedog!!!
« Reply #30 on: January 21, 2005, 12:54:29 PM »
Karnak,

I think he might be talking about little things like making the tail booms a little more roundish on the top.  Right now the faceting at the tops of the tail booms sticks out like a sore thumb.  The model looks great but perfectionists won't be able to avoid fixating on things like that.  When things you expect to be round like the tops of tail booms and the upper leading edge of the wing are faceted to save polygons, it just sorta stands out especially when you see how beautiful the rest of the model looks.

I don't want this to sound like I'm complaining because I think the model looks great, but frankly those two areas (top leading edge of wings and tops of fuselages and tail booms) really stand out when polys are reduced there, and that probably bugs some people.  All the new features (shells, canopy, cockpit, etc) are awesome improvements but when round things aren't even close to round, they just stand out.

Anyhow, that's my guess as to what Russian is talking about.
Everyone I know, goes away, in the end.

Offline Karnak

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Natedog!!!
« Reply #31 on: January 21, 2005, 01:27:14 PM »
eagl,

Maybe, but none of that would come anywhere near the definition of "revolutionary".  That is simply a higher polygon count and that is simply a trade off in performance/graphics, e.g. the higher the polygon count the better the graphics and the larger the performance hit.
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Offline thebest1

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Natedog!!!
« Reply #32 on: January 21, 2005, 01:43:57 PM »
Quote
Originally posted by Russian
That model looks outdated…..nothing about it is fantastic or revolutionary. :(



some people are never happy

Offline Russian

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Natedog!!!
« Reply #33 on: January 21, 2005, 01:51:18 PM »
Quote
Originally posted by Karnak
eagl,

Maybe, but none of that would come anywhere near the definition of "revolutionary".  That is simply a higher polygon count and that is simply a trade off in performance/graphics, e.g. the higher the polygon count the better the graphics and the larger the performance hit.


I was slightly over exaggerating. .....

Offline Heretik

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Natedog!!!
« Reply #34 on: January 21, 2005, 01:53:17 PM »
Quote
Originally posted by Karnak
And what precisely would you do to a polygon representation of a WWII fighter to make it revolutionary?


Spinning rims!  I demand spinning rims!:D

Offline Karnak

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Natedog!!!
« Reply #35 on: January 21, 2005, 01:55:45 PM »
Quote
Originally posted by Russian
I was slightly over exaggerating. .....

Well, what did you want?  It looks better than the P-38 in PF and that would put it at the top of the current heap.

What would you change?
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-