Author Topic: Convergence =)  (Read 995 times)

Offline cav58d

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Convergence =)
« on: February 13, 2005, 11:35:43 PM »
Howdy all....I've been playin AH for about two years now...Always had gun convergence set to 650...Never thought twice about playing around with it...well to make a long story short, the past week I did play with it...PersonallyI now like 400-450....I find it much easier to get kills, and im conserving more ammo...

I suggest to anyone who is having trouble with A2A gunnery to play with convergence and I think you will have some positive results

cav
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Offline Xjazz

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« Reply #1 on: February 14, 2005, 02:17:56 AM »
I use d200 or d175 for all guns. Much better now

:D

Offline BBQ_Bob

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« Reply #2 on: February 14, 2005, 02:39:46 AM »
400 Works for me.   :aok
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Offline Steve

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« Reply #3 on: February 14, 2005, 03:02:00 AM »
Cav, wow you still have them set way out there.
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Offline Naudet

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« Reply #4 on: February 14, 2005, 03:23:21 AM »
In planes with mostly nose and close to centerline guns (Bf109, FW190, Yak, Lala, P38) a convergence of around 350-400 usually yields good results.

In planes with wing armament i usually set it do 250-300, because otherwise it's hard to hit anything that is real close.

Offline thrila

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« Reply #5 on: February 14, 2005, 05:06:18 AM »
i set mine to 250 on all planes.  400 is too far out for my liking.
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Offline Overlag

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« Reply #6 on: February 14, 2005, 07:02:48 AM »
200 for spit/hurri mk1
375/400 for FW190/BF109 for the MG/cannon
375-400 for all 50cal guns

if im in ground attack mode i might set them way out there at 800-1000...depends really
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Offline TexMurphy

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« Reply #7 on: February 14, 2005, 09:21:41 AM »
Convergence sets where the guns converge on both vertical and horisontal axis.

Meaning.

If you have a plane with nose mounted guns the effect of the horisontal convergence is really minimal, as the guns are so tight to each other.

On planes with wing mounted guns the horisontal convergence is crusial. The rounds will converge in and then out from the point of your set convergence distance. Meaning that if its at 200 then at 400 it will be roughly equaly as spread out as it is when leaving your wings, and ofcourse they have fallen off vertically as well.

This is why you really dont wana shoot over 1.5x your convergence distance. Because you will just spray the wingtips of the enemy planes if you aim on the center of the plane.

You dont wana set it too far out either because then you will be spraying a "wide array" of rounds at close distance. Meaning that if its at 500-600 and you are shooting at 100-200 you have no way of getting all your shots in on the fuselage of the enemy plane. You will most certanly miss 50% of the shots (from one of the wings) or just spray the wingtips of the enemy.

Back to nose mounted planes. Since the horisontal convergence aint an issue you can basicly set the convergence to what ever. If you set it short you just have to lead more on long shots and if you set it long you just have to lead less on shorter shots. This since the rounds will cross the point of the crosshairs at the distance of the convergence point.

So in short.

Wing mounted. Dont shoot over 1.5x convergnece range as its just a waste of ammo. Dont set convergnece too far out because you wount be able to land good short range shots.

Nose mounted. Doesnt really matter as you have to adjust for over and under shooting either way you set it. You can fire over 1.5x of convergence distance w/o problems as you just take into account the vertical fall off. Recommendation though to set it at the range you most often take shots at so you dont have to overcompensate at your "standard" range.

Tex

Offline BigGun

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« Reply #8 on: February 14, 2005, 10:05:33 AM »
Quote
Originally posted by TexMurphy
Convergence sets where the guns converge on both vertical and horisontal axis.
Tex


I maybe wrong, but I thought convergence is in the horizontal axis, harmonization is vertical axis. I am sure others will point it out if I am wrong. In AH, we can set the convergence (horizontal) not sure about the vertical. For this, I aim hi, low or dead on depending on bullets, distance & other factors.

Offline JB73

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« Reply #9 on: February 14, 2005, 10:14:12 AM »
all guns all planes 350

easiest if i know whatever i get in will shoot at a certain point
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Offline TexMurphy

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« Reply #10 on: February 14, 2005, 10:14:58 AM »
From what I have read convergence in AH sets both.

Tex.

Offline MANDO

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« Reply #11 on: February 14, 2005, 11:05:21 AM »
Quote
Originally posted by BigGun
In AH, we can set the convergence (horizontal) not sure about the vertical.


Some updates ago, HiTech changed the way vertical harmonization works. In the previous versions, the bullets were traveling ascending all the way up to the convergence point.

Now, the convergence point coincides with the harmonization point, that is, the point where the bullets will cross your gunsight BUT going down. So, your bullets will cross vertically twice the sight, first ascending and then descending at the convergence point.

What we are missing is a way to set convergence and harmonization separately.

Offline BigGun

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« Reply #12 on: February 14, 2005, 11:21:24 AM »
Quote
Originally posted by MANDO
Some updates ago, HiTech changed the way vertical harmonization works. In the previous versions, the bullets were traveling ascending all the way up to the convergence point.

Now, the convergence point coincides with the harmonization point, that is, the point where the bullets will cross your gunsight BUT going down. So, your bullets will cross vertically twice the sight, first ascending and then descending at the convergence point.

What we are missing is a way to set convergence and harmonization separately.


Good info to know, thanks. It would be cool to be able to set harmonization separately.

Offline Grits

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« Reply #13 on: February 14, 2005, 12:04:48 PM »
300 on everything except the Hurri MkI, Spit MkI, 202, and A6M2 which are 200.

Offline Zazen13

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« Reply #14 on: February 14, 2005, 12:47:19 PM »
Yup, 250 in everything here as well, I don't fly planes with nose/cowl guns...

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