Author Topic: Acks Are Too Damn Accurate  (Read 714 times)

funked

  • Guest
Acks Are Too Damn Accurate
« on: February 04, 2000, 10:12:00 PM »
Period!

Offline buhdman

  • Copper Member
  • **
  • Posts: 140
      • http://home.earthlink.net/~wjbarrow
Acks Are Too Damn Accurate
« Reply #1 on: February 04, 2000, 11:58:00 PM »
Amen, period!

------------------
Walt (buhdman) Barrow
(formerly lt-buhd-lite)
The Buccaneers - "Return with Honor"
home.earthlink.net/~wjbarrow

Offline juzz

  • Copper Member
  • **
  • Posts: 193
      • http://nope.haha.com
Acks Are Too Damn Accurate
« Reply #2 on: February 05, 2000, 01:56:00 AM »
Aren't you glad that we don't have otto on bombers too?  

PS: Bring on the eighty-eights!!

funked

  • Guest
Acks Are Too Damn Accurate
« Reply #3 on: February 05, 2000, 02:00:00 AM »
88's would be great!  Absolutely worthless vs. a fighter!

Offline Dnil

  • Silver Member
  • ****
  • Posts: 879
Acks Are Too Damn Accurate
« Reply #4 on: February 05, 2000, 08:22:00 AM »
Probably the single worst thing about this game.  Dont know why they bother to model bombs for the fighters, rarely does anyone do it.  Cut down the accuracy but add about 6 more around the field not just on it.  Remember the old Flak nests in the "other" sim?  Truly neat, dont know why they took them out.  Plus thinking maybe everthing at the fields should be wiped out before capture.

------------------
Dnil
Maj. 900th Bloody Jaguars
Part time aircraft restorer

Offline Udie

  • Gold Member
  • *****
  • Posts: 3395
Acks Are Too Damn Accurate
« Reply #5 on: February 05, 2000, 08:25:00 AM »
 Or maybe the first ground vehicle could be a 20mm ack ack, and we could get rid of auto all together.  Man your ack or lose your field   Maybe just have auto at undefended fields...

udie

Offline Chain

  • Zinc Member
  • *
  • Posts: 7
Acks Are Too Damn Accurate
« Reply #6 on: February 05, 2000, 02:26:00 PM »
yeah... ÜberAck   I hope HT fixes it :P

------------------
Chain
Aki Holopainen
aki.holopainen@quicknet.inet.fi
*Überfinns Perkeleet & The Flying Finns*

Offline Minotaur

  • Copper Member
  • **
  • Posts: 130
Acks Are Too Damn Accurate
« Reply #7 on: February 05, 2000, 03:36:00 PM »
My observation, the acks have been toned down considerably.

You can now safely fly through thr fringes of the ack umbrella, well within range, and not get hit.

If you get close and anywhere over the runway you are toast.

Mino

Offline Pyro

  • Administrator
  • Administrator
  • *****
  • Posts: 4020
      • http://www.hitechcreations.com
Acks Are Too Damn Accurate
« Reply #8 on: February 05, 2000, 04:46:00 PM »
Acks are strong, but there's currently only 3 or 4 per base.  We'll have different types of acks and more of them in the future.  The best time for us to revamp this is when we add vehicles.



------------------
Doug "Pyro" Balmos
HiTech Creations

"If it's stupid but works, it's not stupid."

Offline Ripsnort

  • Radioactive Member
  • *******
  • Posts: 27260
Acks Are Too Damn Accurate
« Reply #9 on: February 05, 2000, 06:10:00 PM »
"The best time for us to revamp this is when we add vehicles."

<Tears stream down my cheeks>

Vehicles! Oh yeah!

(Dashes out to ammo box to find depleted uranium ammo)


------------------
Brian "Ripsnort" Nelson
++JG2++ ~Richthofen~
(Formerly VF-101 Grim Reapers~Defected~)
"There is no reason anyone would
want a computer in their home."
   Ken Olson, president, chairman and
founder of Digital Equipment Corp.,1977

funked

  • Guest
Acks Are Too Damn Accurate
« Reply #10 on: February 06, 2000, 02:42:00 AM »
OK Pyro, but I'm gonna keep whining.  
Helps me release my angst.

Or more properly, my AAAngst...