Author Topic: Who Gets the Kill?  (Read 1121 times)

Offline Rolex

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Who Gets the Kill?
« Reply #15 on: March 21, 2005, 09:47:16 PM »
I'll second that thanks for compiling hitech's posts.

Seems like that tricky, old 'common sense' thing again...

Offline StarOfAfrica2

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« Reply #16 on: March 22, 2005, 12:37:18 AM »
Quote
Originally posted by Howitzer
Star, I know I have, and I remember those posts, but thank you for looking them up and posting them here.  I had my doubts when it was explained then, and I think I still do.  I thought since many things were revamped in the previous patches, that maybe this was looked into.

I guess what I'm saying is that Max said he had very little 50 cal hits in the plane, and I know I landed 2 30mm, and it just seems like any way you shake it, the 30mm should have done more damage although I can't prove it.  Then to rack up assist after assist it was almost looking like the volume of hits was a factor even though I know its not supposed to be.  

Just wanted others thoughts on it... I'm not screaming for a fix or anything.


Hehe, as much as people gripe about this (and in all seriousness, if you do a search on this there are well over 100 posts on this subject or relating to it just going back 1 year), I'm sure if HT and crew made a change to it they would make SURE we knew about it.  Hell, they'd probably put a big flashing neon sign up as you log into the MA telling you changes had been made lol.  I'm not knockin  you for bringin it up, it never hurts to remind the powers that be of our frustrations.  Its just that each time someone starts one of these "has it been fixed yet" posts, anyone who hasnt seen one recently will chime in, and then 20 or so newer players who werent here before will start in, and before you know it you have a 5 page thread of people asking the same questions about the same problems and demanding answers from HiTech when he has already answered them several times over.  Personally, I'd rather let him concentrate on getting new stuff out for the game than cool somebody's jets.  I wasnt really aiming my comment at you.  As Barney Fife would say, "You gotta nip it.  Nip it in the bud!"  :)

Offline Lye-El

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Who Gets the Kill?
« Reply #17 on: March 22, 2005, 11:19:24 AM »
Quote
Originally posted by humble
the confusion comes from the "5 or 6" hit sprites already landed. If those were fired somewhere near convergance then you might have 100+ .50 cal strikes...or you might have 40.


This makes sense. I hadn't really thought of it that way.

Call it 600 rounds per minute. Two second burst. 20 rounds per gun, six guns= 120 rounds. 8 guns= 160 rounds. Thats a lot of heavy lead chewing stuff up. Especially aluminum.

I guess in my head I associated one hit sprit with one hit instead of a bunch of hits. It would be pretty video and processor intensive to draw and calculate (I would think), let alone see, 160 hit sprits in 2 seconds.


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline TexMurphy

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Who Gets the Kill?
« Reply #18 on: March 22, 2005, 11:31:03 AM »
This is such a tricky subject.

I hate when I rip the wings of a spit and am in fact the one who "kills him".

I would hate even more to see the situation where I spray paint a plane, rip half its wing off, damage its engine, rip its rudder off, destroy its guns and damage his fuel tanks and see someone who just shot one bullet at the enemy get the kill because he kills the pilot.

With kills beeing awarded to the one who deals out *A* kill shot killstealing would be even more common.

At least now I know that if I put a crap load of led into an enemy plane I do get the kill.

Tex

Offline dedalos

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« Reply #19 on: March 22, 2005, 11:40:57 AM »
Quote
Originally posted by Howitzer
So say he hit the plane with 10 rounds.  I came along and smacked it with one 30mm which caused a bunch of damage but still less than his 10 50cals.  The second 30mm hits but it only takes 1/4 of the full damage caused by this 30mm to make the plane explode.  If the first shot plus this 1/4 damage doesn't equal total damage of his 10 shots, but if the full damage of both my 30mm does more damage than his 10 shots, would he still get the kill?

Your gonna have to read that last line at least twice  :p


lol, thats my theory at list.  Also, due to lag, that plane proly died after the first hit and teh second did not even register. But hey, I could be wrong.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline humble

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Who Gets the Kill?
« Reply #20 on: March 22, 2005, 12:04:09 PM »
Somewhere HT or Pyro posted a reply to a "flash" question...each flash represents a "group of strikes" not a single shell (although I guess it could be). I dont recall specific numbers being tossed out...but the sense I got was each flash represented a variable number of shell hits...with the new visual damage modeling you can see it sometimes where you hear 1 "ping" (same as a flash I think) but see multiple strikes on your wing...or just a single hole....

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Offline hitech

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Who Gets the Kill?
« Reply #21 on: March 22, 2005, 03:12:24 PM »
Quote
Somewhere HT or Pyro posted a reply to a "flash" question...each flash represents a "group of strikes" not a single shell


HiTech or pyro have never stated any such thing.

1 bullet = 1 flash. The question is can you see close together flashes.

HiTech

Offline dedalos

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Who Gets the Kill?
« Reply #22 on: March 22, 2005, 03:44:04 PM »
So, what's the official answer on who gets the kill?
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline humble

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« Reply #23 on: March 22, 2005, 03:45:21 PM »
Quote
Originally posted by hitech
HiTech or pyro have never stated any such thing.

1 bullet = 1 flash. The question is can you see close together flashes.

HiTech


MY bad...I'd of sworn one of you had said that it represented a group of hits....whoops...

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Offline Ouch

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Who Gets the Kill?
« Reply #24 on: March 22, 2005, 04:08:09 PM »
Quote

Quote

    Originally posted by hitech
    HiTech or pyro have never stated any such thing.

    1 bullet = 1 flash. The question is can you see close together flashes.

    HiTech

Originally posted by humble
MY bad...I'd of sworn one of you had said that it represented a group of hits....whoops...


LOL.  I'm sorry HiTech, but you did say this.  Of course it was 8 years ago about WB, not AH.


:-P

Ouch out
« Last Edit: March 22, 2005, 04:11:03 PM by Ouch »

Offline Tilt

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« Reply #25 on: March 23, 2005, 11:57:44 AM »
Seems to me that as each attackers FE records a hit then this is communicated to and accumulated on the victims FE which at the point of "end flight" then reports to the server the highest scoring attacker and a list of "assists".

The point is that end flight can occurr well after that wing actually came off and dweebs can still chase the victim down to kill steal after the fact.


Alternately one well placed 30mm may have been the killer shot where as 12mm liberally spread over all the fuselage and wings etc may have created a higher "damage count" without actually breaking any thing.

Having said that I think the level of diagnostics required to calculate the kill award with any greater fidelity than we have now would be a heck of a lot of COAD.
Ludere Vincere