Author Topic: Rear Views  (Read 846 times)

Offline Schaden

  • Parolee
  • Nickel Member
  • ***
  • Posts: 494
Rear Views
« on: March 10, 2005, 01:12:40 PM »
I'd like to have the 180 degree rear view capability removed and instead have the ability to look over the shoulder to the right and to the left, currently I have my rear view set up as if I was looking over my rt shoulder, would be nice if one could set it up for the left shoulder as well.

I think Kweassa had a thread with pics on this some time ago.

Offline john9001

  • Plutonium Member
  • *******
  • Posts: 9453
Rear Views
« Reply #1 on: March 10, 2005, 01:21:17 PM »
use your keypad 1 & 3 views, adj your head position and save. does what you asked for.

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
Rear Views
« Reply #2 on: March 10, 2005, 01:44:20 PM »
He means universally.

 It might be tedious for someone not used to it, but it actually adds a lot to the game. The 'panic factor' with that kind of view setting is absolutely gorgeous.

 I'll try to dig up the old thread.

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
Rear Views
« Reply #3 on: March 10, 2005, 01:58:12 PM »
The old thread ..



AH 6-view



IL2 6-view


 
Suggested: Real Life 6-views

Offline Shane

  • Platinum Member
  • ******
  • Posts: 7971
Rear Views
« Reply #4 on: March 10, 2005, 02:39:01 PM »
you'd be surprised (or not) exactly how much you can see behind yourself, and how fast you can do it.

AH views are just fine.
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline JB73

  • Plutonium Member
  • *******
  • Posts: 8780
Rear Views
« Reply #5 on: March 10, 2005, 02:41:25 PM »
Quote
Originally posted by Kweassa
AH 6-view
if you do what i do (have move head side to side) mapped to your stick, you dont have that blind spot
I don't know what to put here yet.

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
Rear Views
« Reply #6 on: March 10, 2005, 05:09:18 PM »
Quote
you'd be surprised (or not) exactly how much you can see behind yourself, and how fast you can do it. AH views are just fine.


 Ofcourse.

 Except things get a little different when your right hand is at glued to the stick and your left hand is glued to the throttle, during the time your plane is pulling varying degrees of Gs. Why do you think they had to stamp a big "No Hand Hold" warning to the gunsight?

 If you can turn your head to your right while your right hand stuck near your crotch, and still get a glimpse of your 7 and 8 o'c areas, then you're something akin to a circus contortionist.

 Turning one's head to the left and looking over the left shoulder(while right hand is at the stick) is a bit easier than above, but still restricting.

 Yeah, AH 6view is fine.
 But it can be better.
« Last Edit: March 10, 2005, 05:13:16 PM by Kweassa »

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
Rear Views
« Reply #7 on: March 10, 2005, 05:15:21 PM »
I know about that JB73. You can just push the head position way back near the head-rest and the blindspot would disappear... but that's not the point.

 The point is the extremeness of head positions people use when checking 6 O'c.

Offline TDeacon

  • Silver Member
  • ****
  • Posts: 1553
Rear Views
« Reply #8 on: March 10, 2005, 07:36:58 PM »
My AH rear views actually look like your "real-life" views.  Look back and to side and slide head over.  Not sure what the problem is here.  

I really like the current view system (which is an improvement to the very good view system from AW), and would be quite concerned if they changed it.

Offline Shane

  • Platinum Member
  • ******
  • Posts: 7971
Rear Views
« Reply #9 on: March 10, 2005, 08:20:31 PM »
exactly.  these aren't jets or space shuttles where you're strapped down fairly tightly.
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline ALF

  • Silver Member
  • ****
  • Posts: 1208
      • http://www.mikethinks.com
Rear Views
« Reply #10 on: March 10, 2005, 09:14:50 PM »
If youve ever pulled a few G's.....youd better be strapped in fairly tightly!  BTW...the space shuttle typically only pulls 3-4 G's on liftoff.....cant say the same for the P-51;)

Offline Shane

  • Platinum Member
  • ******
  • Posts: 7971
Rear Views
« Reply #11 on: March 10, 2005, 09:34:44 PM »
that's the thing... you'd be surprised (me, too, maybe) how many of the good turners are *not* in some other view than forward when pulling "hard" g's.


let's go sample Levi's films.
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
Rear Views
« Reply #12 on: March 11, 2005, 12:11:39 AM »
Quote
My AH rear views actually look like your "real-life" views. Look back and to side and slide head over. Not sure what the problem is here.


