Author Topic: OK -- so maybe Wirbelwinds ARE a good idea  (Read 1583 times)

Offline Lye-El

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OK -- so maybe Wirbelwinds ARE a good idea
« Reply #45 on: May 04, 2005, 01:19:22 PM »
Quote
Originally posted by BaDkaRmA158Th
ay.


WE NEED MORE MANABLE .50's on base's also.
Would make players think twice before vulching a already badly hurt base. Would also force more planes to do more real bombing runs,not this 800 ft off the deck and drop bs, jeez how hard :rolleyes:


Don't forget the orbiting Lancs, doing the Vietnam Spooky thing.

And you can hose them with a quad  .50 and see the hits and still be lucky if one even catches fire, let alone blow up. It's hard to get a truck to d200 where the .50s can do real damage. :mad:


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline Tarmac

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OK -- so maybe Wirbelwinds ARE a good idea
« Reply #46 on: May 04, 2005, 03:38:36 PM »
Quote
Originally posted by MOIL
Because of range, the Wirbelwind has approx 1/2 to 3/4 the range of an Ostwind. Second, it's NOT a one hit kill {unless the plane is already damaged maybe} It fires 20mm cannon rounds not 37mm HE rounds.

Simaril:
"I hear that, but osty turrents in AH aren't "cookie tin" easy to knock out"

I don't know how much time you spend in an Ostwind, but we spend a lot of time in them. The turret on an Ostwind is extremely easy to disable.


I'll rephrase.  The Osty has a one shot kill advantage over the Wirb, but that's it.  Of course the range is longer on an Osty, but most players can't hit crap over d1.5 with one anyhow so range isn't a big advantage.

Offline Overlag

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OK -- so maybe Wirbelwinds ARE a good idea
« Reply #47 on: May 04, 2005, 04:15:32 PM »
Quote
Originally posted by SEgunner
I don't think the Whirblewind should be perked.    It wouldn't be hard to kill if you have bombers on station and alert them to the whereabouts of  the flak monster.  

I have over 2,400 GV perks.   I never use em.  Can I trade em in for an upgrade?    Anybody want some?


thats the whole reason i say more things should be perked...

GIVES a use to the perks you earn.

you earn ya perks to fly your fave planes.
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37

Offline MOIL

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OK -- so maybe Wirbelwinds ARE a good idea
« Reply #48 on: May 04, 2005, 06:50:09 PM »
Well then, I guess I'll have to agree with Tarmac and Overlag on this one.

Let the perking begin:eek:

Offline Kegger26

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OK -- so maybe Wirbelwinds ARE a good idea
« Reply #49 on: May 04, 2005, 07:00:18 PM »
Did I miss somthing here? I we even getting a Wirbelwind?

Offline MOIL

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OK -- so maybe Wirbelwinds ARE a good idea
« Reply #50 on: May 04, 2005, 07:06:13 PM »
Quote
Originally posted by Kegger26
Did I miss somthing here? I we even getting a Wirbelwind?

I we even ???

Anyways, I and many others would certainly like to see {some not} the Wirbelwind added to the GV line up, but I'm not holding my breath.

Were basiclly just discussing ideas and input "IF" this vehicle were introduced.

I'm going to try bribing next:aok

Offline Simaril

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OK -- so maybe Wirbelwinds ARE a good idea
« Reply #51 on: May 04, 2005, 07:59:17 PM »
It seems to me that the real question regarding perkability is how much risk of play imbalance should be taken. Perking minimizes the risk of changes; nonperking, at worst, means the balance is shifted toward defense -- and if the shift is disturbing, then the things can always be perked.

Either way works in the long run.




And, as to whether this ever moves past theoretical bantering on the BBS -- I again "vote" in favor of adding this vehicle to the hangar!!
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Offline MOIL

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OK -- so maybe Wirbelwinds ARE a good idea
« Reply #52 on: May 04, 2005, 09:44:46 PM »
Quote
Originally posted by Simaril
It seems to me that the real question regarding perkability is how much risk of play imbalance should be taken. Perking minimizes the risk of changes; nonperking, at worst, means the balance is shifted toward defense -- and if the shift is disturbing, then the things can always be perked.

Either way works in the long run.


And, as to whether this ever moves past theoretical bantering on the BBS -- I again "vote" in favor of adding this vehicle to the hangar!!


Well I guess the more I look at it, I would have to agree that to start it would be best to "perk" this vehicle.
I guess I just don't see it being anymore disruptive than the Tiger tank or the B24's
My 2 cents

PS.  I too vote for the Wirbelwind:aok

Offline IownU

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OK -- so maybe Wirbelwinds ARE a good idea
« Reply #53 on: May 05, 2005, 12:12:25 AM »
guys all of you got to remember there are some people on this game that does not care about perk points that play this game just for the fun and to help thier country so some of the good players dont have perks or very little so no i dont think it should be perked to bad  i think it needs a little perk nothing like the tiger or 262 and your talking about unbalanced my fighter perks are 189 my bomber perks are 1200 my gv perks are 3600 and i know many that are like that so does that make the game unbalanced to you :confused:

Offline Simaril

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OK -- so maybe Wirbelwinds ARE a good idea
« Reply #54 on: May 05, 2005, 05:17:11 AM »
Quote
Originally posted by LTARkilz
guys all of you got to remember there are some people on this game that does not care about perk points that play this game just for the fun and to help thier country so some of the good players dont have perks or very little so no i dont think it should be perked to bad  i think it needs a little perk nothing like the tiger or 262 and your talking about unbalanced my fighter perks are 189 my bomber perks are 1200 my gv perks are 3600 and i know many that are like that so does that make the game unbalanced to you :confused:






Kilz --let me introduce you to a few more keys



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,
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!





:lol
Maturity is knowing that I've been an idiot in the past.
Wisdom is realizing I will be an idiot in the future.
Common sense is trying to not be an idiot right now

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Offline Flyboy

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OK -- so maybe Wirbelwinds ARE a good idea
« Reply #55 on: May 05, 2005, 05:34:09 AM »
give them their silly gvs but not in the expense of plane development.

throw it in for a couple of weeks, if it unbalance the arena perk it if not, dont.
here problem solved, now give me my cliped wing spit9! :D

Offline IownU

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OK -- so maybe Wirbelwinds ARE a good idea
« Reply #56 on: May 05, 2005, 08:38:06 AM »
Simaril forgot these

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:D