Author Topic: How to implement the ME163 Komet-HT?  (Read 3164 times)

Offline Ripsnort

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How to implement the ME163 Komet-HT?
« on: January 17, 2001, 02:05:00 PM »
First, you know that handy dandy field gunner position bitmap you have for the CV?  Copy it and place a field skin over it with 6-10 circles immulating a ME163 A/C.  

Then add either vertical launch rails or a dirt airfield at the HQ only.

Give it 5 min. of fuel, as they used to have (Think it was 5 min...)

They cannot be launched until an enemy con is within the sector, ie. they are not available to anyone until an enemy is within such and such a distance from HQ. (don't know if its possible, but try..)

If all the ME163 circles are occupied, it means that all available  A/C have been launched, and no one else can launch another for -XX- time period and/or until another con is detected in the HQ area...basically first come, first serve, like the CV guns are.

Make the 163 very volitile (as I hear they were) with only 1 or 2 pings killing them..this will make the buffers happy.

Reasons: It will be just another amazing feature that AH has, and no one else has it, thus, "offer the public something the competition doesn't have, and they seek you out" theory.

More on the ME163 Poll: http://bbs.hitechcreations.com/smf/Smileys/default/Forum1/HTML/007504.html



[This message has been edited by Ripsnort (edited 01-17-2001).]

Offline Ripsnort

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How to implement the ME163 Komet-HT?
« Reply #1 on: January 17, 2001, 02:06:00 PM »
DOH! thought I was in Gameplay forum, my apologies!

Moose11

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How to implement the ME163 Komet-HT?
« Reply #2 on: January 17, 2001, 02:31:00 PM »
Might as well have SAM's Rip! Heh.

Just imagine how much fun being a radar operator on an SA-3 could be.

Offline Ripsnort

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How to implement the ME163 Komet-HT?
« Reply #3 on: January 17, 2001, 02:37:00 PM »
 
Quote
Originally posted by Moose11:
Just imagine how much fun being a radar operator on an SA-3 could be.

Or NOT be: "If I trip that switch, I broadcast to any A/C with 100 miles a nice micro-wave highway for an incoming ATG missile..."  


AKSeaWulfe

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How to implement the ME163 Komet-HT?
« Reply #4 on: January 17, 2001, 02:56:00 PM »
7 mins of fuel Rip. And they were only volatile if there was a hit in the rocket engine or both of the rocket fuel lines. When T-stoff and C-Stoff (I think that's the names) mix, they become combustible. 1 or 2 hits into the fuel tank or engine, blammo. Otherwise they can take damage like anything else.
-SW

AKSeaWulfe

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How to implement the ME163 Komet-HT?
« Reply #5 on: January 17, 2001, 03:02:00 PM »
Also, they weren't launched off of rails. They had a dolly that was jettisoned after takeoff. If they jettisoned too high, it would bounce back upinto the bottom of the plane and that was it for that pilot and plane.
They had a retractable skid underneath the plane that was lowered for landing. The pilot had to come in slow and at the right angle, otherwise he would compress his spinal column because the skid wasn't shock absorbing. So if a guy came in to fast in the game, the plane wouldn't blow up but the pilot could be counted as "dead".
-SW

Offline Ripsnort

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How to implement the ME163 Komet-HT?
« Reply #6 on: January 17, 2001, 03:06:00 PM »
Rgr, that wulfe, I only mentioned launch rails cause someone else had in another thread, thought my mind was fading, and couldn't remember if they had them or not...also, look at the ME163, all but 5 feet IS ENGINE/FUEL TANK...(okay, you got wings too!) LOL!

AKSeaWulfe

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How to implement the ME163 Komet-HT?
« Reply #7 on: January 17, 2001, 03:13:00 PM »
Actually, the inboard portion of the wings contained fuel tanks as well. The only areas that don't have areas you can hit that won't blow it up are the vert stab, the nose, the pilot seat and the area of the wings where the fixed leading edge slot is. The nose cone was solid armor (15mm) so damaging the electrical system(where it is) is gonna be hard. You could hit the small prop that creates electricity and have a power failure that way. I'm not sure if the control surfaces are electricly driven or not. The tank right behind the pilot is unprotected, so a single hit above the wings and behind the pilot would result in an instant explosion. I don't remember exactly, but I think the 163 had an ejection seat?

