Author Topic: Hang's Stang vs Hristo's G10  (Read 679 times)

Offline Hangtime

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Hang's Stang vs Hristo's G10
« on: February 06, 2000, 06:50:00 PM »
As you might guess from the subject, we met in the unfriendly skies at last.  

I was RTB to f2 late last night (@3:00am eastern) and almost to the base after a 4 kill sortie at F5 when I note a co-alt unknown dot following along behind. I've got 1/3 tank of gas left and a few hundred rounds; so I say "what the hell.. lets give the guy a look.."

It's a ME109 and at the merge he goes up.. a big smooth loop. I was fairly slow; about 320IAS at the merge; expectin to dance; but this guy's got plenty of E up; and he uses it and the plane perfectly. I manage to intersect the loop; and get a shot at about 700 yards.. a few innefectual pings.

As I top out he tromps the rudder and slices me outta the sky with one short burst...

SYSTEM: Enemy #1 shot down Hangtime

I type on the open freq "Nice one!" he types back "Yes. I know." I have no idea at this point that it's Hristo.. and I hop to the hangar; dump the ext tanks; load a 1/4 tank and head back out to get this guy. Again we meet at co-alt, again he goes up..

SYSTEM: Enemy #2 shot down Hangtime

Now; I'm not stupid (tho I was sure feeling mighty dumb just then) and I'm always impressed by great flying; so I type to him, "Very Nice! is that an F4??" I get back.. "Hang; this is Hristo; and it's a G10"

Hunh! Well now; normally, you ain't gotta club me over the head with a tire iron to get my attention; but thats just where I was right then. Over matched by plane and pilot; I set out again to get my comeuppance. Hristo types "Ok; now this time; u jump me"

Uncertain what 'jumping him' entails; I held course and alt; and poured the coal to the stang (still accelerates worse than the sheep) and watch as Hristo dumps some alt and goes under with about 800 yards seperation. I execute a lo yo-yo and manage to get fairly deep in his six. A novel view; Hristo's G10 from the back quarters.. I reflect that not many get a look at this end of his plane..

Now he starts a series of sprial climbs.. I get no shot opportunities and instead; watch in awe as he runs me out of E, smoothly; effortlesly climbs right over me and..

SYSTEM: Enemy #3 shot down Hangtime

Dammo. Hristo; hats off ta yah. A superb plane; superb pilot. I wuz whipped up on both counts; fair and square. Thanks for givin me the lesson! (yah bum  )

SALUTE!

Hang

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PALE HORSES
"I looked, and behold; a Pale Horse, and it's riders name was Death, and Hell followed with him" Rev 6.8
The price of Freedom is the willingness to do sudden battle, anywhere, any time and with utter recklessness...

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Offline juzz

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Hang's Stang vs Hristo's G10
« Reply #1 on: February 06, 2000, 11:31:00 PM »
Awwww! I was expecting a film...   Great story though!  

Offline leonid

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Hang's Stang vs Hristo's G10
« Reply #2 on: February 07, 2000, 01:35:00 AM »
And Hristo wants a K-4?  What is he, nuts?!?

 

You're a crazy man, Hristo.

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leonid
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ingame: Raz

Offline Hristo

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Hang's Stang vs Hristo's G10
« Reply #3 on: February 07, 2000, 02:24:00 AM »
Thanks, Hang. As you can guess, I was delighted with the outcome and saved all three films  

Yes, I fly under ‘enemy’ handle, mostly to fight against the odds and practice defensive flying (which translates – don’t check my score). Enemy is rather Hristo’s Training Arena, since we didn’t get one by now.

However, this time I played pretty safe.

Here are links to all 3 duels and some analysis :

fight 1

In first fight I was at G-10 top speed at that alt. I figured (wrong) that this p51 was taking off and could in no way be as fast as me at this point. So I planned to avoid HO and zoom up on the merge to see what happens.

Just as I hoped, the Pony lead turned me. He did it in horizontal, which gave me even more edge so I thought of doing high a yoyo, but at this speed it might not be just too wise (large turn radius). I lazily zoomed and watched Pony pass below me.

