Any idea that limits the amount of planes that can take off from a field, with the exception of taking all fighter hangers out, will NEVER be implemented.
Tell me ... what happens when the "horde" shows up and all fighters have been used up ?
Wait 20 minutes ? yeah that would be great ... NOT.
What you would see is ...
Nobody brings bombs anymore ... just vulch the crap out of field and BINGO ... no opposition from that field for 20 minutes ... boy wouldn't that be fun to partake in. The first 10 pilots on station get all the vulches and the 20 behind them fly around in circles with their thumbs up there arses.
Why must people try to think of ideas on how NOT to fight and make it easier for a capture ... for the life of me I can't figure it out. Oh yeah ... now I remember ... to "Win the War". Sweet mother of Mary ... 25 perks per category and CH 200 trash talkin' braggin' rights ... how sweet it is ....... and the war then begins again, anew, in 5 minutes.
One object of this game is to "Win the War" ... oh joy of joys.
The other object is to FIGHT ... CONFLICT ... those that can handle the conflict are the victors, and to the victors goes the spoils. Why do most look for the easy way out ? I can tell ya but the Skuzzinator would then be forced to edit my post.
If you feel the need to take a field, then that goal should be reached after great conflict.
If your intention is "realism" ... then you have come to the wrong areana... you will have fun in TOD.
The MA is all about conflict(s) and those who rise above it are the winners.