Author Topic: Dealing with the LA7 in a F6F  (Read 2804 times)

Offline humble

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Dealing with the LA7 in a F6F
« Reply #15 on: March 02, 2005, 03:11:58 PM »
Foder....

I shot this a little while ago...

All I did was film the reverse part....

http://www.azhacker.com/images/bookofdrex.ahf

 

I think that when two equal pilots meet, the better plane will win. Now if the better plane is already on your six, all the talk about how great you and your plane are is not going to help mach

Personally, I dont think thats always the case. As a general rule the petter pilot will win. I personally have no problem giving anyone my six...in fact I tend to let guys in better planes on my six. Now obviously there has to be a method to the madness, but even with better pilots you can gain an advantage by taking them out of "their fight".

I think the mediocre pilot in the better plane is often a bigger threat since he's not going to be as aggressive. He wont kill you as often, but he'll keep you tied up till the horde arrives
« Last Edit: March 02, 2005, 03:17:01 PM by humble »

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Offline Kweassa

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Dealing with the LA7 in a F6F
« Reply #16 on: March 02, 2005, 03:13:57 PM »
Oh yes, you can make him overshoot...

 ...upto right about the point where enemy Spitfires finally catch up with you.

 Not too many good La-7 pilots around, but that's never the problem. The real headbanger is that the La-7 stops you from leaving the area with your life intact if you are in something like a Hellcat.

Offline Redd

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Dealing with the LA7 in a F6F
« Reply #17 on: March 02, 2005, 03:42:03 PM »
Quote
Originally posted by Kweassa
Oh yes, you can make him overshoot...

 ...upto right about the point where enemy Spitfires finally catch up with you.

 Not too many good La-7 pilots around, but that's never the problem. The real headbanger is that the La-7 stops you from leaving the area with your life intact if you are in something like a Hellcat.




That was the point I was making too Kweassa , it's OK to talk about 1-1 , but that's not the MA

The best way to  beat a lala in a Hellcat  is get him slow , or play reversals - sure , but where does that leave you .

Foder is looking for a plane to stay alive in  -   in the MA  environment - Hellcat is  a great plane , it's fun , but's it not the plane to fly if you don't want to die.
I come from a land downunder

Offline AcId

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Dealing with the LA7 in a F6F
« Reply #18 on: March 02, 2005, 03:54:55 PM »
but those kinda planes are exactly the ones that make the game fun and challenging. Landing a decent amount of kills after exiting a furball in a plane that most think is not survivable in the MA does leave one with a sense of accomplishment. At least with me it does and that keeps the game interesting, as long as roll expecting to get caught and killed then one might not get as discouraged as some do when they get waxed and rant on 200 about it.

Offline Howitzer

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Dealing with the LA7 in a F6F
« Reply #19 on: March 02, 2005, 04:03:27 PM »
Quote
Originally posted by Redd
That was the point I was making too Kweassa , it's OK to talk about 1-1 , but that's not the MA

The best way to  beat a lala in a Hellcat  is get him slow , or play reversals - sure , but where does that leave you .

Foder is looking for a plane to stay alive in  -   in the MA  environment - Hellcat is  a great plane , it's fun , but's it not the plane to fly if you don't want to die.


Redd said it exactly, if you are even matched, your only hope is to get him slow.  You can beat him slow.  The risk you take is him going nose down and running... but then again you are saying he's a good stick which means hopefully he won't run like a weeny.  Any good lala stick will use that speed against you, if he does this effectively you are done, but you have to make him think its a good idea to get slow with you.  Try a bumper sticker that says "I brake for lala dweebs"  :aok

Offline dedalos

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Dealing with the LA7 in a F6F
« Reply #20 on: March 02, 2005, 04:07:31 PM »
But that does not make sence.  If a plane is not 'survivable' in the MA and you manage to land after geting 5 kills and escaping from the furball, then it was either cherry picking or luck.  By luck, I mean, eventualy you would run out of ammo, the fastest planes would catch you, the better turners would out turn you, etc.  I am sure it took all the skill in the world to get those 5 kils, but getting away with it, requires a fast plane or a lot of luck.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline AcId

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Dealing with the LA7 in a F6F
« Reply #21 on: March 02, 2005, 04:31:04 PM »
Quote
Originally posted by dedalos
But that does not make sence.  If a plane is not 'survivable' in the MA and you manage to land after geting 5 kills and escaping from the furball, then it was either cherry picking or luck.  By luck, I mean, eventualy you would run out of ammo, the fastest planes would catch you, the better turners would out turn you, etc.  I am sure it took all the skill in the world to get those 5 kils, but getting away with it, requires a fast plane or a lot of luck.


or.....SA

Offline AKFokerFoder+

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Dealing with the LA7 in a F6F
« Reply #22 on: March 02, 2005, 04:55:56 PM »
I am hanging on to every word in this thread.  There is so much good stuff.  

And I thank you all for staying on topic, this is very constructive stuff! :)

And basically the topic is:

F6F or other suggestions as to plane.

