Author Topic: Map Layout: 43 - early 44 planes on initial fronts of the map.  (Read 1191 times)

Offline TexMurphy

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« on: February 11, 2005, 07:05:31 AM »
Just had a thought.

Its an alternative to the "new perk list" thread. The idea is the same though, to get more different plane types used in the MA.

Each map has a set of "initial fronts" what if the bases along these had mid war planes and the bases further back from the front had later war planes.

Simply this would mean that the following planes would be moved off the initial front:

LA-7
TYPHOON
YAK9-U
P-51D
190D-9
F4U-1D
109G-10
P-38L
N1K2-J
P-47D-30

This way there would be more planes used through out the progress of a map and more planes would see action.

Tex

Offline Jackal1

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« Reply #1 on: February 11, 2005, 08:01:10 AM »
Foul ball! I call horse hockey on this one. Sorry Tex.
All this talk of limiting this and limiting that boils down to one thing IMHO. That being an attempt to force people into flying a particular style and a set of planes that some choose as their MO, so to speak. Everyone doesn`t choose the same stlye or planes because everyone doesn`t like the same aspects. IMHO, that`s the way it should be.
 I am assuming here you wish to put the early war planes on the frontlines because that is what you like best. Nothing wrong with that, but have you considered what would actualy happen if this was to be done? You like climbing the early war planes to 20K and above? If this suggestion came to be I can guarantee you would either climb them or there would be no "frontlines". I`m thinking of 2 squads on my country as I read this that would rub their hands together like Jiminy Cricket if this was to happen. They always fly in large hordes and totaly wipe out an airfield upon arriving now. If this were implimented within 30 minutes of a map being up most of the frontline for at least one opposing team would be no more. The bases would be there. They would just be kept inoperable for quite some time until the next wave was ready to move a step deeper in country at which time they would be captured. There would be no early war planes to fly from the "frontlines'". So what would that leave you? It would leave you the choice of either flying early/mid war planes from fields further back or bite the bullet and up a late model so as to be able to attempt to defend these bases. Actualy what you would be promoting would be more use of the late model, fast flyers and reducing use of the early birds. .

  I`d be real carefull on what bandwagon gets started on these subjects. You might catch a time when HT aint in the best mood, like when Skuzzy keeps tripping over the extension chord, and he jus tmight implement his version of what you are asking for. :D :D
« Last Edit: February 11, 2005, 08:06:20 AM by Jackal1 »
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
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Offline XrightyX

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« Reply #2 on: February 11, 2005, 11:44:03 AM »
This idea ain't that bad.

I'm pretty sure Fester had "Tank Island" set up like this on one rotation of his map.  I think in his case it was to keep people from taking P47-D30s and shooting gvs in a barrel, but it also provided some interesting early/mid-war fights.

I don't think anyone's style of play was limited, unless you count dropping 1000 lbers on M8s as your "style" of play.  At any rate, it was a nice respite from the same ol', same ol'.

Offline thrila

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« Reply #3 on: February 11, 2005, 11:50:06 AM »
early 44? so does that mean the spit XIV will be unperked and put at front bases? woohoo!!!:D
"Willy's gone and made another,
Something like it's elder brother-
Wing tips rounded, spinner's bigger.
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Offline Kweassa

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« Reply #4 on: February 11, 2005, 12:05:35 PM »
Jackal, the limitations which force people into flying a particular style, is already in the game. ENYs, OBJs, perk points - these are all external devices which its original purpose was to provide incentives or burdens to balance the arena out in plane usage.

 It's a matter of function, not of principle. "Free choice" is limited upto the point it does not disturb the overall balance of the game.

 Ofcourse, whether the current status of the MA is truly unbalanced or not.. is something else to talk about.

 ...

 One thing for certain is that of some 60+ available planes in the game, only a handful are ever used. The rest remain hangar queens - a choice for those who indulge in sadistic delight.

