Author Topic: Deflection skills or ACM?  (Read 3707 times)

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
Deflection skills or ACM?
« Reply #30 on: April 25, 2005, 01:49:36 PM »
The better the gunery is the less important ACM becomes. Thus, theoretically, gunnery > ACM in real life, as well as the game.

 Just anticipate the flightpath and shoot where the guy will arrive, and then you don't even have to 'pursuit' the enemy at all. Everybody has their moments when they pull off a really terrific, blind-lead deflection shot, where you don't maneuver at all, just see the enemy plane coming, aim at a certain void in the air, and then boom! you got him.

 The problem is, some people can pull that off relatively easily, while others cannot. Then you have to start the whole 'chasing' sequence of cutting the edges, driving the target into a corner, outmaneuvering him, and etc etc..

 Since one cannot just flat-out, deflection shoot the target outta the sky, anytime, he has to chase him around and constantly maintain a certain amount of visual info on the target.

 Thus, when gunnery is lacking, or simple gunnery passes fail, then comes the ACM part to make up for the screw-up in initial gunnery attempt.

Online Shane

  • Platinum Member
  • ******
  • Posts: 7987
Deflection skills or ACM?
« Reply #31 on: April 25, 2005, 01:52:58 PM »
it's not hard to make the other guy screw up his HO or even a bounce... even in a 2 (or sometimes more) v 1
situation.
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline Guppy35

  • Radioactive Member
  • *******
  • Posts: 20387
Deflection skills or ACM?
« Reply #32 on: April 25, 2005, 01:57:32 PM »
The shooting skills make all the difference.

Two identical incidents for me in the last two days.  Up flying my big target 38G.

True to form I got bounced by a 109.  I caught sight of that flash of red, and had time to break fast.  Same angles, same speeds.  First time the guy missed completely.

Second time, BAM!  lights out for CorkyJr.

I sure recognized the name of that second 109 driver, and as near as I can tell he sure can shoot.  

The other guy was more like me, from the pray and spray group, hoping to hit something before the ammo runs out :)

I can't begin to count the number of times I've had the shot and missed.  Getting in position wasn't nearly as hard as putting the bullets on target.

Someday I'll figure it out...then watch out! :)

Dan/CorkyJr
Dan/CorkyJr
8th FS "Headhunters

Offline Grits

  • Platinum Member
  • ******
  • Posts: 5332
Deflection skills or ACM?
« Reply #33 on: April 25, 2005, 02:11:31 PM »
Practice offline, it really will help. I was like you, I could get into position and then could not make the killing shot and I decided I was going to do something about it. When I first started shooting the drones offline, I did it for hours. Now I only do it 5-10 minutes, and that is all it takes now to get me back up to speed.

Offline Edbert1

  • Silver Member
  • ****
  • Posts: 1539
      • http://www.edbert.net
Deflection skills or ACM?
« Reply #34 on: April 25, 2005, 02:13:50 PM »
Another gunnery percentage tip...

Don't fire from dead-six unless you are point blank. Dead-six is one of the hardest shots there is, get him to turn and pull lead.

Online Shane

  • Platinum Member
  • ******
  • Posts: 7987
Deflection skills or ACM?
« Reply #35 on: April 25, 2005, 02:15:26 PM »
Quote
Originally posted by Edbert
Another gunnery percentage tip...

Don't fire from dead-six unless you are point blank. Dead-six is one of the hardest shots there is, get him to turn and pull lead.


great!! now you just fostered another generation of runners. :mad:
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline lasersailor184

  • Plutonium Member
  • *******
  • Posts: 8938
Deflection skills or ACM?
« Reply #36 on: April 25, 2005, 02:15:48 PM »
Kweassa, I disagree.  ACM is more important then gunnery any day.

Unless by bad luck on my part, I won't be touched by blind or not blind deflection shots.  If someone can maneuver on my six and I can't shake him, they deserve to shoot me down.

