Author Topic: Rps?  (Read 533 times)

Offline killnu

  • Gold Member
  • *****
  • Posts: 3056
Rps?
« on: April 11, 2005, 10:15:03 PM »
ok,ive seen several post about rolling plane set "not working".  what exactly does "not working" mean?  people complaing?  what?  

when i think of RPS, i think of AWs Axis vs Allies arena, and i had a blast in there for a long time.  heck, there were more in that arena, with smaller player base, than the CT here.  Now, this isnt a suggestion for it, but a question of what is meant by "not working" or "doesnt work"?
Karma, it follows you every where you go...

++The Blue Knights++

Offline XtrmeJ

  • Gold Member
  • *****
  • Posts: 2614
Rps?
« Reply #1 on: April 11, 2005, 10:41:58 PM »
They mean it "doesnt work". If you create a rolling plane set in the MA, you'd PO alot of people because you prohibit them from flying what they want to fly.

Thats why there is the Combat Theatre. (No matter how unsuccesful it is, it is there. Might be a reflection on how the MA would be..... Barren.)

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
Rps?
« Reply #2 on: April 11, 2005, 10:58:31 PM »
I personally don't mind it. I have my favorite planes, but that doesn't mean I don't enjoy other planes just as well.

 However, some people only fly one plane. Things are a lot easier with the 109s for example, since the Bf109s saw combat before the war and lasted until 1945(and some variants even later than that), but if someone is a P-51 fan or a P-38 fan, he'd have to wait until 1942 to get the P-38, and until 1944 to get a P-51.

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
Rps?
« Reply #3 on: April 11, 2005, 11:03:15 PM »
Maybe a rolling perk system(RP'S) as a compromise?

* Highest perk price per 'out-of-era' planes being no more than 10 points max
* The perk price rises 2 points per each year out of it's time
* When the RP'S timeline meets a certain plane's service year, the plane becomes totally free?


 For instance, the P-51 would be 10 points in 1939 setup, 8 points in 1940, 6 points in 1941, 4 points in 1942, 2 points in 1943, and free from 1944 to 1945.

 The P-38G would be 6 points in 1939, 4 points in 1940, 2 points in 1941, free in '42?

Offline pellik

  • Nickel Member
  • ***
  • Posts: 500
Rps?
« Reply #4 on: April 11, 2005, 11:18:37 PM »
Quote
Originally posted by Kweassa
Maybe a rolling perk system(RP'S) as a compromise?

* Highest perk price per 'out-of-era' planes being no more than 10 points max
* The perk price rises 2 points per each year out of it's time
* When the RP'S timeline meets a certain plane's service year, the plane becomes totally free?


 For instance, the P-51 would be 10 points in 1939 setup, 8 points in 1940, 6 points in 1941, 4 points in 1942, 2 points in 1943, and free from 1944 to 1945.

 The P-38G would be 6 points in 1939, 4 points in 1940, 2 points in 1941, free in '42?


Ah crap, here comes another 5 page long Kweassa post on micro-perks.

Offline mechanic

  • Plutonium Member
  • *******
  • Posts: 11327
Rps?
« Reply #5 on: April 11, 2005, 11:24:16 PM »
actually i think what he is proposing is a very good idea.
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
Rps?
« Reply #6 on: April 11, 2005, 11:46:09 PM »
Quote
Ah crap, here comes another 5 page long Kweassa post on micro-perks.


 *Shrug*

 Not much to talk about. I'm not much interested in the RPS myself.

 Besides, I came up with the rolling perk set(RP'S) idea as suggested here in about 2 minutes, so I'm not sure about if it'd be good or bad myself.

Offline hubsonfire

  • Plutonium Member
  • *******
  • Posts: 8658
Rps?
« Reply #7 on: April 12, 2005, 12:17:20 AM »
I tend to think an RPS would only mean a majority of people in 1 of 2 particular planes, as opposed to most people in 1 of 6 planes. We don't have much variety now, but we have some. An RPS wouldn't do much to improve gameplay or variety in the MA.

Just my $.02
mook
++Blue Knights++

Proper punctuation and capitalization go a long way towards people paying attention to your posts.  -Stoney
I was wondering why I get ignored so often.  -Hitech

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
Rps?
« Reply #8 on: April 12, 2005, 12:38:32 AM »
It does have its good points which can contribute to the game, hubson.

 Early war planes offer a very different type of flying experience than compared to late war planes. The basics of combat, BnZing, E fighting, etc etc.. remains same, but the early war planes have a lot less finesse in every part of it so the fights are tougher and more intense.

 Also, the early war planes are much slower overall, which means the fighting grounds in the MA actually become relatively larger. It has its drawbacks that there is a bit of more commute to the fighting area, but the good thing is, in early war planes, you can't just point down and run away ASAP.

 The La-7 does about (loosely) 390mph at deck, which travels 6.5 miles per minute. MA bases are typically about 25~30 miles apart, so an La-7 in the current MA can just point its nose down and run away for 3~4 minutes, and it can get to safety. Even if you are not in a La-7, the P-51D, Bf109G-10, Typhoon and etc.etc. planes are so fast that even with a faster plane with more E, you may never catch up to him in time, because in 3 minutes the running guy will reach his base perimeters, and much more likely you'll probably meet enemy reinforcements during your chase within 1~2 minutes.  

 However, if we are playing in a 1940 set up with Bf109Es or Japanese A6M2 zeros, or Spitfire Mk.Is, these planes do about average 275mph at deck. If a plane decides to run away, he has to run for about 6~7 minutes straight until he reaches his home base. In those 6~7 minutes, you may be able to catch up to him if your plane is slightly faster than his. Also, enemy reinforcements are seldom as quick to reach you and kill you, as seen in the current latewar MA, because climbing rate and speed is much slower.

