Author Topic: What's a good fighter to start on?  (Read 1327 times)

Offline Arcades057

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What's a good fighter to start on?
« on: May 17, 2005, 02:40:20 AM »
I just started on Sunday and haven't been having any luck.  i used to play Air Warrior and wasn't too bad, but I seem to have forgotten most of what I knew!  

What is an easily flyable, fun plane that I can cut my teeth on?


Thanks!

Offline straffo

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What's a good fighter to start on?
« Reply #1 on: May 17, 2005, 02:44:38 AM »
You can try Spit V ,190A5, Niki and LA5 probably in this order.

If you want to relearn boom and zoom try the typhoon.

Offline Oldman731

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Re: What's a good fighter to start on?
« Reply #2 on: May 17, 2005, 06:51:07 AM »
Quote
Originally posted by Arcades057
What is an easily flyable, fun plane that I can cut my teeth on?

Spit 9, same as it was in AW.

- oldman

Offline Schaden

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What's a good fighter to start on?
« Reply #3 on: May 17, 2005, 07:33:20 AM »
P51

Offline straffo

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What's a good fighter to start on?
« Reply #4 on: May 17, 2005, 08:54:39 AM »
Quote
Originally posted by Schaden
P51


I thought he didn't want dweeb planes

Offline Bodhi

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What's a good fighter to start on?
« Reply #5 on: May 17, 2005, 09:32:03 AM »
Quote
Originally posted by straffo
I thought he didn't want dweeb planes


lol and you suggest the N1k....

Try a Spit Xi or an La7.  They will get you started.  Then you can choose a not so easy plane when you get the hang of those.
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Offline Arcades057

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Thx guys
« Reply #6 on: May 17, 2005, 10:17:06 AM »
Gives me something to think about.

Offline straffo

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What's a good fighter to start on?
« Reply #7 on: May 17, 2005, 10:19:41 AM »
Quote
Originally posted by Bodhi
lol and you suggest the N1k....

Try a Spit Xi or an La7.  They will get you started.  Then you can choose a not so easy plane when you get the hang of those.


A typo I swear :)

Offline Krusty

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What's a good fighter to start on?
« Reply #8 on: May 17, 2005, 11:44:51 AM »
Whatever you learn on, DO NOT LEARN ON THE SPITV!

It takes no skill whatsoever, and if you "learn" to fly with no skill you will only ever fly that one plane. You will have about 1/80th the fun that this game can provide, because you are using 1 out of about 80 possible rides.


I know there are lots of easy rides to start with. Try an a6m5. But once you've got the hang of things, try other rides. I'd suggest a 109 a p51/47, and a 190A5/8, just to broaden your horizons.

Offline Eagler

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What's a good fighter to start on?
« Reply #9 on: May 17, 2005, 12:31:36 PM »
109f
50% fuel and drop tank
convergence set at 250
no gonds
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Offline wrag

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What's a good fighter to start on?
« Reply #10 on: May 17, 2005, 01:13:14 PM »
The 109's have some real rudder authority.  IMHO you need lots of rudder usage to get the most out of a 109.  I would suggest you avoid them if you have carpel tunnel and a twisty stick.

I like the G10 and the F4.  Although the style of both are alike, be careful trying to do some of the same moves in both as one will get you in real trouble with the other.

NOTE:  Leave combat trim OFF! with this plane.  Makes it flop around in extreme manuvers!
« Last Edit: May 17, 2005, 01:18:11 PM by wrag »
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline Krusty

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What's a good fighter to start on?
« Reply #11 on: May 17, 2005, 01:15:28 PM »
Quote
Originally posted by Eagler
109f
50% fuel and drop tank
convergence set at 250
no gonds


Disagree wholeheartedly Eagler.

You don't ever want to learn on a 109. Learn on an aircraft with more benign characteristics. I really like the P-51B. I'm a 190A fan, but if you're trying to learn it's not the best for tight manuvers.

I agree the 109F is a good plane, but not until the pilot has learned the basics.

Offline Krusty

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What's a good fighter to start on?
« Reply #12 on: May 17, 2005, 01:16:55 PM »
Quote
Originally posted by wrag
The 109's have some real rudder authority.  IMHO you need lots of rudder usage to get the most out of a 109.  I would suggest you avoid them if you have carpel tunnel and a twisty stick.


That might explain why I suck in many planes. Twisty stick here. Regardless I still get a few kills now and then in 109s. Just last night got about 2-3 kills in an Emil (and not with 10,000x ammo count either) before being swatted down most harshly.

Offline Furball

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What's a good fighter to start on?
« Reply #13 on: May 17, 2005, 01:23:54 PM »
i have twisty stick and i do just fine in 109's.

the F is a beauty of a plane, good at everything without excelling in one area - would be good to learn in.
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Offline wrag

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What's a good fighter to start on?
« Reply #14 on: May 17, 2005, 01:27:12 PM »
Quote
Originally posted by Furball
i have twisty stick and i do just fine in 109's.

the F is a beauty of a plane, good at everything without excelling in one area - would be good to learn in.


Carpel tunnel was the statement.
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.