I followed your nose low sustained turn with lag pursuit. My fear was that you would pull me into compression and actually outturn me at high speed, so I followed all the way to the deck when we both were slow. With compression trap avoided, I pulled lead and managed to land hits.

fight 2

On second merge I was fast again. I tried to go under Hang, so he might do a nose low lead turn. Still, he managed to pass below me, so only option I could think of was to zoom again. I pulled a tad to hard and reversed to soon. Going down, I met Hang almost HO, while I avoided it. Hang landed some pings, but luckily no damage. I waited for Pony to go down and followed. Managed to get in favorable position: we would meet when I was going down and Hang coming up. As he was getting slower, I managed to get a shot.


fight 3

While playing safe was good for morale, I tried to make fights more dangerous.

So I invited Hang over open channel to jump me with advantage this time. I went low and Pony came higher. I expected him to immediately Split S on me, and my plan was to use smaller turn radius of slower plane against faster diving plane.

Much to my surprise, he dove on me but I was still faster. So, my first option was out. I zoomed to some 200 IAS, with Hang following out of guns range. I reversed down to cross paths by 90 degrees, without clear idea what exactly to do. However, fight developed in kind of rolling scissors where I gained favorable position very very slowly. I did make a mistake though, and zoomed too high which gave Hang time and separation to come almost HO. Fearing he would take it and being to slow to avoid it, I accepted it. Luckily, seems speed and control disparity worked in my favor again. Soild burst along the fuselage solved the fight.

Thanks, Hangtime. These types of fights were really fun last few months. Arena is not just gang banging after all  

Now off the subject a bit. I did not mention it earlier, but what the hell… Right now pay-to-play is out for me due to several reasons. However, there is one thing that would hook me to sign-on, and it is the Training Arena. When we get it, count me as a subscriber  



Hotdog

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Hang's Stang vs Hristo's G10
« Reply #4 on: February 07, 2000, 02:43:00 AM »
Hi guys could Hristo explain to me what he means by a training arena ?? and why would it snag him to pay to play.

BTW Hang/Hristo nice recount of the fights from both sides.

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Hotdog
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Offline Hristo

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Hang's Stang vs Hristo's G10
« Reply #5 on: February 07, 2000, 03:22:00 AM »
Training Arena - Where you practice flying and learn tactics and tricks against qualified trainers. They will give you good advice of what to do in given situation and what you should improve in your flying technique.

The advantages are clear enough: let's say you want to practice scissors. You contact a trainer and he can demonstrate it for you, you can try it against him and he can point out your mistakes etc.

And no gang banging  

[This message has been edited by Hristo (edited 02-07-2000).]

Offline Duckwing6

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Hang's Stang vs Hristo's G10
« Reply #6 on: February 07, 2000, 07:41:00 AM »
and i guess we have a trainer fer the 109's already  

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Phillip "Duckwing6" Artweger
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Offline Sascha JG 77

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Hang's Stang vs Hristo's G10
« Reply #7 on: February 07, 2000, 09:31:00 AM »
Hmm can t get the films to run. Using 1.00 Patch 2 in 1024, 32 bit colour depth. When I open the film I just stay in the tower, play, rewind, FF all don't seem to work. What am I doing wrong?

Sascha

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Jagdgeschwader 77 "Herz As!"

Granger

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Hang's Stang vs Hristo's G10
« Reply #8 on: February 07, 2000, 10:40:00 AM »
Same here..films are dead..wont run at all..

Offline juzz

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Hang's Stang vs Hristo's G10
« Reply #9 on: February 07, 2000, 11:05:00 AM »
works fer me...

Offline Wrek

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Hang's Stang vs Hristo's G10
« Reply #10 on: February 07, 2000, 11:22:00 AM »
Works fine here. Are you using AH to view the films? You have to start AH and them push the film tab. Then load the film.

Great films Hristo!! Some real good flying! You don't seem to waste any shots. And that was great deflection shooting with Hang under your nose in film one.