 Also, the early planes typically have much much weaker ammo. Snapshot kills are rare. Cannons are limited to about 2x 20mms with 60 rpg, with a very short firing time. The fights are much more close quarters, intense, and last longer too.

 Also, less discrepancies between plane performance with early war setups. The 1944 plane La-7, outpaces the same 1944 planes such as P-38Ls by more than 40mph at deck. Typhoons and Fw190D-9s are superbly more faster than the P-47Ds and etc etc..

 In comparison, pickout all the '39~'40 planes in the AH plane set and compare its speed at deck - they are all within 25mph of each other. Each plane is different, yet there are no real 'super planes' which can be singled out and people only fly that. The A6M2 is a superior turner which is not really that slow, the Bf109E is a superior climber which doesn't accelerate or climb all that better than others, and the SpitI is a great turner with really weak ammo. Distinct differences between planes and yet all are competitive.


 In other words, the earlier the era, the more fun the aircombat. Intense action, with no single plane that can just run away at whim. No mega cannon planes, no HMG loaded birds, no super climbers, no super speeders, no super bombs and rockets. It was really cool when I used to fly CT in early war setups.

 People hate RPS because in truth, they don't just want good and fun aircombat. They want fun aircombat in the planes they want to fly, even if it means a jam-packed '45 arena with everyone in superplanes and running and HOing and hording all the time.
« Last Edit: April 12, 2005, 12:42:39 AM by Kweassa »

Offline hubsonfire

  • Plutonium Member
  • *******
  • Posts: 8658
Rps?
« Reply #9 on: April 12, 2005, 01:09:50 AM »
I still think that a RPS would benefit a minority of the player base, and that's not always a good thing IMHO. There will always be a plane that has a better gun package or ordnance load,  and 1 that's faster or has better range. Those will be the planes a majority of people gravitate toward. Any attempt to force people to give up flying LA7s, SpitVs, 51Ds, and 190Ds and start flying something like the E4 or Zeke would go over like the proverbial lead balloon. No matter that they'd get those planes in a week or 2, I imagine HTC would lose quite a few customers and have to endure more *****ing and whining than we can imagine. I wouldn't mind an early war planeset, but I think several thousand would hate it. I could be wrong, but again, that's just my $.02
mook
++Blue Knights++

Proper punctuation and capitalization go a long way towards people paying attention to your posts.  -Stoney
I was wondering why I get ignored so often.  -Hitech

Offline SFCHONDO

  • Silver Member
  • ****
  • Posts: 1817
Rps?
« Reply #10 on: April 12, 2005, 01:19:29 AM »
Do it in CT or the back up arena. See how popular it is. If people like it, incorporate it. If it's dead like CT is most of the time, then abandon it. This way it's an option and not something forced on you.
        HONDO
DENVER BRONCOS    
   
  Retired from AH

Offline FTJR

  • Silver Member
  • ****
  • Posts: 1996
Rps?
« Reply #11 on: April 12, 2005, 01:29:57 AM »
I love Hondo's ava... i mean posts
Bring the Beaufighter to Aces High
Raw Prawns      

B.O.S.S. "Beaufighter Operator Support Services" 
Storms and Aeroplanes dont mix

Offline eilif

  • Silver Member
  • ****
  • Posts: 1012
Rps?
« Reply #12 on: April 12, 2005, 03:41:38 AM »
Quote
Do it in CT or the back up arena. See how popular it is. If people like it, incorporate it. If it's dead like CT is most of the time, then abandon it. This way it's an option and not something forced on you.


posted by hondo's lady friend.

sounds like a good idea to me.


I have been interested in a rolling plane set since i first came to ah, i asked htc once about it on main channel in ma, and he said something along the lines of i"its not what the players want" .

I think ppl are starting to realize why having an open planeset can lead to stagnation.

i stoped playing in ma because after a while it just wasnt interesting anymore, ct/realistic h2h rooms and the weekly squad events are where i spend my time now.
 
 it has been suggested that ma2 be for early planes, this would be one big step in the right direction imho.

to add to this:

country vs country warfare, no bish no rooks no knights.

  russians, americans, fins, japanese, the whole caboodle fighting in a fantasy setting in a real time period.

i dont mind fighting against a japanese plane while im in a german plane, but fighting against another german plane kills the imersion for me.

Offline beet1e

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 7848
sig. material (if I were still playing)
« Reply #13 on: April 12, 2005, 05:13:37 AM »
Quote
Originally posted by Kweassa
People hate RPS because in truth, they don't just want good and fun aircombat. They want fun aircombat in the planes they want to fly, even if it means a jam-packed '45 arena with everyone in superplanes and running and HOing and hording all the time.

Quote
Originally posted by eilif
I think ppl are starting to realize why having an open planeset can lead to stagnation.

i stoped playing in ma because after a while it just wasnt interesting anymore

Quote
Originally posted by hubsonfire
Any attempt to force people to give up flying LA7s, SpitVs, 51Ds, and 190Ds and start flying something like the E4 or Zeke would go over like the proverbial lead balloon. No matter that they'd get those planes in a week or 2, I imagine HTC would lose quite a few customers and have to endure more *****ing and whining than we can imagine.

Offline killnu

  • Gold Member
  • *****
  • Posts: 3056
Rps?
« Reply #14 on: April 12, 2005, 06:20:37 AM »
why does it have to be in MA?  everybody seems to assume that.  try it in CT, or different arena.  
so it seems the "does not work"  thingie means....people complain.  i can see why nobody would want to try it then, enough complaining about stuff as is...good point :aok
Karma, it follows you every where you go...

++The Blue Knights++