I remember that in some flight sim, or another, they modeled wake turbulence just by introducing some >noise< in the flight stability when you were a certain distance behind another plane.
That wouldn't be that difficult to model; and, the turbulence added a nice gesture toward reality.
It ought not to be on for friendlies though, as we have no air traffic control at the fields, and I'd hate to be landing a Spitfire when a pack of friendly B-17's came barrelling low over the field.
But, a zero chasing an enemy corsair, yeah, there should be something there in the way of disturbed air.
Let's have it!
regards,
Airman T. E. Shaw