Author Topic: rise the importance of the fuel factoris  (Read 730 times)

Offline syncrII

  • Zinc Member
  • *
  • Posts: 92
rise the importance of the fuel factoris
« on: February 23, 2005, 01:33:46 PM »
hello
im chris3.
 what did you guys think about rising the importance of the fuel factory? we all know that we cant pork a field down to 75% fuel thats ok for game play but because of this it is useless to attack a fuel factory. to my mind it would be nice if the fuel factory is more down as 75% we can pork the fields in that zone more down.
for example
factory down to 50% we can pork the filds down to 50%.
factory down to 25% we can pork the filds down to 25%.

often im siting in a tower and i think about a litel bombraid to a strategig target deep into enemy terytory but why should i do something like that i cant help my teem with a action like that because strat importance insent high a bombraid like this is only a fun action thats ok but i would have more fun if i would know to do something right to help my county to win the war.

it would be great too if the ammonition is limitet at the filds.

for exampel if the ammo factory is up to 100% we can use all bombs at the fild but if the factory is going down the enebled bombs at the filds get smaler and smaler until ammo is disebled.

so it is going to be more importent to save this strats. a answer would be some more 163 bases nere strat targets.

hope you could understand my bad english

cu chris3

Offline rogerdee

  • Gold Member
  • *****
  • Posts: 2286
      • http://rogerdee.co.uk
rise the importance of the fuel factoris
« Reply #1 on: February 23, 2005, 02:01:54 PM »
i like this idea  i like bombing  but  its hardly worth doing it  . another thing i things  some hangers destroyed  should only bre rebuilt after  resupply  not just 15 minutes what eever,might change peoples ideas of a base capture if you got to have supplies  ready  as soon as you capture  to repair your damage you done

rogerdee
490th battling bulldogs
www.rogerdee.co.uk

it does what it says on the tin

Offline DREDIOCK

  • Plutonium Member
  • *******
  • Posts: 17775
rise the importance of the fuel factoris
« Reply #2 on: February 23, 2005, 07:42:36 PM »
I agree Factories should play a more important role.
thought it wouldnt be historically accurate.
I beleive with all the bombing of german factories during the war their production actually went up
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline frank3

  • Plutonium Member
  • *******
  • Posts: 9352
rise the importance of the fuel factoris
« Reply #3 on: February 24, 2005, 11:03:25 AM »
I like your idea Chris, Aces High never had much of strategy

Offline stegor

  • Nickel Member
  • ***
  • Posts: 482
rise the importance of the fuel factoris
« Reply #4 on: February 24, 2005, 11:09:44 AM »
Once upon a time we had the ability to pork fuel until 25% and have strategy game...... but it was sooo long ago; then came the furballers domination..... Ah but I remember the good ol' times:D
Nibbio
4° Stormo C.T. "F. Baracca"


Offline dedalos

  • Plutonium Member
  • *******
  • Posts: 8052
rise the importance of the fuel factoris
« Reply #5 on: February 24, 2005, 11:40:51 AM »
Quote
Originally posted by stegor
Once upon a time we had the ability to pork fuel until 25% and have strategy game...... but it was sooo long ago; then came the furballers domination..... Ah but I remember the good ol' times:D


The furballers?  All they need is fuel for 5 minutes.  They don't survive longer than that.  Are you sure it was them that wanted to be able to load 100% fuel before a fight?
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline frank3

  • Plutonium Member
  • *******
  • Posts: 9352
rise the importance of the fuel factoris
« Reply #6 on: February 24, 2005, 12:36:01 PM »
It's the same as the 'standar' h2h players who can't stop asking for more ammo even with the ammo multiplied!

Seriously, however can I shoot 20.000 rounds in my P-47??

Offline stegor

  • Nickel Member
  • ***
  • Posts: 482
rise the importance of the fuel factoris
« Reply #7 on: February 24, 2005, 04:36:30 PM »
Yes dedalos , If I remember well, its something like: you have a big furball between two fields, damned tactical porkers take fuel at 25%, stopping the hordes upping, furball ends ... (too lazy to take up from a more distant base , I lose my precious time
that I can spend turnin and burnin)
Its the same reason why furballers want closer fields, tougher CV, or hear, hear,undestructable CVs so those nasty tactics dweebs cant stop furballin by sinking them.

http://www.hitechcreations.com/forums/showthread.php?s=&threadid=118239&highlight=porking+fuel


http://www.hitechcreations.com/forums/showthread.php?s=&threadid=118535&highlight=porking+fuel

http://www.hitechcreations.com/forums/showthread.php?s=&threadid=104299&highlight=porking+fuel

http://www.hitechcreations.com/forums/showthread.php?s=&threadid=93682&highlight=porking+fuel
Nibbio
4° Stormo C.T. "F. Baracca"


Offline DREDIOCK

  • Plutonium Member
  • *******
  • Posts: 17775
rise the importance of the fuel factoris
« Reply #8 on: February 24, 2005, 05:24:27 PM »
The furball never  truely stops.
It just gets moved to a new location
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline red420

  • Zinc Member
  • *
  • Posts: 28
rise the importance of the fuel factoris
« Reply #9 on: February 24, 2005, 05:31:34 PM »
I think it's a great idea, not only the fuel but the ammo thing as well. I think it would make a real difference in the game if people had to protect their strat targets to keep their supplies of fuel and ammo up. what could they do with the troop training facilities though?

Offline dedalos

  • Plutonium Member
  • *******
  • Posts: 8052
rise the importance of the fuel factoris
« Reply #10 on: February 25, 2005, 08:51:07 AM »
Quote
Originally posted by stegor
Yes dedalos , . . . .


I guess you are rigth on the maps that the fields are far appart.  I was thinking Fester maps and the amount of time I stay alive per flight, lol.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline BlueJ1

  • Platinum Member
  • ******
  • Posts: 5826
rise the importance of the fuel factoris
« Reply #11 on: February 25, 2005, 10:55:49 AM »
No matter the argument the furballers win.  Buffs too tough, buffs bomb to much, add more fighters, jabos take fuel down so I cant vulch, jabos kill troops so I cant land grab everybase. Any good point toward bomber/jabo dweebs ends up swamped by furballers.
U.S.N.
Aviation Electrician MH-60S
OEF 08-09'

Offline Rino

  • Plutonium Member
  • *******
  • Posts: 8495
rise the importance of the fuel factoris
« Reply #12 on: February 25, 2005, 02:44:14 PM »
Looks like most of the whiners in this thread are landgrabbers.
So the world turns.
80th FS Headhunters
PHAN
Proud veteran of the Cola Wars

Offline rabbidrabbit

  • Gold Member
  • *****
  • Posts: 3910
rise the importance of the fuel factoris
« Reply #13 on: February 25, 2005, 02:47:21 PM »
it would be nice to have strategy mean much but there is no indication that it will ever happen.

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12425
      • http://www.hitechcreations.com
rise the importance of the fuel factoris
« Reply #14 on: February 25, 2005, 03:08:20 PM »
From day 1 the stratigic system has been designed to limit a crounties offensive ablities but not destroy it's defensive ablities.
 
The change to fuel was do to a few people being able to effectly close a defensive fight or furball. If you think a stratigic system should be one that limits other peoples ability to defend or fight, then we will never agree.


HiTech