But anyway, I guess I could chalk it up to SA.  I know where everyone is, how fast they are going and which direction they are pointed.  From this, I can make an educated guess as to where their firing solutions are.  It's not hard to stay out of the firing solution of a plane going for a random deflection shot.
Punishr - N.D.M. Back in the air.
8.) Lasersailor 73 "Will lead the impending revolution from his keyboard"

Offline Edbert1

  • Silver Member
  • ****
  • Posts: 1539
      • http://www.edbert.net
Deflection skills or ACM?
« Reply #37 on: April 25, 2005, 02:24:21 PM »
Quote
Originally posted by Shane
great!! now you just fostered another generation of runners. :mad:

As if there were a shortage of them? :confused:

Besides, your ElGay should be able to run them down :D

Offline Nomak

  • Silver Member
  • ****
  • Posts: 1214
Deflection skills or ACM?
« Reply #38 on: April 25, 2005, 04:43:12 PM »
Here is a film with some Decent gunnery in it.  Mabye it can help some.

A little ACM in there to ;)

109G6BKStyle

Right click "save target as"

Offline lasersailor184

  • Plutonium Member
  • *******
  • Posts: 8938
Deflection skills or ACM?
« Reply #39 on: April 25, 2005, 05:02:37 PM »
Nomak, I'm impressed.  Not because of your gunnery skills, but because of how damn lucky you are.


I think I counted 2 enemies getting solid hits on you.  Another 2 were solidly on your tail.  Had anyone of them had the brains to only chop throttle 10-15%, you would have eaten it.
Punishr - N.D.M. Back in the air.
8.) Lasersailor 73 "Will lead the impending revolution from his keyboard"

Offline Nomak

  • Silver Member
  • ****
  • Posts: 1214
Deflection skills or ACM?
« Reply #40 on: April 25, 2005, 05:35:32 PM »
Quote
Originally posted by lasersailor184
Nomak, I'm impressed.  Not because of your gunnery skills, but because of how damn lucky you are.


I think I counted 2 enemies getting solid hits on you.  Another 2 were solidly on your tail.  Had anyone of them had the brains to only chop throttle 10-15%, you would have eaten it.


Well Mr "Im a great flyer"......

A wise man once said "I would rather be lucky than good"

That being said if you think the overshoots in this film were a fluke or luck than you have missed your guess.

The point of the film was for the original poster.  It was also to demonstarte that ACM and gunnery go hand in hand.  Nothing more.

Offline Morpheus

  • Plutonium Member
  • *******
  • Posts: 10230
Deflection skills or ACM?
« Reply #41 on: April 25, 2005, 05:55:09 PM »
2 Pings dont make 2 "solid hits" for starters.

I always love you guys who come in here boasting about your idea of ACM and critiques of others without suplying your in game cpid for all to see. Seems you've got something to hide right from the start. Ergo your opinions on others are not valid.

Moreover, you have failed to follow Nomak through the points in which he was making in posting the film.
If you don't receive Jesus Christ, you don't receive the gift of righteousness.

Be A WARRIOR NOT A WORRIER!

Online Shane

  • Platinum Member
  • ******
  • Posts: 7987
Deflection skills or ACM?
« Reply #42 on: April 25, 2005, 06:00:15 PM »
if you'd keep up morph, you'd have discovered lasersailor is ummmm... someone... i read it in another thread.... somewhere...
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline thrila

  • Gold Member
  • *****
  • Posts: 3190
      • The Few Squadron
Deflection skills or ACM?
« Reply #43 on: April 25, 2005, 06:02:47 PM »
The first kill in the film shows nicely how ACM can aid deflection shooting.  As soon as the spit flew by nomak knew roughly where the con would be and put his gunsight in position ready to fire when the spit flies through it.
« Last Edit: April 25, 2005, 06:55:01 PM by thrila »
"Willy's gone and made another,
Something like it's elder brother-
Wing tips rounded, spinner's bigger.
Unbraced tailplane ends it's figure.
One-O-nine F is it's name-
F is for futile, not for fame."

Offline Morpheus

  • Plutonium Member
  • *******
  • Posts: 10230
Deflection skills or ACM?
« Reply #44 on: April 25, 2005, 06:21:47 PM »
Quote
Originally posted by Shane
if you'd keep up morph, you'd have discovered lasersailor is ummmm... someone... i read it in another thread.... somewhere...


dam i have to learn to keep better notes.
If you don't receive Jesus Christ, you don't receive the gift of righteousness.

Be A WARRIOR NOT A WORRIER!