Of course this could all be a moot point since it would be hard to model elevon's with the current flight model parameters.. I think.
But... there was a 163 in WB you could fly offline. I don't know if they got any further than that?
-SW

Offline Saintaw

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How to implement the ME163 Komet-HT?
« Reply #8 on: January 17, 2001, 03:20:00 PM »
Saw
Dirty, nasty furriner.

Offline miko2d

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How to implement the ME163 Komet-HT?
« Reply #9 on: January 17, 2001, 04:35:00 PM »
 How many hours/sorties did an average WWII pilot have in Me163?

 Many people would quickly accumulate hundreds of hours in those planes and make them much more deadly then they were in real life.
 That would make buffers beg to weaken them and if it is done, a newbie would not be able to use them at all!

 We have the same problem with long-range gunnery, but at least all planes are affected equally because all have guns.

 Short experience of a pilot was a feature of Me163 and there is no way to reproduce it here.

miko

[This message has been edited by miko2d (edited 01-17-2001).]

Offline Animal

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How to implement the ME163 Komet-HT?
« Reply #10 on: January 18, 2001, 12:37:00 AM »
I remember flying the Me262 and Me163 back in WB 1.11 in the Training Arena.
It was a lot of fun!

PakRat

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How to implement the ME163 Komet-HT?
« Reply #11 on: January 18, 2001, 07:10:00 AM »
Actually, a hit to the hydrogen peroxide line and the pilot would literally be dissolved as he flew the plane. That was one of the dangers of that takeoff dolly - apparently the line was glass-lined and fairly fragile. A big bump and scrubbing bubbles flooded the cockpit. Probably not unlike the Wicked Witch of the West... "I'm meltinggggg"

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Offline Jimdandy

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How to implement the ME163 Komet-HT?
« Reply #12 on: January 18, 2001, 08:23:00 AM »
   
Quote
Originally posted by PakRat:
Actually, a hit to the hydrogen peroxide line and the pilot would literally be dissolved as he flew the plane. That was one of the dangers of that takeoff dolly - apparently the line was glass-lined and fairly fragile. A big bump and scrubbing bubbles flooded the cockpit. Probably not unlike the Wicked Witch of the West... "I'm meltinggggg"


Yep that's what it did all right. The thing is they only had one pass on fuel. Then maybe 2 or 3 more passes where they were empty. On the last couple passes you could probably fill them full of holes before they went down. It's the climb and initial approach that would be the 'fun' part. I watched an interview with a lady that flew the 163. They got a surprising amount of stick time in it. There were 300 made. The thing is they were so damn fast that they were very hard to target with. They only made 9 confirmed kills out of all 300 planes. Even given the fact that people could potentially get a LOT of stick time in it I don't think it would be a major threat. I say put them on and try it out. If they get to dweeby bump the perk point cost up a bunch. I want to see them. It would be fun just to watch them scream up to intercept. They had such a limited amount of fuel that you better time it right or your not going to shot at a thing. I think if you want to squeak about any plane appearing on here it would be the 262. It's a FAR more practical and usable plane than the 163. The 163 will NEVER be a fighter or an attack aircraft. The 262 can do ALL of those roles. The 163 is candy the 262 is a threat. The 262 isn't a dog fighter and the pilots that tried to use them that way found it out. When they used them like the energy fighter they were they were lethal. I want to see the 262 on here it just needs to be expensive. The 163 would be a toy in my opinion. Like I said it can always be made more expensive if I'm wrong.

PS I would love to see ALL the planes that flew in here in WWII. They just need to be balanced so they don't unbalance the arena.

[This message has been edited by Jimdandy (edited 01-18-2001).]

lazs

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How to implement the ME163 Komet-HT?
« Reply #13 on: January 18, 2001, 08:29:00 AM »
I say go ahead and implement em in the MA.  This is the one plane where the "perk" idea would work.   Make it the only perk plane and make it pretty hard to get.   I don't think the thing would be a threat to fighters but it would give lone suicide buffs fits.   It would be a fun plane to have without causing too much uproar IMO.   Just an interesting touch without really unbalancing things.
lazs

Offline Ripsnort

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How to implement the ME163 Komet-HT?
« Reply #14 on: January 18, 2001, 08:30:00 AM »
Er, guys, Hydrogen peroxide by itself would do nothing to the pilot but make his hair orange!