Author Topic: How about a sector usage limit based on ENY?  (Read 2943 times)

Offline mechanic

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How about a sector usage limit based on ENY?
« on: May 12, 2005, 08:33:01 PM »
simple solution to gameplay maybe?

all fields in each sector can only launch a limit defined by the ENY. every time a plane is lost another slot is opened.

a simple green/red light in the tower could indicate it.



on the same scale as the ENY limiter. limit the volume of players per sector. if the sector is over the limit no more planes can up on untill someone is shot down on your side.

the que to launch is defined by when you enter the tower and displayed in the radio box, rather than the names in alphab.


on small maps the horde would still exist. on larger maps people would be forced to spread out.


in this way when large tank battles are going off they wouldnt be spoiled by masses of planes, only a few dedicated plaers will get through.


when a large mission / horde atempts to capture a field, and the other country has limited planes people wont bother upping in that sector, and vulching would be reduced.


when sides are relatively equal in number then mass furballs can go on possibly for hours.

the game play will be defined by the player base on each country and the willingness to make thing equal numericaly.
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Offline Tails

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How about a sector usage limit based on ENY?
« Reply #1 on: May 12, 2005, 09:08:34 PM »
I'll say it nicely, because likely someone else wont. Noone here wants a widget that keeps them from taking off somewheres (myself included). Such ideas were mentioned long ago, right before and even after the ENY limiter came into play. I doubt we'll see anything that limits the ability to take off, short of bombing the field flat.
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Offline straffo

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How about a sector usage limit based on ENY?
« Reply #2 on: May 12, 2005, 09:20:20 PM »
If I reformulate your idea as I've understood it we will see messages like :
too many LA7 for this sector ?
or
To avoid whinelevel reach critical mass you cannot fly this LA7

good idea to lower whine level.

Offline JB82

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How about a sector usage limit based on ENY?
« Reply #3 on: May 12, 2005, 10:36:56 PM »
I like Straffo's ideal.  Make the ENY value for the sector instead of the whole map, but I would make it a 9 square sector to keep people from using a base 1 sector over.  But I see nothing wrong with the way it is now.
« Last Edit: May 12, 2005, 11:19:59 PM by JB82 »

Offline DREDIOCK

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How about a sector usage limit based on ENY?
« Reply #4 on: May 13, 2005, 07:17:17 AM »
I've always been in favor of this. Particularly on the larger maps
I dont think an unlimited number of planes should be able to up from a single base at a given time.

This would cut down on the hording and spread the fighting out over a larger front.

It would also create smaller furballs which isnt altogether a bad thing either.

Smaller furballs will equate into higher  framrates. Which is something alot of us  even with higher end machines seem to be struggling with as soon as we get anywhere near a large furball.
« Last Edit: May 13, 2005, 07:20:41 AM by DREDIOCK »
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Offline DREDIOCK

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How about a sector usage limit based on ENY?
« Reply #5 on: May 13, 2005, 07:25:21 AM »
Quote
Originally posted by straffo
If I reformulate your idea as I've understood it we will see messages like :
too many LA7 for this sector ?
or
To avoid whinelevel reach critical mass you cannot fly this LA7

good idea to lower whine level.


Actually I wouldnt at all mind seeing a limiter of sorts for specific plane types either.

Message could go like this.

"Maximum EZmode number has been reached. Dweebfires unavailable at this time. Time to work for a living boy":aok
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Offline Tilt

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How about a sector usage limit based on ENY?
« Reply #6 on: May 13, 2005, 08:07:20 AM »
Always been in favour of a field limit............ actually it would have to be ratio'd (inversely) to the number of fields a side actually has.

I dont see the arguement for using it to limit uber planes.........its really a limit to horde capability.

The terrain affects how its plays out.........in some instances two bases are equidistant from the action, in other instances a lone base may be at the front line forcing stuff to "up" from the rear when the front line field limit is reached.

Reckon the minimum limit would be somewhere between 15 and 20 and the max would be the side population / (# of Fields -2)

It worked well (latterly) in AW and gave a good spread of gameplay.

You did not see big darbars always agin little darbars so much.