 Its quite obvious that the planes of the earliest WW2 period would not survive in an all-out slugfest like in the MA.. but there are still about some 30 "midwar planes" which has good potential to see major MA use - if, the right conditions are met. More planes to ride in, more planes to fight against, more variety of situations, and more roles to be diversified.

 If that does not mean more fun, then I don't know what does.

 Ofcourse, limitations mean that some people who indulge at their present choice of planes might not be able to do so once new rules are set. But like everything else, you can't have it both ways. We already have Spit14s, 262s, Tempests, F4U-4s and etc etc.. which could always be someone's favorite, that are out of reach for common use, due to penalizingly high perk prices. A lot of RAF fans in AH feel unjustly penalized, because BOTH of their favorite "ultimate late-war fighter" is perked at ridiculously high prices, while all of the other country's "ultimate late-war fighters" are totally free... all in the name of "balance".

 Balance is a delicate thing to consider, and when someone changes that balance, many people will be happy, many others will be angry - until the changed balance comes to be accepted as the new standard over time.

 The only real question is would that change benefit the MA ultimately?

 IMO, it would.
« Last Edit: February 11, 2005, 12:09:33 PM by Kweassa »

Offline TexMurphy

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« Reply #5 on: February 11, 2005, 12:31:16 PM »
At the very least furball island could be limmited to these planes as a test to see how it falls out.

If its enjoyed it could move to the initial front.

Tex

Offline nopoop

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« Reply #6 on: February 11, 2005, 12:31:28 PM »
Been done once already somewhere else.

It sucked
nopoop

It's ALL about the fight..

Offline JB66

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« Reply #7 on: February 11, 2005, 12:38:26 PM »
I don't think it would work...do you really want to encourage people to fly the "uber" planes from a distance.  This would give them time to climb out and come into the fight with high e.  They would cherry pick with ease on the early to mid war planes involved in the frontline war.

Offline lasersailor184

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« Reply #8 on: February 11, 2005, 01:07:41 PM »
Early war furball island was one of the most fun times I have ever had in AH.
Punishr - N.D.M. Back in the air.
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Offline Heretik

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« Reply #9 on: February 11, 2005, 01:13:30 PM »
Quote
Originally posted by nopoop
Been done once already somewhere else.

It sucked


what he said

Offline pellik

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« Reply #10 on: February 11, 2005, 02:31:38 PM »
Quote
Originally posted by Jackal1
Foul ball! I call horse hockey on this one. Sorry Tex.
All this talk of limiting this and limiting that boils down to one thing IMHO. That being an attempt to force people into flying a particular style and a set of planes that some choose as their MO, so to speak. Everyone doesn`t choose the same stlye or planes because everyone doesn`t like the same aspects. IMHO, that`s the way it should be.
 I am assuming here you wish to put the early war planes on the frontlines because that is what you like best. Nothing wrong with that, but have you considered what would actualy happen if this was to be done? You like climbing the early war planes to 20K and above? If this suggestion came to be I can guarantee you would either climb them or there would be no "frontlines". I`m thinking of 2 squads on my country as I read this that would rub their hands together like Jiminy Cricket if this was to happen. They always fly in large hordes and totaly wipe out an airfield upon arriving now. If this were implimented within 30 minutes of a map being up most of the frontline for at least one opposing team would be no more. The bases would be there. They would just be kept inoperable for quite some time until the next wave was ready to move a step deeper in country at which time they would be captured. There would be no early war planes to fly from the "frontlines'". So what would that leave you? It would leave you the choice of either flying early/mid war planes from fields further back or bite the bullet and up a late model so as to be able to attempt to defend these bases. Actualy what you would be promoting would be more use of the late model, fast flyers and reducing use of the early birds. .

