Author Topic: What is a HO?  (Read 1458 times)

Offline TalonX

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What is a HO?
« on: February 02, 2005, 02:25:31 PM »
yes, I know, Head On.

I DON'T know why people cry about it...   It's a part of the battle.....    Perhaps the first merge, closing from 10K would be a good place to pass on the shot, but in a furball, forget it.....all that wheeling and diving, I will take the HO shot anytime I get it.

That said, I had one of the usual whiners (This one, BISH) crying about a HO the other night...  Here is what happened...

I am on the tail of a Jug in a Zero...(imagine)  He pulls up into an Immelmann.  I meet him near the top and splash him.

He starts screaming "HO jerk" etc, on 200.

Is that really a HO?  

Give me a break.

Die with dignity.  It's only a game.

Can you guess the whiner?
-TalonX

Forgotten, but back in the game.  :)

Offline jaxxo

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What is a HO?
« Reply #1 on: February 02, 2005, 02:33:05 PM »
there are countless threads on this..however some ho's are really annoying..such as fighting 3 or 4 guys and they all try and ho you. It makes no sense tactically to ho a person when u have him outnumbered....also the friendly hoing a guy your 400 out from and dead 6. Basically it screams of newbism but is a legitimate tactic in some scenarios.

Offline AWMac

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What is a HO?
« Reply #2 on: February 02, 2005, 02:39:52 PM »
*in my best Horseshack voice, Hand up waving*

 "UHHHH UHHH UUUH Mr Cotter I think I know who the Whiner was.....Mr. Cotter I know, I know..."


  *head down towards the desktop, with fingers walking slowly across the top*

 "It was SHANE Mr. Cotter.... was I right Mr. Cotter?"


When you said the three words  Bish, Whiner and HO.  SHANE is the ONLY answer.

:rofl

Offline FX1

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What is a HO?
« Reply #3 on: February 02, 2005, 03:11:55 PM »
HO is what it is. To me a ho is a last ditch effort, you loose then you Ho. What make me pissed is when a person with the adv Hos just because thats all he can do. If i can shot you and you have a adv thats a Ho.

Offline P0G0

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What is a HO?
« Reply #4 on: February 02, 2005, 04:17:16 PM »
Just another excuse to rant on 200?
If the opponent saws my wing off thats not.
If oil and blood cover my windscreen I call that a HO
I do get a pleasent suprise when I dont get faceshot @ the merge and get to try some acm. I still fight the urge to pull up and squeeze the trigger.......

Offline SlapShot

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What is a HO?
« Reply #5 on: February 02, 2005, 04:26:26 PM »
An HO is ...

when 2 opposing enemy planes BOTH have a guns solution on each other at the same time.

Some/Most don't seem to understand this concept.

Maybe you should have asked ... "When is an HO appropriate ?" ... cause that is where this discussion is going.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Online Meatwad

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What is a HO?
« Reply #6 on: February 02, 2005, 04:40:43 PM »
I must be thinking of something totally different

I was thinking of a woman who stands on the street corner
See Rule 19- Do not place sausage on pizza.
I am No-Sausage-On-Pizza-Wad.
Das Funkillah - I kill hangers, therefore I am a funkiller. Coming to a vulchfest near you.
You cant tie a loop around 400000 lbs of locomotive using a 2 foot rope - Drediock on fat women

Offline jetb123

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What is a HO?
« Reply #7 on: February 02, 2005, 04:40:45 PM »
TAKE A HO ANYTIME ITS POSIBLE!!!!!!

Offline FiLtH

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What is a HO?
« Reply #8 on: February 02, 2005, 04:41:18 PM »
A garden tool, an easy woman, or someone how shoots first asks questions later.

~AoM~

Online Meatwad

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What is a HO?
« Reply #9 on: February 02, 2005, 04:45:32 PM »
And now for something silly (this was in a movie)

Guy  - Man, he called my momma a HO!