Tails is right tho ..........many will see it as a method of stopping them from doing something they want to do.
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Offline straffo

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How about a sector usage limit based on ENY?
« Reply #7 on: May 13, 2005, 08:14:18 AM »
I disagree Tilt IMO it's not a ratio based on field but more on airborne planes ...


example :

Side A : 5 D9 up
Side B : 5 D9 up

it's even so nothing to do...

Side A : 15 D9 up
Side B : 5 D9 up

Pretty uneven.

2 hypothesis :
[list=1]
  • lower the cost for perk plane on Side B
  • fire eny limiter on Side A
  • [/list=1]

    Wouldn't be fun to see a horde of late war plane transformed in a horde of c202 ?

    I'm weird ....

    I know :D

Offline Tilt

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How about a sector usage limit based on ENY?
« Reply #8 on: May 13, 2005, 09:23:33 AM »
So your saying (straffo) take the existing eny moderator and apply it to sectors instead of total terrains and make it subject to plane types or at least inversely proportional to a sides total eny count in that sector.

Actually that does seem complicated and I think the eny thing has been universally seen as a mistake as it is backed off to a point where it does not often come into use these days.

I see the objective........ my own view is that it will be inconsistant just as eny limiter is now...........one minute you can only have a C2 the next (when a couple of D9's land or get shot down) you can have a D9 but the sucker half way down the runway is still stuck in his C2. (and not liking what he sees behind him)

Resolving this would IMO make it more complicated.

Just as now when the eny limiter is on 5 repeated clicks on the la7 launch bar will catch the momentary point that it is enabled as folk  land or are shot down.
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Offline mechanic

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How about a sector usage limit based on ENY?
« Reply #9 on: May 13, 2005, 09:37:34 AM »
interesting onpinions guys....

my only motive here was spreading the hordes out a bit and forcing the fight to cover the whole 'front' rather than just one sector containing 80% of the sides player base.



it is limiting to what people can do.

but in the real war, squadrons may not have been able to launch a plane for every pilot they had on any given day.



This method would force the Strat players to use their resorces more wisely rather than suicide bomb, auger, re-up because they would value they machines they were able to use alot more.



Also i believe it would (as i said) put a large limit on things like; Vulching, Hording, spawn camping, GV bombing when a huge GV fight is on....  etc etc.


i think that this could solve many problems for all the types of player.

If you think about it, im not even suggesting this for personal gain, simply to try to help everyone enjoy their aspects better.




I dont think it would be such a harsh rule as to spoil peoples fun to much.

just means if you really want to join that 25 plane horde you have to fly from the ajdacent sector for 8 mins.



Dre's comment of 'its time to work for a living boy!' is also very much a good idea.

it wont stop you flying a dweebfire or la7 if you're prepared to start your own fight somewhere, but it will stop people cashing in on fights involving many early war planes (of course purely depending on the ammount of players who choose to fly early planes in that sector)






I can only see this as a possitive idea once the initial whine knee-jerk reaction is past.
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Offline DamnedRen

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How about a sector usage limit based on ENY?
« Reply #10 on: May 13, 2005, 10:00:39 AM »
Quote
Originally posted by mechanic
interesting onpinions guys....

my only motive here was spreading the hordes out a bit and forcing the fight to cover the whole 'front' rather than just one sector containing 80% of the sides player base.

What happens if the hoard wants to play in one sector? You want to deny them this? I thought anyone could get up and fly how and when they want. Not true?


it is limiting to what people can do.

but in the real war, squadrons may not have been able to launch a plane for every pilot they had on any given day.

This is a real war? I thought it was a game. Not true?


This method would force the Strat players to use their resorces more wisely rather than suicide bomb, auger, re-up because they would value they machines they were able to use alot more.

Who's forcing who to do what? Are you forcing someone to play this game your way?

Also i believe it would (as i said) put a large limit on things like; Vulching, Hording, spawn camping, GV bombing when a huge GV fight is on....  etc etc.

Why would anyone want to put a limit on vulching, hoarding, spawn camping, gv bombing? The game allows it. People like doing it.

i think that this could solve many problems for all the types of player.

It would appear that many players are up doing what they want by vulching, hoarding, spawn camping, gv bombing. What problems are you discussing?

If you think about it, im not even suggesting this for personal gain, simply to try to help everyone enjoy their aspects better.

