Author Topic: 109G10 Spinner  (Read 534 times)

Offline Cobra412

  • Silver Member
  • ****
  • Posts: 1393
109G10 Spinner
« on: March 05, 2005, 11:50:43 PM »
Is the spinner still hard fixed on this skin?  I've got one I'm doing that has the half and half spinner opposed to the the spiral spinner.

Offline nopoop

  • Gold Member
  • *****
  • Posts: 3074
109G10 Spinner
« Reply #1 on: March 06, 2005, 12:59:39 PM »
Keweesa or Wotan could prolly answer that. I don't know.
nopoop

It's ALL about the fight..

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
109G10 Spinner
« Reply #2 on: March 06, 2005, 01:14:41 PM »
It's fixed.

 The 109s still use the old '2-slab' skinning method, and the textures for the spinners aren't included in one of those 'slabs'.

Offline Cobra412

  • Silver Member
  • ****
  • Posts: 1393
109G10 Spinner
« Reply #3 on: March 06, 2005, 01:18:46 PM »
Thanks guys.  I remembered reading something about that in the past but wasn't sure if there was a work around.  The JG 52 "Yellow 9" that I'm working on is suppose to have a black/white half and half spinner opposed to the spiraled spinner like on our 109s.

Wonder if that's enough to kill the project.

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
109G10 Spinner
« Reply #4 on: March 06, 2005, 08:24:43 PM »
Apparently not.

 Some of the 109s or 190s I've skinned have some historical differences due to the props being untouchable. The JG2 Fw190A-8, uses a wrong prop texture because I accidentally included the same prop texture as used in my JG4 Fw190A-8.

 No problems so far - all of them are in the game and used.