 AH has a variety of different planes modelled with each new version it has seen up to date, and the restrictions given to head positions differ greatly from plane to plane.

 For instance, the really old models(Typhoon Mk.Ib, Fw190A-5, Fw190A-8.. etc etc..) have very lenient head movements. On the other hand, some of the newer models(such as P-47D-11 with its razorback) have more realistic limitations. However, in both cases, the head movement is fairly lenient enough to give out a very wide 6-view that is sufficient enough to cover the entire "rear-half" of the plane at a single glance.

 The point Schaden and I are making, is that in real life, we'd get as much rear view as we would in AH, but it would take two head movements(looking over left shoulder and right shoulder) to get that much info, not one.

 Look at the head position in my first picture.  It might not look that strange, but if you look close enough, you will realize that to get that kind of 6-view, you'd have to be sitting in the cockpit backwards with the back of your head resting on the front windshield. With that kind of head position, the pilot can see the entire rear quarter of the plane at a single glance.

 That 'single glance' is what bothers me and Schaden.

 Like Shane(and Pyro, in that thread) said, normal people have no problems in twisting the torso and neck to see directly behind. However, to get the view we have in Aces High currently, one needs to let go of the stick and throttle and twist his torso to an uncomfortable level - and one would still not be able to see all of his rear area.

 In other words, like Shane or Pyro said, it is possible to see directly behind, but that's about it. If you look over your left shoulder, you would be able to see the 8, 7, 6 oc areas and a small part of the 5 oc area is caught in peripheral. Most of the 5 oc area, and the entire 4 oc area, is totally obscured. Vice versa when looking over your right shoulder. If someone can see all of the 8, 7, 6, 5, 4 oc area at a single glance by looking back, then that guy is has a spinal column that twists almost 180 degrees!

 Therefore, in real life, the pilot that is consciously trying to scan behind him for evasives would be "HOTAS". In this condition, there's no way this guy can get a panoramic 6 view as we have in AH. He would have to check his left rear half, and right rear half respectively.

 ..

 Now, the 'IL-2 approach' was clearly a step backwards. They made it impossible to look directly behind. No customizable head positions at all. You'd only have enough rear view to check 8, 7 and 5, 4 oc.. and the 6 oc area is totally inaccesible unless you twist and turn your plane around. This is plain wrong, and it's not what Schaden or I want.

 What we do want, is having to check left and right - so we'd get about 50% of our current AH 6-view at each glance. Looking left rear and right rear respectively, we would get the whole 100% of our current views.

 So, what we actually want is;

1) harsher restrictions in head position customization when the hat-key is flicked to look 6 oc

2) two programmable 6 views that come out with different hat key inputs;

- when hat key is moved to , it would give out  "50% of 6 oc view, by looking over left shoulder"
- when hat key is moved to , it would give out "the other 50% of 6 oc view, by looking over right shoulder"

 Now, like I mentioned, some people might find this annoying and tedious the first time they try it. I felt exactly the same when first playing IL-2. However, after a while, I realized that having to constantly check 'both sides of your aircraft' was very immersive.
 
 So, in a summary, the IL-2 view system in regards to visible angles sucks. But the fact that you have to look both sides to get the whole picture, is really cool.. and if we have this in AH, it would improve immersion levels to one step further.

 More uncomfortable than what we have now? Yeah, it is. But it's still more fun!
« Last Edit: March 11, 2005, 12:18:11 AM by Kweassa »

Offline Schaden

  • Parolee
  • Nickel Member
  • ***
  • Posts: 494
Rear Views
« Reply #13 on: March 11, 2005, 03:27:02 AM »
What Kweassa said...

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12425
      • http://www.hitechcreations.com
Rear Views
« Reply #14 on: March 11, 2005, 08:37:06 AM »
Didn't Know I was a contonsionist.

I  have turned around and been able to see both ends of the horizontal stab over the same sholder. In multiple different planes while under g's.


HiTech