If not your gain, who gains from it? And from who's perspective?

I dont think it would be such a harsh rule as to spoil peoples fun to much.

Didn't you just say it all? Not such a harsh rule that it would spoil peoples fun TOO MUCH? Why would you wanna spoil anyones fun at all?

just means if you really want to join that 25 plane horde you have to fly from the ajdacent sector for 8 mins.

I didn't realize 26 planes was too many and a rule should be placed on how many can fly from a field.

it wont stop you flying a dweebfire or la7 if you're prepared to start your own fight somewhere, but it will stop people cashing in on fights involving many early war planes (of course purely depending on the ammount of players who choose to fly early planes in that sector)

I still have to wonder why someone wants to put a stop to what anyone who pays to chose and fly, any plane, anywhere they want.

I suppose it raises a good question...when was the last time someone told you that you can't fly a particular plane anywhere you want? Then I gotta ask, would you say, "ok, np. I won't fly the plane nor will I fly anywhere near where you are playing, ever.


I can only see this as a possitive idea once the initial whine knee-jerk reaction is past.

No offence meant but it seems like once again this type of post is just another whine about how people are playing in the arena and want to restrict it to your way of thinking. This post is a knee jerk reaction to your not being happy that everyone isn't playing the game your way.

Perhaps a more productive way of playing is to get up and enjoy the game that is presented to you.

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« Last Edit: May 13, 2005, 10:03:32 AM by DamnedRen »

Offline Tilt

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How about a sector usage limit based on ENY?
« Reply #11 on: May 13, 2005, 10:47:22 AM »
Quote
Originally posted by DamnedRen No offence meant but it seems like once again this type of post is just another whine about how people are playing in the arena and want to restrict it to your way of thinking. This post is a knee jerk reaction to your not being happy that everyone isn't playing the game your way.



knee jerk reaction  or not this is a forum for debate ................. your post may be interpreted to suggest that the thread should not have been created ............... how will any one know of someones views, thoughts and ideas if they do not post them for critique.

Actually there are controlling factors that limit choice already in play..........they are there to create a particular form of game play that HTC thinks will give maximum reward to maximum players.

These factors have been changed (eny limiter for one, perk system for another) to modify game play balances
as HTC sees the need to do so.

So we see there is no black/white    approach to such stuff.

Hording is a problem to game play......how much is a matter of debate. How big a horde has to be until inbalances kick in that reduce player enjoyment is also a matter for debate..... what mechanisms can be used to redress the balance and how acceptable are their effects is (as above) also for debate.

However even if every one here agreed we would still only represent a % of actual players that HTC have to consider.
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Offline TexMurphy

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How about a sector usage limit based on ENY?
« Reply #12 on: May 13, 2005, 10:48:29 AM »
Aircraft factories with ENY based production.

As all factories they should be zone dependent.

Each factory produces X number of plane type Y per min.

Production of high ENY planes is higher then production of low ENY planes.

By bombing a factory you lower its overall production level.

If more planes of type Y are used then the factory can produce then simply plane Y wount be avialable untill its back in stock.

Tex.

Offline Ecliptik

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How about a sector usage limit based on ENY?
« Reply #13 on: May 13, 2005, 11:09:22 AM »
It seems like a nice idea but consider that one side may gather a large horde of aircraft assembled behind the front line from fields in several adjacent sectors and steamroll through one sector at a time.  It would be difficult for the defenders to counter since they would be scattered by the inability to take off in numbers from the nearest field.

Offline Baine

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How about a sector usage limit based on ENY?
« Reply #14 on: May 13, 2005, 11:26:51 AM »
One of the things I like about AH is the ability to immediately get into a fight.
There used to be airfield limits in Air Warrior and I have to say I hated it. Log onto a map, see a nice battle going on in one sector but find that you can't take part. So you're either forced to up from a far away base, fly all the way to the fight or up in a deserted sector and then fly around enjoying the scenery 'cause there isn't anyone to fight. Or you can sit in the base and wait, and wait and wait....
It also puts a severe limit on squad ops if only a third of your force can take off from a base cause of a limit.
Limit the number of planes allowed to take off from a field and don't address the issue of how a single D9 or F4U can take out an airfield's troops in a single pass and you pretty much have a recipe for stagnent maps.