Because the realistic flight sim market is such a small percentage of the overall gaming/pc market, most main stream advertising is akin to peeing your money away. There just arnt that many areas for an effective marketing campaign.
Mainstream PC/Gaming magazines cost lots to advertise in, and are so overflooded with full page adds you get lost...and even so, only a small percentage of gamers like flight simulations, and only a small percentage of those want the challenge that a realistic flight sim offers. The return just isnt there.
Currently there are only a few 'flight sim' magazines, and these are almost 100% dedicated to MSFS. Not only are these magazines very limited in distribution, but those who read them are less likely to be intersted in our game here. Again, no value in adds here.
As for Aces High being reviewed in mainstream gaming mags, it has happened, but it almost inevitably ends up with a mediocre rating because of the bias of the was games are reviewed. Graphics here are average at best, and gameplay is almost 100% dependant on the reviewers slant on realistic flight games. They 'count off' for the sacrifices that have to be made for a massive online arena with such a dynamic environment (in everquest and such, it doesnt make much of a gameplay diference if you lag 1/2 second...here its huge). Yet they dismiss the entire massive multiplayer aspect as if its a given...and then beach and moan about the lack of single player. Trust me...its better not to be review by the twitchfest gamer mags.
Thats precisley why advertising on the Mil/Wings channel is the best option. It is a specialized venue, that because of its more limited appeal, doesn charge too much (although its still pretty expensive, as you must buy advertising in blocks). Good thing is, those watching the channel are predisposed to liking the idea of a simulation of combat.
Ah well.....