Author Topic: RPearl  (Read 608 times)

Offline Raptor

  • Platinum Member
  • ******
  • Posts: 7577
RPearl
« on: March 16, 2005, 11:14:13 PM »
Well I think I am finally done!
128x128 miles
1:1 scale
B17 skinned as B17B (I did this one)
B5N done by Octavious
F4F-4 done by Greebo
P40B done by DAWG

For AA Guns instead of the 30mm auto guns on the default fields, I put quad 50 cal, so each ping you recieve isnt as much damage, but there will be more bullets in the air.






The lines you see in the island are where the grids are, just so you know they arent touching any grid lines.




There was no way the ship I made was going to work in game, would kill framerates on even the best machine, so I used a fattened up cruiser.






Offline SkyChimp

  • Parolee
  • Gold Member
  • *****
  • Posts: 2214
RPearl
« Reply #1 on: March 16, 2005, 11:36:42 PM »
I was going to start a PH map aswell but better lol. I wish WTFG now host so i can get it :P i wanna see it .

Offline SkyChimp

  • Parolee
  • Gold Member
  • *****
  • Posts: 2214
RPearl
« Reply #2 on: March 17, 2005, 01:22:46 AM »
ROFL how many shipd u put out there lol lots.... tooo many

Offline Raptor

  • Platinum Member
  • ******
  • Posts: 7577
RPearl
« Reply #3 on: March 17, 2005, 02:07:31 AM »

Frame Rates stay pretty consistant for me in the mid 30s when flying on the deck through the harbor, the higher ya go the better the framerates, its about the same as flying through a cv task group.

Offline SkyChimp

  • Parolee
  • Gold Member
  • *****
  • Posts: 2214
RPearl
« Reply #4 on: March 17, 2005, 02:13:58 AM »
can u send res file then ;) lol come on leme fly better not be over 2 megs errr

Offline pokie

  • Silver Member
  • ****
  • Posts: 841
      • http://s7.eastlink.ca/~tscott
RPearl
« Reply #5 on: March 17, 2005, 04:36:26 PM »
Looks excellent Raptor :aok :aok

Pokie

Offline Raptor

  • Platinum Member
  • ******
  • Posts: 7577
RPearl
« Reply #6 on: March 17, 2005, 04:59:42 PM »
looks good but there is 1 bug that is really annoying. the center grid of Ford Island blinks on and off when on the ground or below 200ft. any ideas how to fix this?

Offline pokie

  • Silver Member
  • ****
  • Posts: 841
      • http://s7.eastlink.ca/~tscott
RPearl
« Reply #7 on: March 17, 2005, 05:35:00 PM »
Quote
Originally posted by Raptor01
looks good but there is 1 bug that is really annoying. the center grid of Ford Island blinks on and off when on the ground or below 200ft. any ideas how to fix this?


Do you mean the area inside the red square

but the other parts outside this red square are ok?


Pokie

Offline Raptor

  • Platinum Member
  • ******
  • Posts: 7577
RPearl
« Reply #8 on: March 17, 2005, 06:15:26 PM »
Yes, it seems like its touching a grid line but I checked and its not. There are a few hangars that are touching the gridline, but they are not part of that central object so I dont know what is causing it:confused: