Author Topic: Just some random thoughts  (Read 384 times)

Offline Urchin

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Just some random thoughts
« on: January 30, 2005, 12:37:24 AM »
I was thinking about how this game can change and grow, pretty much just out of the blue.  

One thing I would like to see at some point in the future (and I think HT would like to see it to, although it has been ~2-3 years since I've heard anything about it) is turning the MA into an honestly comprehensive "arcade" type battle.  Well, maybe that isn't the right word for it.  I'll try to clarify that with some big paragraphs...  

I'd really like to see the emphasis shift from air-power to combined arms stuff.  More along the lines of a WW2OL or planetside type thing.  Granted, since AH already has the best air combat modelling in practically any game of this genre (or anywhere, really, imo), that wouldn't have to change at all.  

I would like to see a lot more tanks, possibly all the major kinds that took part in WW2 (although, if that isn't feasible, all the kinds from say 1944-1945).  Tanks, self-propelled artillery, tank destroyers (both the U.S. style like the M-10 and the German style like the Jadgpanzer IV and Hetzer).  I'd also like to see towed artillery and AT guns.  

Last but definately not least, I'd LOVE to have some kind of FPS modelled.  Even if the modelling for the guy is pretty primitive, I think it'd add an entirely new dimension to the game.  Perhaps having a couple different types of infantry (rifle, SMG, bazooka/panzerfaust) would be nice.. that way you could actually fight over the towns as infantry (well, once buildings you could walk around in are modelled, anyway).  I think there should be seperate spawns for the town and field, especially for the infantry (walking that far would get tedious, quickly).  

Anyway, that is just the direction I'd like to see the game go.  In fact.. a combined arms game like that would probably be my favorite game ever lol.

Offline mars01

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Just some random thoughts
« Reply #1 on: January 30, 2005, 01:13:54 AM »
Crackpipe....:D

Offline mars01

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« Reply #2 on: January 30, 2005, 01:14:50 AM »
Just kidding Urchin,

Would totally dig flyin over a huge battle!!

Hoping TOD is heading in that direction tho.

Offline GreenCloud

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« Reply #3 on: January 30, 2005, 05:43:14 AM »
i will fly spit 1's with 303s all day straffn u weenies

Offline frank3

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Just some random thoughts
« Reply #4 on: January 30, 2005, 08:55:34 AM »
You already do :)

Offline Saintaw

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« Reply #5 on: January 31, 2005, 05:47:14 AM »
I have to agree with Urchin, but don't ferget the subs!!!
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Offline Tilt

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« Reply #6 on: January 31, 2005, 05:52:27 AM »
A simple 1st step to FPS would be to enable the pistol carried by a bailer.

It should be lethal enough to kill a drunk??

Although a bailed player walked past my ostwind yesterday........ he seemed massive!?
« Last Edit: January 31, 2005, 05:56:52 AM by Tilt »
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Offline Urchin

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« Reply #7 on: January 31, 2005, 06:41:57 AM »
Well, part of it is I think the game is done growing as an "airpower" game.  

We've already got all the super-planes of WW2, nothing else can be introduced that will see any significant use, besides a 1944 Spit and possibly some other late war Russian super-planes.  The P-63 is the only American plane left that I think would see any real use.  

On the other hand, there is lots of room for growth on the GV side.  

The Sherman would see a fair amount of use.. a Sherman 75 is about as good as a T-34/76, and a Sherman 76 would be about on par with a T-34/85.  

For the British, the Churchill, Cromwell, Sherman Firefly... lots of tanks there that would be good to have.  

The Germans still have the Panther, and a bunch of Tank Destroyers that would offer a significant choice and probably see a fair amount of use (Jadgpanzer IV/70, Hetzer, StuG III, even the Jadgpanther could probably be a "free" GV).  

The Soviets still have the T-34/85, the IS-2 (JS-2) which would be almost as good as a Tiger, and several cool TDs such as the ISU-122, SU-152, ISU-152, and SU-122 (although that used hollow charge rounds for "tank destroying", which we don't have, and was mainly a SP gun).  

Any of these (actually, all of them) would be offer significant choices to the current crop of GVs (firepower, size, speed/mobility).  

I think the next main "push" for the growth of the MA should be directed towards fleshing out the GV war.  

