Open your eyes and clear your ears.
What does that thread prove?
a) consistent player input, with good reasoning, will change initial attitude the developers had with a certain feature
b) the initial grounds and reasoning that thread held(and ALL of its previous incarnations), was that a change in the icon system would benefit the game in many ways, but it would be especially beneficial for some of the perk planes which had no insurance in survivability such as speed(Me262 or Tempest).
c) What is the key issue in the previous thread is centered on? The raging gangbang whenever a perk plane is visible in the area. Some planes, like the Tempest, despite their high prices, still could manage those situations without much ado, thanks to its pure performance spec in terms of speed, especially deck speed.
But it does become largely problematic for others which are perked at simular ranges and yet, does not possess the survivability the Tempest holds.
d) The issue is self-evident. People use the Tempest way more than the Spit14. Despite the fact their prices are almost equal.
Why? If the Spit14 is as uber and deserving perkfighter as you say, a price difference between 5~10 points would rarely effect a player's natural choice to choose the most cost-efficient plane.
It only indicates that the Spit14 is not cost-efficient: it's too expensive considering its overall performance.
e) Thus, the first planes to benefit from the changed icon system would naturally be the Spit14 and the F4U-4. That very thread, and many of its past incarnations, all have a tendency to specifically mention the Spit14 as its main benefactor to the suggestion.
The two ideas have a very clear, common basis, and you simply choose to ignore it.