Author Topic: How to implement the ME163 Komet-HT?  (Read 3165 times)

Offline Jimdandy

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How to implement the ME163 Komet-HT?
« Reply #15 on: January 18, 2001, 08:38:00 AM »
 
Quote
Originally posted by Ripsnort:
Er, guys, Hydrogen peroxide by itself would do nothing to the pilot but make his hair orange!  


No, not in the consentration were talking about. Were not talking about the stuff you buy at the store. It's about 3% solution the rest is water. The stuff in those was 100% and deadly as hell. It would melt you to a blob of jello.  The stuff for hair is about 10%.


Offline Ripsnort

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How to implement the ME163 Komet-HT?
« Reply #16 on: January 18, 2001, 08:40:00 AM »
From the book I have, its a combination of T-Stoff and C-Stoff that gets you fried, both chemicals inert by themselves...

T-stoff=H.P.

 
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I would not like to be in a crash with an aircraft full
of liquid oxygen. Another possibility would be fuming nitric acid, or dinitrogen tetroxide, but anyone
who was has tried working with either will realise the problems involved. Instead, hydrogen
peroxide could be handled relatively easily with a modicum of training, and it also has the advantage
that it can be easily dispersed with copious qunatities of water.

From: http://members.aol.com/nicholashl/ukspace/htp/htp.htm

Now granted, 100% peroxide cannot be good for your health, but it certainly wouldn't melt you by itself, I don't believe...post a link if I am wrong.

[This message has been edited by Ripsnort (edited 01-18-2001).]

Offline Jimdandy

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How to implement the ME163 Komet-HT?
« Reply #17 on: January 18, 2001, 09:07:00 AM »
     
Quote
Originally posted by Ripsnort:
From the book I have, its a combination of T-Stoff and C-Stoff that gets you fried, both chemicals inert by themselves...
Well if that's what your book says it's a little off. It is the enzymes in our skin that H2O2 reacts with. They act as a catalyst for the reaction. This is how H2O2 cleans a wound. Think what it would do in 100% solution all over your body
Look at the C-stoff. It's hydrazine hydrate, methyl alcohol and water. Lets just look at the methyl alcohol. Go get a bottle of methyl alcohol and poor it all over yourself and tell me it's inert. Just breathing the vapor of methyl alcohol can cause blindness or death. It's used as a solvent. As you noted H2O2 could be dispersed with copious amounts of water. If it wasn't available soon enough you were in trouble. Here's an example of what a high concentration of H2O2 will do to you. My mother was a hair dresser for 22 yrs. She worked with H202 all the time. They sent out a batch of bleach that had to high of a content of H2O2 in it. They had to recall it because it was melting the hair right off of people and leaving severe burns on the scalp. It isn't something to screw with. Ask any hair dresser they can tell you.

[This message has been edited by Jimdandy (edited 01-18-2001).]

Offline GRUNHERZ

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How to implement the ME163 Komet-HT?
« Reply #18 on: January 18, 2001, 10:21:00 AM »
Hi

I know one of them C-stoff or T-stoff will set organic matter on fire, saw a LW demo film of this where a guy dips a rag into C or T and the whole thing lights up. Its litte wonder the 163 pilots wore rubber suits.

Bout 163 in AH, it could be done by only enabling 163 from a few of the larger bases, and creating 1 special 163  field close to HQ- this doesnt have to be anything fancy as 163 flew off of grass only. This way we could use it as a point defense interceptor, and it prolly wouldnt affect the game too badly as far as becoming a bomber scourge. It should be limited to numbers in use at one time and/or field, kinda like the manual guns on ships. Should prolly cost a few perkies.

thanks GRUNHERZ


Offline hblair

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How to implement the ME163 Komet-HT?
« Reply #19 on: January 18, 2001, 04:06:00 PM »
Very well thought out Rip. I really like your plan. Sounds very interesting.  

Offline texace

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How to implement the ME163 Komet-HT?
« Reply #20 on: January 18, 2001, 04:25:00 PM »
This sounds more like my high school chemistry class.