Teacher - Why did you call his mother a gardening tool? :rofl
See Rule 19- Do not place sausage on pizza.
I am No-Sausage-On-Pizza-Wad.
Das Funkillah - I kill hangers, therefore I am a funkiller. Coming to a vulchfest near you.
You cant tie a loop around 400000 lbs of locomotive using a 2 foot rope - Drediock on fat women

Offline Raider179

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What is a HO?
« Reply #10 on: February 02, 2005, 05:11:47 PM »
Nothing wrong with a HO. you either win or lose. Dont go Head on into people thinking they arent gonna shoot. Personally I assume every red is trying to put a bullet in my plane from whatever angle. I will HO especially is someone is coming at one of my 190s with some weak armed plane.(no cannons) I will also HO if I am heavy carrying bombs and someone who is obviously not comes to try to get an easy kill on me. or if in a 110..the list goes on and on. Simple advice for those who complain about HO's, get on your enemies 6 not at his 12.

Offline RTR

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What is a HO?
« Reply #11 on: February 02, 2005, 05:23:35 PM »
Slapshot described it best.

"when 2 opposing enemy planes BOTH have a guns solution on each other at the same time".

Think about this a bit.

Why do you want to present yourself as a target?
Granted there are occasions where HO's happen, but to happen at the first merge is a blatant suicide attempt by both pilots.

Feeling "safe" because you outgun your opponent will eventually bite you in the keester. It only takes 1 bb to make a pilot wound or knock out an engine.

My personal thought is that if you go for the HO right away you never had a chance of controlling the fight, and if you live through it, will have learned nothing about ACM.

Just my $.02 worth.

RTR
The Damned

Offline Stang

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What is a HO?
« Reply #12 on: February 02, 2005, 06:04:02 PM »
Quote
Originally posted by SlapShot
An HO is ...

when 2 opposing enemy planes BOTH have a guns solution on each other at the same time.

Some/Most don't seem to understand this concept.

Maybe you should have asked ... "When is an HO appropriate ?" ... cause that is where this discussion is going.


Well said bro.

Offline Captain Virgil Hilts

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What is a HO?
« Reply #13 on: February 02, 2005, 06:19:46 PM »
What I find is that there is a certain element that will do ANYTHING possible to turn into you nose to nose and force a head on. They tend to fly non perk cannon birds and try to ctach you when you are already engaged or have just broken off of an engagement, so that you have little speed with which to maneuver.

I know the other night several of us were in a furball and ran into the same clown in the same Hurri doing it time after time after time. You'd come out of a fight and he'd turn straight at you, only when you had no speed and no room to dive, with his cannons blazing.

The same people will fire at you at anything remotely close to a nose on merge and at every pass you are close to nose on. They hope and pray for that magic ping that yields a pilot wound, a damaged engine, or something like it. The ONLY thing they practice is HO runs in cannon birds. These are the same morons that will run and scream for their buddies when they blow the merge and you manage to get any sort of position on them. They usually operate in groups, or have buddies close by.

It's all part of it I guess. But when I see certain cannon birds I know it is coming. you can always tell, you just hope you remember to think about it and you can make a turn to avoid going nose on with the moron without putting youself in a bad position. I guess we can call it "Jouster's High".
"I haven't seen Berlin yet, from the ground or the air, and I plan on doing both, BEFORE the war is over."

SaVaGe


Offline mechanic

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What is a HO?
« Reply #14 on: February 02, 2005, 06:20:21 PM »
essentially a HO is when both pilots think: 'screw it, im going to hurt his plane right now even if it costs me my plane' to put SlapShot's description even more plainly.

there are exceptions though i find.

sometimes when meeting vertical in stall or rope conditions its more of a valid tactic i'd say.

often a P38 takes makes me hang on my prop stalling as i try to climb just that fraction more to get a solution. before i have stalled he comes down and hits me head on almost verticaly.

if he hits me i say good rope.

if i hit him its his own fault for not roping well enough.

when in these situations i find i have to constantly judge what the enemies intentions are as to opening fire.


In a furball on the other hand, i still almost always avoid HOs. in the small amount of time it takes someone to shoot striaght, you can prepare all the more to get in a real posstion to kill them.


so in conclusion i'd say HO's in AH2 are a matter of two factors:

1: your own respect for combat, and urge for a better fight.

2: constantly judging how opponents portray themslves in the air.

when someone smoothly dives to meet my merge and doesnt fire on me, that when i know im probably in for trouble.
And I don't know much, but I do know this. With a golden heart comes a rebel fist.