Author Topic: Any idea how long till ToD?  (Read 2414 times)

Offline Urchin

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Any idea how long till ToD?
« on: January 21, 2005, 07:59:05 PM »
Not an indictment or anything, just a question.  

Looking for something to get excited about in AH again.

Offline StarOfAfrica2

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Any idea how long till ToD?
« Reply #1 on: January 21, 2005, 08:07:33 PM »
7 minutes this post has been up, and no one hit him with



2 WEEKS

Offline Paul

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Any idea how long till ToD?
« Reply #2 on: January 21, 2005, 08:50:30 PM »
Cuz it got old 2 weeks ago!

:rofl

Oh Gawd, I need some pancakes... :rofl

Offline 68DevilM

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Any idea how long till ToD?
« Reply #3 on: January 21, 2005, 09:10:36 PM »
2 WEEEEEEEEEEEEEEKKKKKKKKKKKKKK SSSSSSSSSSSSSSS;)

Offline 6GunUSMC

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Any idea how long till ToD?
« Reply #4 on: January 21, 2005, 11:01:12 PM »
Two Weeks

Offline FiLtH

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Any idea how long till ToD?
« Reply #5 on: January 21, 2005, 11:34:48 PM »
"Its Quaid!..get him!"

~AoM~

Offline mars01

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Any idea how long till ToD?
« Reply #6 on: January 22, 2005, 12:18:42 AM »
LOL, only 336 hours left.

Offline WilldCrd

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Any idea how long till ToD?
« Reply #7 on: January 22, 2005, 03:49:29 AM »
soon...not yet...but, soon
We will let you know.
As a matter of fact our people will call your people and setup a conference. Till then just wait till we contact your people. Dont call us...we will call.........heh your people
Crap now I gotta redo my cool sig.....crap!!! I cant remeber how to do it all !!!!!

Offline beet1e

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Any idea how long till ToD?
« Reply #8 on: January 22, 2005, 12:15:20 PM »
Urchin - if you find out, let me know. I need a game with a purpose - not just "Chess Without Kings" -  shooting guys down for the hell of it, and watching them pop right back up at 5K 2 minutes later, and repeating the process over and over and over and over and.....

Look how long it took for AH2 to arrive - tells us that these development projects are huge. Thing is, how many people actually want TOD, and would stick with it?

If I had to guess, I'd say 2007/2008. But I don't think HTC would want to spend years developing a new concept if only ~25 guys are going to use it.

Grave Doubts

Offline Sikboy

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Any idea how long till ToD?
« Reply #9 on: January 22, 2005, 12:31:24 PM »
Quote
Originally posted by beet1e
If I had to guess, I'd say 2007/2008. But I don't think HTC would want to spend years developing a new concept if only ~25 guys are going to use it.


In the news forums, they have laid out a small roadmap of how they are developing the game. Getting the AH2 out the door was the first incriment, and the one that took the longest (at least I personally believe that the wait between 1.11 and 2 will prove to be the longest delay we encounter).

Now they are working on implementing graphic improvements, as well as getting the new Terrain editor ready to go.

Then they will work on ToD.

They were shooting for the end of January for the next version. With that in mind, I think we'll see a beta for ToD by the end of Summer, and a playable version before Christmas.

-Sik
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Me: Meh, whatever.

Offline Nomak

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Any idea how long till ToD?
« Reply #10 on: January 22, 2005, 12:50:07 PM »
Quote
Originally posted by beet1e


Look how long it took for AH2 to arrive - tells us that these development projects are huge. Thing is, how many people actually want TOD, and would stick with it?


Grave Doubts


Thats an interesting point.  I am not overly anxious for TOD to arrive.  I fear that it may change the game into something that I dont want to play.

Dont get me wrong..... Im not passing judgement until the time comes but like I said im in no big hurry for it to get here.

Offline beet1e

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Any idea how long till ToD?
« Reply #11 on: January 22, 2005, 12:56:24 PM »
sikboy,

I just went looking in the News forums, but couldn't find the roadmap that you spoke of. Do you have the URL?

I wish you were right in your time estimate, but the TOD concept has been bandied about since the middle of 2002. 1.11 came out in Dec 2002, but no TOD. Big disappointment. Then we heard that AH2 was not going to include TOD. Another big disappointment.