I'd also like to see the crew modelled in the GV damage model, I think that'd make things a little more interesting.  For example. if the tank commander gets killed, you can't use the cupola view, gunner gets killed you can't use the cupola view (on the rationale that the tank commander would take over), loader gets killed the rate of fire decreases, driver gets killed either the tank is immobilized or the rate of fire decreases (the loader could take over the driving), that sort of thing.  

One thing that I think would make a difference in the use of the T-34 now is if "ready rounds" were modelled.  For example, the T-34 had 6 rounds stored right in the turret, with the others in the floor under rubber matting.  This is modelled in the game now as the T-34 having a rate of fire about half as fast as a Panzer IV.  Instead, a cool way to model it (in my opinion anyway), would be to give it a normal rate of fire for 7 rounds (1 in the barrel, 6 "ready rounds"), then halve the rate of fire after that, with say 12 seconds to reload each "ready round".  So you fire off 7 rounds, then 12 seconds later there is a round in the gun, if you don't use it then 12 seconds after that you've got 1 "ready round" in addition to the one in the gun, 12 seconds after that you've got 2, etc.  

This would allow the T-34 to compete in a short firefight while still modelling the really retarded ammo storage.  

Just an idea though.

Offline mechanic

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« Reply #8 on: January 31, 2005, 05:15:57 PM »
first person shooting would make AH the best game ever to grace the earth.

no doubt


even use of the pistol for bailers would be a huge enjoyment factor.


and picking up stranded ejectees in certain a/c

the ground war at present is so boring i wont GV.

some of the thing Urching describes would make it 100% more inviting.
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline MOIL

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Just some random thoughts
« Reply #9 on: January 31, 2005, 05:27:43 PM »
Quote
Originally posted by mechanic
first person shooting would make AH the best game ever to grace the earth.

no doubt


even use of the pistol for bailers would be a huge enjoyment factor.


and picking up stranded ejectees in certain a/c

the ground war at present is so boring i wont GV.

some of the thing Urching describes would make it 100% more inviting.


Just curious, what makes it boring?
How would you improve it?

Offline Urchin

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Just some random thoughts
« Reply #10 on: February 04, 2005, 07:32:08 PM »
Well, I'll tell you what makes it "boring" for me..  or at least less enjoyable than it could be.  

I'd really like to have more stuff to play with.  Right now we've got one perked tank that is a bit better than the "all in wonder" Panzer IV.  We've got the Panzer IV, which sees the lions share of all tank use, and we've got the T-34, which see's next to no use for a few reasons.  I think #1 is the 5 rounds per minute firing rate.  #2 is probably that it can't hurt a Tiger.. and while Tigers aren't growing on trees they aren't exactly rare as hens teeth either.  We've got the M-8, which is useless.  We've got the M-16, which sees about 1/20th the use of the Flakpansie, since people much prefer the armor and one hit kill ability (and who wouldn't.. anything else is.. say it with me, Handicapping Yourself.. can't DO that).  

I'd like to see some stuff introduced that would actually get some use, instead of the hangar queen GVs we've got now (not counting the German stuff, since that is all that is actually used).  I'd like to see the crew modelled in the damage for the GV.  

For example, maybe get a halftrack with a 20mm or two for AA work.  It'd be faster than the Flak*****, so better suited to offense (escorting the tanks).  I still don't think anyone would actually use it, since it wouldn't insta-kill people, but it'd be a viable alternative, unlike the M-16.  

The tanks/SP/TD/AG's I'd like to see I already listed.  

I'd also like some sort of system to stop dip****s from loading up a Lancaster/B-24/B-17/B-26 with 1,000 lb bombs and carpet bombing GV's from 500 feet, that removes a lot of the fun from GV'ing.  Not that anyone actually gives a **** about anyone except them having fun, but I thought I'd throw it out there.

Some sort of FPS model would be cool for those who would like to "stalk" tanks with a bazooka or panzerschrek (like me).  Some other guns would be nice and then you could have little infantry battles to go with the tank battles.  

For me anyway, the air "war" has grown incredibly stale and boring, and the ground stuff doesn't really have enough to it to perk my interest.  There isn't anything HTC can do about the air war, since any community pretty much devolves to the LCD, but the ground war could be fleshed out.  Hell, if they get some new GVs out the door and maybe a rudimentary FPS system they could steal some players from WW2OL or games like Planetside.