Wrek

Pagan

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Hang's Stang vs Hristo's G10
« Reply #11 on: February 07, 2000, 11:52:00 AM »
Wonder if there is another program that can be used to view films from AH? I would like to see some of these films at work while on lunch break (snicker, snicker  ), but can't use AH on my work PC 'cause of no 3d card. Any ideas?

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The Pagan
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Offline rosco-

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Hang's Stang vs Hristo's G10
« Reply #12 on: February 07, 2000, 12:09:00 PM »
   Great films! It looks so easy when viewing them...some of you guys scare me  

Offline danish

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Hang's Stang vs Hristo's G10
« Reply #13 on: February 07, 2000, 12:40:00 PM »
Cant get films to run either (no problm with own films).Shame, sure could need the hints.

danish

Offline Lephturn

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Hang's Stang vs Hristo's G10
« Reply #14 on: February 07, 2000, 02:06:00 PM »
Good films.

First... Hristo=Enemy!  LOL, here I was taunting you the other night thinking you were a regular dweeb.    Notice that when you and all your buds nailed me, I did congratulate you at least.    I hope you understand that I like to stir up the "HATE" (TM) once in a while just for fun. <G>

Ok, fight one: A good example of what NOT to do when flying an E fighter like the Pony or the Hawg.  Hristo does his thing right, but Hangtime pulls the absolute worst move possible for the situation.  That only works if you are flying a Zeke.. and even then it's dicey.  Hang, in that bird you gotta stay in the verticle and you must conserver your energy and speed.  The 109 is a dangerous adversary for the Pony in the vert, but it will kick your bellybutton if you burn your E and try to turn with it.  The 109 can accellerate much better than a 51, so you need to conserver you E at all costs.  That means a verticle, upward merge.  Only go down if you are too slow to go up and he is much faster.  Then run away.  

Fight two:  Better merge this time, but hang needed to be closer to Hristo and use a gentler pull into the verticle (up) to conserve E.  Once it was clear Hristo had more E Hang had no choice but to run at the first opportunity.  After that first pass was likely the best time to disengage, but Hangtime stayed in the fight.  Not sure what he did after that, he should have stayed tight on Hristo's 6, even if he pulled away and preserved the angles advantage until a good disengagement opportunity presented itself.  Difficult to tell from Hristo's point of view what Hang was doing there though.

Fight three:  Ok, Hangtime was high, but Hristo is doing like 400 MPH, so I still think Hristro has more E here.  Looked like Hangtime miss-judged his speed and didn't pull down at him early enough and ends up way behind.  Then they enter a cool rolling scissors, where Hangtime somehow stays alive for a while.  Did you pop some flap Hangtime?  I bet he did, and that bled more E and meant a certain, though delayed, death.  At the end it looks like Hang ran out of E and mushed out bad, allowing Hristo to nail him.

For those who have trouble with the films, here is a solution.  Delete or move all other films from your films directory.  Rename these ones film1.ahf, film2.ahf, and film3.ahf.  Now go into Aces High, hit film, go Open, and double click on each film.  That worked for me.

For those watching that fly pure E fighters like the Pony and the Hawg.  Don't do what Hangtime does in these films!  Sorry Hangtime, but those are classic mistakes and I want everybody to learn from them.  After the first pass in each fight it was clear that Hangtime lost the Energy advantage, and it was time to bug out.  Use the speed of the stang to extend and even the odds a bit, then you can reverse and try again.  Note... you must extend REALLY fast for this to work, near the 109's compression speed.  If you try to just run away level the 109's accelleration will eat you up.  You know you can't out-climb it, so don't go there.  

Bottom line is that Hangtime was in an E fighter engaging without a clear E advantage, so unless Hristo blew it, Hang was meat.  The 109 and N1k are particulary dangerous in this situation because their great accelleration rates will mean they can gain E much faster and can eat up any advantage you have quickly.  Your only hope is to conserver E with every move (verticle moves, upward if possible, low G's) and hope to nail him early.  Once it's clear you are defensive, RUN AWAY!  

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Lephturn
The Flying Pigs