Now we're in the TOD limbo. I don't know much about the AH code, although I'm reliably informed that it is written in C++. What I still don't understand is why the AH2 code (new graphics, new flight models) had to be done ahead of TOD, which as I understand it is an intelligent mission generator. I can't see how one would be dependent on the other. - Not saying there isn't a reason, just that I don't know what that reason is.

Offline Sikboy

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Any idea how long till ToD?
« Reply #12 on: January 22, 2005, 01:02:43 PM »
Quote
Originally posted by beet1e
sikboy,

I just went looking in the News forums, but couldn't find the roadmap that you spoke of. Do you have the URL?

I wish you were right in your time estimate, but the TOD concept has been bandied about since the middle of 2002. 1.11 came out in Dec 2002, but no TOD. Big disappointment. Then we heard that AH2 was not going to include TOD. Another big disappointment.

Now we're in the TOD limbo. I don't know much about the AH code, although I'm reliably informed that it is written in C++. What I still don't understand is why the AH2 code (new graphics, new flight models) had to be done ahead of TOD, which as I understand it is an intelligent mission generator. I can't see how one would be dependent on the other. - Not saying there isn't a reason, just that I don't know what that reason is.


Beetle, the most recent part, about the terrain editor and graphic improvements preceding ToD was posted here:
http://www.hitechcreations.com/forums/showthread.php?s=&threadid=136388

As for why HTC chose to program things in the order they did, I can't answer. But I don't think that we're in ToD limbo, I think we're finally nearing the start of ToD implementation, and further, that such implementation will take considerably less time than putting out AH2.

-Sik
You: Blah Blah Blah
Me: Meh, whatever.

Offline beet1e

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Any idea how long till ToD?
« Reply #13 on: January 22, 2005, 01:28:51 PM »
Sikboy - thanks for that link. It's encouraging, but the implementation date is unclear.
Quote
Originally posted by Nomak
I fear that it may change the game into something that I dont want to play.
Nomak,

Unfortunately, AH has already changed into something some people don't want to play. I recall some players quitting or cutting back their time in disgust at various issues - the horde mentality is one that sticks out. I have my own reasons for why I discontinued my account, and for me, a successful deployment of TOD is the only thing that's going to make me want to come back.

Offline Westy

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Any idea how long till ToD?
« Reply #14 on: January 22, 2005, 01:44:43 PM »
"I fear that it may change the game into something that I dont want to play. "

 For the umpteenbazillionth time.....TOD is not replacing the MA. So those who like the MA have nothing to worry about.  



 I for one can't wait (literally) for TOD.

 In a nutshell .... I've always been fascinated with the stories of WWII aircombat. For me the Aces of/over the Pacific/Europe series was the ultimate WWII aircombat "sim"  It was great for those who wanted to role play as a WWII pilot.  But it wasn't even multiplayer let alone massively multiplayer...  I just dreamed of the when a game like the Aces series would come along which was a MMPOG.
 AW, WB and AH weren't it.  They were all fun but the only thing they had that remotely resembled WWII were infrequent "scenarios" and special events.  For 7/24 these games only offered the MA style gameplay and IMO that is the equivalent of an endless, online demolition derby - albeit in simulated WWII aircraft.  Well after 7 years I'm bored to tears of MA gameplay. I yearn for that "Aces over..."  type of game still.  While IL2 and WWIIO have been fun substitues, with thier quasi-historical atmospheres to play in, for immersion even those two games leave a lot to be desired (lame or laggy hosts and the other has become 24-by-7 "airquank.")


Anyway. I'd wager a LOT of people are waiting for TOD. I think it will appeal to alot of MA players as well as those who've left for or only been playing games such as IL2, EAW and WWIIO.

 And  I really wish that HTC would create a bi-monthly newsletter they can email to people who want to stay abreast of TOD's development.

 Just my .25



p.s. In 1998 AW did come very close with it's novel "auto-scenarios." However the lack of company support and too many serious gameplay bugs left that development to whither and die on the vine.
« Last Edit: January 22, 2005, 01:49:26 PM by Westy »