Originally posted by Baine
It also puts a severe limit on squad ops if only a third of your force can take off from a base cause of a limit.
Limit the number of planes allowed to take off from a field and don't address the issue of how a single D9 or F4U can take out an airfield's troops in a single pass and you pretty much have a recipe for stagnent maps.
It oly limits you if you insist on taking off from a base that already has a horde upping form it. It doesnt stop you from upping another base and hording from that one. It only changes the horde launch point and how many can up in a horde at any one point.
It spreads the planes out over a more even front.
Currently a single plane comming in and taking out troops is the only way for the side being horded to at least slow down the horde.
If it were harder to kill the troops it would only serve to help the horde and create a balance of gameplay that would only be enjoyable for the side doing the hording.
the Game is supposed to be "fun" for everyone. Not just the side that can steamroll with the billion man horde.
Not to mention HUGE furballs absolutely kill framerates for alot of folks here. Untill I just made a few system tweaks to my machine anytime I got anywhere near a large furball my FRs would drop to the low 20's and sometimes even the low teens. And thats with all the settings turned down. In fact during one night last week I had my FRs drop to 7. when I was near a feild that was burning
The Game at that point becomes unplayable.
and I know Im far from alone in this as I hear many
other people saaying the same thing.
Now its better but not great I still dip into the low to mid 20's now and again but at least its tolerable barely.
Also. doing some sort of ENY thing at the feilds wouldnt force everyone back a base. just over one on the front line and another furball can be created.
Instead of everyone fighting inbetween two opposing bases it would be four. or six. there would be fighting all along the front line and not just in one spot.
Hordes might actually run into one another instead of outright avoiding one another and just going up against the least defended feilds(god forbid they actually have to work to take a base) then pounding their chests and slapping each other on the back with the WTGs. Big whoop. you managed to use 20 people to take a base defended by 2 or 3 IF that many and taking an hour to do it I would hardly say is worth beating your chest over or cause for high 5's