Author Topic: Solution for HO score problem....  (Read 792 times)

Offline hblair

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Solution for HO score problem....
« on: February 07, 2000, 06:43:00 PM »
I have heard a lot of squeaking about the first person to die in a HO getting jipped out of a score.

How about this...

After a kill the server waits a certain amount of time to give the kill credit (say 15 to 30 seconds or more?), if the killer has died in the alotted period of time, there will be no kill credit given to him.

In other words, If you HO and both guys die shortly after HO, NOBODY gets credit for a kill  

People would be forced to learn how to fly with more skill then  

Feedback?

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[This message has been edited by hblair (edited 02-07-2000).]

Offline bloom25

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Solution for HO score problem....
« Reply #1 on: February 07, 2000, 11:57:00 PM »
Good idea, but make it say 10 seconds.  It won't need to be any longer in the case of most HOs.  Usually they result in two big fireballs.

bloom25
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Offline Saintaw

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Solution for HO score problem....
« Reply #2 on: February 08, 2000, 05:30:00 AM »
Agreed...
(HT, please remove ALL kill stats when they shoot ME down   <g> )


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Offline minus

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Solution for HO score problem....
« Reply #3 on: February 08, 2000, 06:43:00 PM »
corect  i thing if in HO 2 dies no credit
is it incorect to givea credit to the 1 who has  beter or faster ping :-)

Offline Sharky

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Solution for HO score problem....
« Reply #4 on: February 08, 2000, 08:07:00 PM »
How about this,

No credit for kills that you don't land?

Just a thought

Sharky

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Offline hblair

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Solution for HO score problem....
« Reply #5 on: February 08, 2000, 08:23:00 PM »
 
Quote
How about this,
No credit for kills that you don't land?

Just a thought

Sharky

Now thats a thought too  

You get kill credits in the buffer when you exit plane on the runway or in a ditch. That is such a good, sensible idea that I'm sure noone will like it.  


Offline Sox

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Solution for HO score problem....
« Reply #6 on: February 08, 2000, 10:11:00 PM »
i like that idea to..Land before you get a kill score...i dont land much because i mite have enough ammo to get more but if i needed to land before i got credit for it i mite go back home more oftin to get the score...I like that consept better...

Offline Sunchaser

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Solution for HO score problem....
« Reply #7 on: February 08, 2000, 10:47:00 PM »
Now that sounds like a very good idea Sharky but alas hblair is certainly right.

The concept of actually flying to survive is totally lost on most of us in AH and the pouting caused by implementation of said feature would do Aces High in for sure.

The people will not pay the 30 bucks if their kills are not immediately up for the AH world to see whether or not they die in the next second also.

Reality dictates proof of kills and you usually had to survive to claim them but this is a game.

Those of us who would like to see a bit of reality are a small minority and cannot support AH so they will, as they must, cater to the real money and we will pay a "Reality
Tax" to get it.

Or not.

I will not nor will I, after 1 or 2 months when B17-2 or FCTOE or IL2 arrive...if they do, pay 30 bucks for what is offered now.

I would pay ten though.

funked

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Solution for HO score problem....
« Reply #8 on: February 09, 2000, 01:46:00 AM »
How about we turn down the Photon Torpedo Launchers and then HO won't be such a useful tactic?  

Offline Pongo

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Solution for HO score problem....
« Reply #9 on: February 09, 2000, 08:33:00 AM »
I could see if you allowed bails to be included in lived..I wish they had tried this in the Beta...Probable cause too much of a ruckus.

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Offline Mighty1

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Solution for HO score problem....
« Reply #10 on: February 09, 2000, 09:46:00 AM »
I wouldn't have a problem with having to land to get keep kills as long as ditches count as landing.

I could see guys going around killing runways just so no one from the enema side would get credit for kills.

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