Hmmm. To keep from stalling, don't pull so deep into the stall horn. It gives you plenty of warning. I think you are pulling into a "mush", or into what in sailing we would call "pinching". It means that although you haven't actually stalled yet, you are close enough that the disturbed airflow is costing you performance. The airfoil is not working optimally, even though you haven't quite spun it out yet. You need to be backing off before the stall horn is as loud. It's a trickly line, I just think you are stepping a bit too far over it.
As for why a vertical fighter will beat somebody flat turning, if you mostly flat turn and pull hard:
You pull more G's. You turn flat more. You make most of your direction changes by pulling the stick back. Pulling the stick back means pulling G's, and the G meter is a "how fast am I burning E" meter practically speaking. Look at it this way, if you are flying level at 1G and it takes you X ammount of energy to fly, think how much energy it would take to keep a plane that weighs 3 times as much flying at that speed. When you pull G's, that's the effect. Now it's way more complicated of course, but using the G meter as a guide to how much E you are buring works well.
If you use the vertical, you will burn less E. One of the main reasons is that the closer to vertical you are, the more you can roll INSTEAD of turning. For every direction change you can make by rolling, you gain E on the other guy if he is "turning", or changing direction by pulling on the stick. So if I am using a loop while you flat turn, on the up or down sections of that loop, I can get "free" direction changes by rolling my aircraft. I will burn less E and still "out turn" a "better turning" aircraft.
The second half of this equation is patience and using lag. If I'm fighting you and you are pulling HARD for the shot the entire time, I may be able to use that. If you are pushing that hard, you may be riding the edge of a stall, and the plane is not performing 100%, just mushing out but still not departing controlled flight. If I use the vertical, I may be able to use more gentle turns and pull less G's. I also will NOT fly into lead right away, I'll drop back in lag and try to be smooth, building E. If I can sit in lag pursuit and build up a bit of an E cushion, I can then plan a shot. Normally I'll use some vertical move to get close then BURN IT ALL for one shot. I'll pop some flap and haul that sucker around HARD to get lead. The trick is I have to make the shot or I am in deep d'oh.
Now, a lot of this depends on what plane you fly. I fly the Jug, so I NEED to rely on this type of knife-fighting. If you fly a Zeke, you can get away with pulling harder than the others.
Mino, try a Zeke or a Spit V buddy. If you are a "pull the stick to your guts and hold it" type of flier, you need to fly a plane that will be best suited to that type of flying. You still need to try to use the vertical more and use roll, but generally in a better turning plane you want to keep pulling hard to put the pressure on the other guy so if he blows it, you're on his six pronto.
If you want to force yourself to learn the vertical, there is a simple way. Force yourself to fly a plane that can't do anything else worth a damn. <G> When you go back to a better turning plane, you will be blown away at how much better a pilot it will have made you. Try flying the P47-D30 for a tour and stay below 15k. <G> Sure, you'll die alot, but you'll learn a bunch too.
You want to know what is THE most dangerous pilot in the arena? It's somebody in a "turnfighter" like the Spit that flies it BnZ and only uses the turning capabilities when he's in trouble. Garner comes to mind.
Learn the vertical knife fight, you'll be glad you did.
Use the vertical, Luke.
You must unlearn what you have learned.
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Lephturn - Chief Trainer
A member of The Flying Pigs
http://www.flyingpigs.com "My P-47 is a pretty good ship, she took a round coming 'cross the Channel last trip.
Just thinking 'bout my baby and lettin' her rip, always got me through so far."
- Steve Earl
[This message has been edited by Lephturn (edited 11-06-2000).]