You may ask also for SAM sites and laser towers, whatever but to pickup a fighter or a flak or M16 to deffend your base
So the enemy has took his time to reach to your base, kill the deffenders (if any), kill your auto-acks, destroy your hangars, but, of course, why to expend the same time as the enemy taking off from a nearby base to deffend yours? Much better to jump in a second to your big uber gun and start killing bandits like ducks.
About the high buffs, well, I hate them, but these players have expent a lot of play-time to reach that alt, they (as players) do not deserve to be fulminated by any uber gun, you are always free to pick up an interceptor and kill them (while risking yourself a bit and expending a bit of your play-time also).
Now we have the next absurd situation with CVs. Someone notices a red bar inside his CV sector, no one takes off to setup a CAP over the CV. Now some red dots are clearly visible in the radar aproaching the CV, no one takes off to intercept the bandits. When the dots are really close someone jumps into a 5" gun and vaporizes the enemies few seconds later. The situation repeats several times.
The final result is:
player X landed 3 victories expending 30 seconds.
3 players, wasting 10 minutes, have die and the CV is not even smoking.
But the most usual result is player X landed 17 victories or more in field or ship gunner without expending a single second trying to deffend the CV in a plane.
Where are the CAPs?, where are the fighter sweeps?