can i ask how people have set there systems up to allow playable FPS?
I can play this game fine, if im in the air, and "above" the level where the trees disapear. However as soon as trees start popping up, its unplayable.
this of coarse makes GVs impossible to play for me, and im seriously thinking of WWIIOL again.
two main issues with this
1: turn the quality settings down to "dam right terrible 1999 gfx" will give me 15-20fps down on the ground. However I now cant SEE through bushes or trees, so GVs who can just shoot me as if i had my eyes closed
2: turn the quality up so i can now SEE through the trees but results in a fps worse than the early films in 1900s with like 5-7fps... so now i can SEE targets but cant fire at them cos of terrible unsmoothness that makes me sick.
A64 @ 2400mhz
1gig ram
9700pro @ stock
WinXP 32bit.
AH is stored on a stripe raid loads very fast

1280x1024x32 (fixed to TFT res)
FSAAx2 and AFx2 (turning these of results in NO difference at all apart from degraded quality)
256 texture size (again, i didnt really see a improvement in fps, just a massive drop of quality)
GV and the other effects OFF
water OFF
sliders are 1/3 from max quality while in the air.
and ground is set to disapear at about 1/4 from max performance.
perfectly playable in the Air. (once those trees disapear)
so what can i do?
the obvious weak point is a 4 year old part, the gfx card... however i hear most people with much higher end systems cant do it either.