Survivability in a MA that is seeing more good LaLa drivers.

La7 shaking or reversal if you are caught with your pants down (which is real lousey SA to begin with)

And point taken that the F6F will not allow you to run once someone has you in a turn fight.  Low and slow, usually = dead :)

Offline Redd

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Dealing with the LA7 in a F6F
« Reply #23 on: March 02, 2005, 05:06:44 PM »
Quote
Originally posted by AKFokerFoder+
I am hanging on to every word in this thread.  There is so much good stuff.  

And I thank you all for staying on topic, this is very constructive stuff! :)

And basically the topic is:

F6F or other suggestions as to plane.

Survivability in a MA that is seeing more good LaLa drivers.

La7 shaking or reversal if you are caught with your pants down (which is real lousey SA to begin with)

And point taken that the F6F will not allow you to run once someone has you in a turn fight.  Low and slow, usually = dead :)



If you want to fly survival style , there's only 4 choices for you (unperked)

P51
190
Typhoon
La7


Personally, if that was my thing, I'd probably go the 190 range ,  fly the A5 in light traffic, and the D9 in heavy traffic .
I come from a land downunder

Offline Pongo

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Dealing with the LA7 in a F6F
« Reply #24 on: March 02, 2005, 06:00:21 PM »
OK pilot(me) in hellcat without support is low on the deck with an OK pilot(me) in an La7.

La7 expects turning behavior from the Hellcat. Hellcat expects either run away behavior if the La7 wants to disengage or Climb if he wants to gain adavantage.

Hellcat best chance is to show turn but expect climb, keep enought speed that you can bring the guns to bare for a 4-500 yard shot at the climbing la7.  If you can cut off his climb befor he really gets in the saddle you get him turning at slow speeds where you have the only advantages that you will get against him. I think lots of LA7s die in a way to aggressive climb out.

You cant be shy with the ammo, you have to really hurt him or he will just disengage at will.

If he is just pining you down till the spits come then go for the ho.

Offline mechanic

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Dealing with the LA7 in a F6F
« Reply #25 on: March 02, 2005, 06:18:15 PM »
Quote
Originally posted by AKFokerFoder+
The hog has a lot of things I like, such as roll rates, smooth handling up to compression, it manuevers exceptionally well at high speeds.

What I didn't like was that I had a couple of Spit5 outdive me. I mean, I am plunging down from over 10k to the deck, plane screeching and moaning, compressed so bad that it will only respond to trim controlls. I barely missed augering in. I was a 50ft, looked back, and the Spittie who started following me from 1.5K back was now D400 and still gaining.

A little while later, another Spittie (not sure which one did the same thing, only I started from 8K, and he had  mabe 2K on me. I wasn't compressed, but screeching of frame stress was quite loud. He was closing fast as we hit the deck. The spittie finally got me as I tried to roll and force an overshoot.

No Non perk Spittie could touch my A8, and I always thought that the Hog was one of the premiere divers in WWII.



dude! if you quit running to the deck you'd have more luck im sure!
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline Tilt

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Dealing with the LA7 in a F6F
« Reply #26 on: March 02, 2005, 06:40:14 PM »
If he is determined to hold e and  deny you the snap shot then you best hang on until he runs out of fuel or ammo.

Else your left with tricks.... trying to sucker him in to a close fight.

Your only advantages are your low speed stability and the spray shot.
Ludere Vincere

Offline 214thCavalier

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Dealing with the LA7 in a F6F
« Reply #27 on: March 02, 2005, 06:43:16 PM »
Spits are very good in a dive, however once you level out they cannot retain that speed for long.

Any LA7 that stays to fight an F6F should be dead.
Co alt if an LA7 tries to disengage with a dive he will be in trouble because the F6F accelerates well in a dive and he will be in your guns range for long enough, but again once level the LA7 will run away.

Offline Stang

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Dealing with the LA7 in a F6F
« Reply #28 on: March 02, 2005, 06:44:22 PM »
Quote
Originally posted by Kweassa
Oh yes, you can make him overshoot...

 ...upto right about the point where enemy Spitfires finally catch up with you.

 Not too many good La-7 pilots around, but that's never the problem. The real headbanger is that the La-7 stops you from leaving the area with your life intact if you are in something like a Hellcat.


Yup, it's never the lala that gets you.  It's just the dweeb that makes you have to break and get caught by the horde following him.

Offline debuman

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Dealing with the LA7 in a F6F
« Reply #29 on: March 02, 2005, 07:33:21 PM »
Quote
Originally posted by Redd

Foder is looking for a plane to stay alive in  -   in the MA  environment - Hellcat is  a great plane , it's fun , but's it not the plane to fly if you don't want to die.


Somedbody needs to notify GREEBO of this right away and tell him to stop flying his hellcat around.  He needs to read this thread and realize that he's supposed to die - not land 5 or 6 kills everytime he takes that thing up.......maybe the rest of us could live longer!