 

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Offline Midnight

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How to implement the ME163 Komet-HT?
« Reply #21 on: January 18, 2001, 06:54:00 PM »
The problem is the no fear of being killed issue. Everyone would jump in every chance they got. Every time a base was assulted the sky would be full of them.

In RL, after the fuel was burned, the pilot had to glide back to base. This is when we "allied oppurtunists" shot them down most of the time.

In order to put Uber weapons like this one in the game, there needs to be a penalty for death.

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Offline Pyro

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How to implement the ME163 Komet-HT?
« Reply #22 on: January 18, 2001, 08:54:00 PM »
Well the 163 would be a perk and only available at certain fields.



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Offline Jimdandy

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How to implement the ME163 Komet-HT?
« Reply #23 on: January 18, 2001, 09:05:00 PM »
COOL! I'm all for it!

Offline iculus

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How to implement the ME163 Komet-HT?
« Reply #24 on: January 18, 2001, 10:34:00 PM »
Give em to the outnumbered team  

Offline Buzzbait

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How to implement the ME163 Komet-HT?
« Reply #25 on: January 19, 2001, 02:10:00 AM »
S! all

As someone mentioned above, the Me163 got only 9 kills in all the time it was operational.  That is with 2 Staffels flying it starting in mid 1944.  Far more than 9 German pilots crashed, got dissolved, exploded in mid air or were shot down.  The Me163 was a failed experiment, continued only because Hitler liked the idea.  If AH creates a fictional functional Me163 that is not subject to the problems, then perhaps it might become popular.  But if the flying pilot has to deal with the real German pilot's possibilities of dying, then I doubt many will want to take the chance.

Build a Me163 when you've got nothing else left to build.  (and include a sound effect where the pilot starts screaming when the C-Stoff or T-Stoff gets on him and starts to dissolve his face) Right now a 262 is a far better choice for investing the limited HTC development time.

Offline Jimdandy

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How to implement the ME163 Komet-HT?
« Reply #26 on: January 19, 2001, 05:58:00 AM »
 
Quote
Originally posted by Buzzbait:
S! all

As someone mentioned above, the Me163 got only 9 kills in all the time it was operational.  That is with 2 Staffels flying it starting in mid 1944.  Far more than 9 German pilots crashed, got dissolved, exploded in mid air or were shot down.  The Me163 was a failed experiment, continued only because Hitler liked the idea.  If AH creates a fictional functional Me163 that is not subject to the problems, then perhaps it might become popular.  But if the flying pilot has to deal with the real German pilot's possibilities of dying, then I doubt many will want to take the chance.

Build a Me163 when you've got nothing else left to build.  (and include a sound effect where the pilot starts screaming when the C-Stoff or T-Stoff gets on him and starts to dissolve his face) Right now a 262 is a far better choice for investing the limited HTC development time.

I was the one who posted the kill figure. I agree with what your saying about it being a complete waste of German resources. As a matter of fact I have posted that myself. There are 2 reasons why I think it will be ok to put the 163 on here. 1st it is a perk plane. The perk point value of the plane can be easily modified if it becomes to popular. 2nd I think it will be a difficult plane to get kills in. The 1st reason is the best of all. It will be VERY easy to make it rare just put a high price on it. I think that we will here more squeaking about the 262 than the 163. The 262 is a far more potent weapon. The 163 is a toy, eye candy. I want it on here because I would love to see all of the planes that reached operational statues during WWII on here. I would also like to see them represented in a proportion that reflects there actual production. In my opinion that is the only reason the F4U-C needs to be perked. If my figures are right there were fewer chogs built than 163's!

Offline iculus

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How to implement the ME163 Komet-HT?
« Reply #27 on: January 19, 2001, 12:44:00 PM »
I think that Rip has it right.  Like the field gunner model, there would only be so many 163's available at a time from a given location.  Once shot down, that 163 isn't available for a certain "rebuild" time.  The 163 might be another one of those fun diversions (like the PT, Tanks, gunners) that we all turn to after getting a bit flustered with fighters.

If you put a high perk price on the 163, no one would fly them.