  I`d be real carefull on what bandwagon gets started on these subjects. You might catch a time when HT aint in the best mood, like when Skuzzy keeps tripping over the extension chord, and he jus tmight implement his version of what you are asking for. :D :D



And by putting the hordes in the fastest late war planes, don't you think that limits the average pilots ability to fly an early or mid war plane? Not limiting one limits the others. It's true that he wants to partially limit one style of play to encourage another, but so do you.

-pellik

Offline Jackal1

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« Reply #11 on: February 11, 2005, 04:40:16 PM »
Quote
Originally posted by pellik
And by putting the hordes in the fastest late war planes, don't you think that limits the average pilots ability to fly an early or mid war plane? Not limiting one limits the others. It's true that he wants to partially limit one style of play to encourage another, but so do you.

-pellik


  No, I don`t want to limit anyone. I like it like it is. Freedom of choice.
  Also, if you will look at what I posted you will see the explanation of why this would further limit early war planes and promote, no froce, the further use of late models. So that don`t hold water. That dog won`t hunt, etc, etc, etc.
« Last Edit: February 11, 2005, 05:07:26 PM by Jackal1 »
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
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Offline MOSQ

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« Reply #12 on: February 11, 2005, 04:52:25 PM »
Quote
Originally posted by lasersailor184
Early war furball island was one of the most fun times I have ever had in AH.


We had early war furball island for awhile because the frame rate was so bad HTC was trying to limit the appeal.

That didn't stop players from flying to the isalnd in late war a/c, but they took a drubbing for being dweebs when they got there.

I loved it. It was a blast. I wish every map had a designated early war area on it.  All we need is three A fields on an island with 6-9 VH fields. It's a combined Tank Town and early war battle fest.

It ends up being a Battle of Britain with a German land invasion.

Offline Jackal1

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« Reply #13 on: February 11, 2005, 05:01:04 PM »
Quote
Originally posted by Kweassa
We already have Spit14s, 262s, Tempests, F4U-4s and etc etc.. which could always be someone's favorite, that are out of reach for common use
 IMO, it would.


  You know I have seen this posted for so long, so many times, I can`t begin to count it. I didn`t buy it the first time I saw it and I sure don`t buy it now.
  Why are they out of reach? Anyone who plays the game more than 2 or 3 weeks should have enough perkz/smerkz to fly them. Geez, they aint that high. lol  I would say the average player is able to fly anything they wish to fly. If they want to hold on to their stash of perks for whatever reason and not use them, even though I don`t understand it, thats`s their choice.
  Even though I didn`t quote it, you stated that the early war planes wouldn`t stand up to an all out slug out like in the MA. Am I missing something here. What wouldn`t they stand up to? Are you referring to the late war planes? If so, which way is it.... They all run and won`t fight or you can`t fight a early war plnae against the fast late war planes? If they all run then no problem there. You just fight the early models that hang around. If they do stay and fight, what`s the problem with fighting them in early war planes. They zoom, you out turm em , burn their E and swat em.
What`s the mid war planes you were talking about that gets no use? I don`t know of any myself. From what I have seen, everyone pretty well flys what they want to unless ENY is in effect. That is always short lived and IMHO serves the purpose it was designed to do.
  If I had a vote, which I don`t, I`d say leave well enough alone in the MA. If you want early/mid war planes against ONLY early/mid war planes then keep asking for another arena is what I would suggest. Why tamper with freedom of choice. As has been stated, this has been tryed before and failed miserably. That`s why the MA is the MA like it is today.
I`m sorry, I just can`t make any sense out of it. Sorta seems like double talk and a thinly veiled " fly what I want you to fly and how I want you to fly" thing to me.
« Last Edit: February 11, 2005, 05:14:18 PM by Jackal1 »
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
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Offline streetstang

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Map Layout: 43 - early 44 planes on initial fronts of the map.
« Reply #14 on: February 11, 2005, 05:02:19 PM »
This idea is for watermelon too.

Someone get my .45... And...

While we're at it we may as well put a bullet in HTC.

The last guys who tried this could have saved alot of trouble by just commiting on line suicide. :aok